View Full Version : Master and Servant 3D Entry: Arnas Gaudutis


Dodgeas3d
03 March 2005, 02:31 PM
Arnas Gaudutis has entered the Master and Servant 3D.

Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=5904)

Latest Update: Texturing: Man UVW's
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113764323_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113764323_large.jpg)

Had alot troubles unwraping man's body :/ I wanted to map each part of a body with unique tex, but unwraping went bad with overlaping and other errors... still cant normaly map mesh. Continuing on...

ExanJU
03 March 2005, 02:39 PM
:scream: :thumbsup: sekmez, kai saka.. stebesim progresa

CGTrader
03 March 2005, 03:01 PM
mes su tavimi!

P.S. parinuos gal ir man.. bet to laiko taip nera :(

ExanJU
03 March 2005, 03:12 PM
mhm... Laiko tai juodai truuksta..

_Newman_
03 March 2005, 03:16 PM
Sekmes Dodgeas :thumbsup:
Lauksim wip'u

Litho
03 March 2005, 04:24 PM
Varyk, mergyt, varyk! :thumbsup:

luCiFEAR
03 March 2005, 04:35 PM
good look man ;D we with you

Kaksht
03 March 2005, 04:38 PM
Ahe, look whose joined the party! :)
Good luck mate!

Dodgeas3d
03 March 2005, 07:18 PM
Thanks guys for the support!

Ill try to do my best...

kiddaz
03 March 2005, 07:45 PM
go go go :)

kiddaz
03 March 2005, 07:47 PM
mes su tavim ;)

MatasG
03 March 2005, 07:08 AM
Sekmes, sekmes :)

Dodgeas3d
04 April 2005, 10:55 AM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112439357_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112439357_large.jpg)

Yes. The first thought came to my head... I picked a line of a ralations between master and the servant, I'll try to unearth their feeligs, even if they are so different in their life purposes and perceptions... I'm only not sure which way I'll pick : The Love or just dirty actions ...

eddieellis
04 April 2005, 10:57 AM
Good luck with the comp dude.... nice start

Dodgeas3d
04 April 2005, 11:06 AM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112439969_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112439969_large.jpg)

Starting from single sphere I get this main shape of the head.

Dodgeas3d
04 April 2005, 11:11 AM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112440311_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112440311_large.jpg)

Adding details to head ....

Dodgeas3d
04 April 2005, 12:46 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112445983_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112445983_large.jpg)

Head going to finish... all other details will be added by maps.... I think no need to model ears couse they wont be seen ;)

Dodgeas3d
04 April 2005, 12:53 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112446379_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112446379_large.jpg)

Head already atached to torso... it needs more work to get desirable result. Human body isnt that easy ;)

eYadNesS
04 April 2005, 12:53 PM
I liked your concept design. Good model so far. looking to see it textured :twisted:

Good luck, and keep your work up :thumbsup:

Dodgeas3d
04 April 2005, 02:26 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112451972_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112451972_large.jpg)

Torso almost done ...preparing for arms and legs...

Dodgeas3d
04 April 2005, 02:30 PM
Thanks eYadNesS!

rhin0
04 April 2005, 02:38 PM
Hey! its a good start man, keep it up! :)
my only crit would be the head, i really feel a box shape in it, u should try to work on the shape a lil bit, wellz.. i would! :) the torso is lookin good, only the proportions r a bit weird.. oh wellz, ur just begun the modeling so.. ill just wait and see what u gonna do! good work neway! bye!

Kaksht
04 April 2005, 06:40 PM
Hi there Arnas
Well, IMHO the area around stomach muscles looks a bit strange, not really representing the anatomy of a human body (only if Your going for a human ofcourse). Oh and the symetry line is really visible, tweak it a little bit there.
Nevertheles, nice modeling so far.
Good luck!

Dodgeas3d
04 April 2005, 07:04 PM
Thanks kaksht :) now im modeling with symetry meshes so the line will be fixed when whole mesh gonna be finished ;) so... yes muscules I already tweaked to better result...

kiddaz
04 April 2005, 09:25 PM
there`s a lot of bugs in model, but this is early wips so imho they will be fixed :), anyway good modeling so far ;)

Dodgeas3d
04 April 2005, 03:03 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112540614_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112540614_large.jpg)

Finished base hand model...

Dodgeas3d
04 April 2005, 03:05 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112540704_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112540704_large.jpg)

Some details could be added but I think ill try to do that with bump maps and displace...if it wont work ill have to model everything.

kiddaz
04 April 2005, 03:57 PM
pastebėjimas:

ten kur presas kažkaip per giliai idube tie raumenys ir jų turėtų but 3 poros :)

Kaksht
04 April 2005, 04:39 AM
Yeap, kiddaz is right. Oh and the wrist and the fingers from this perspective look to flat. Make the knuckles more bulging.
Nice update nevertheless.

kiddaz
04 April 2005, 12:21 PM
it's hard to comment in english because i dunno all anatomy part names :cry: ...but i`ll try :)...so kaksht is right, and other thing that i saw is the the thumb, it`s something not right with it. dodgeas good luck fixing bugs ;)

Dodgeas3d
04 April 2005, 06:32 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112725933_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112725933_large.jpg)

Almost finished model wires....

Dodgeas3d
04 April 2005, 06:34 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112726073_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112726073_large.jpg)

Model almost done, it just needs couple adjustments...

Grubber
04 April 2005, 06:35 PM
Hey dude, nice model :thumbsup:
But will this guy have ears?
Oh and move the stomach muscles down a bit, it doesn't start right after chest, and maybie scale it in y axis :shrug:

good luck and keep it up!

kiddaz
04 April 2005, 07:45 PM
good, but dodgeas i know that you can do better, try to do your best ;)

Dodgeas3d
04 April 2005, 09:05 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112821538_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112821538_large.jpg)

Hey!

I think Im done on modeling body, all other details ill leave to maps :) here I made helmet for the master... running out of time :/

Dodgeas3d
04 April 2005, 09:06 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112821608_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112821608_large.jpg)

Close up of the head ...

Grubber
04 April 2005, 04:37 AM
Now I see why he has no ears :twisted:
Nice details on helm :buttrock:

Dodgeas3d
04 April 2005, 08:42 AM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112863371_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112863371_large.jpg)

More detailed sketch of my scene, I'm not sure what decidion I'll make on the environment, or I'll make some architectural + nature environment, or just architectural environment... or just nature...

Dodgeas3d
04 April 2005, 02:15 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112883334_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112883334_large.jpg)

Continuing on helmet... I\'ve picked a lion sign on helmet, couse it represents strength, power and ofcourse master position...king...

Dodgeas3d
04 April 2005, 07:09 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112900951_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112900951_large.jpg)

Helmet with lion sign test render....

Kaksht
04 April 2005, 04:56 AM
Hehe, nice progress, love the lion :) gives a nice touch the whole helmet.

kiddaz
04 April 2005, 11:23 AM
good job, the lion gives something extra on work, keep going :)

Dodgeas3d
04 April 2005, 08:56 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113080209_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113080209_large.jpg)

Started modeling females.. first head model WIP, I picked as a reference Angelinas pics for basic shapes and proportions, I didnt want it to look very similar to real photo, so I added my own shapes... when its in modeling stage it looks horrible, but with hair and textures I hope she will become real beauty-nymph :)

xargon
04 April 2005, 11:19 AM
hehe, good luck:)

Dodgeas3d
04 April 2005, 07:36 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113161761_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113161761_large.jpg)

Almost finished modeling woman body... now I gonna work on rigging and posing then accessories and clothing. Btw I need to solve hair question... Ill see what Ill get...

kestas
04 April 2005, 03:55 PM
cool :) i hope you`ll finish this one :)

Kaksht
04 April 2005, 06:20 PM
Comes up pretty nice. Yeap, You said it, the face dowsnt look that great untill the head has no hair, so come on, show some hair :bounce:

Dodgeas3d
04 April 2005, 07:50 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113335447_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113335447_large.jpg)

Trying to unwrap and later paint textures in PS, I got some difficulties on making whole body flat (arms, and legs) but it didnt work out ;/ I hope ill find the way...

Dodgeas3d
04 April 2005, 07:55 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113335714_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113335714_large.jpg)

There are some shots of hair with textures applyed to body mesh, still alot mess, rigging gonna be pretty complex ... need to play more on hair modeling, couse there will be 3 hairy chracters :), and as usualy I get enormous render times :( dont know maybe brasil r/s with hairFX works so slow... Ill still need to find solution..

gui_mends
04 April 2005, 08:07 PM
Wow,
very nice work..
I liked so much
the texturing of
hair! Congrats..
looking you..
cyaa!

DaddyMack
04 April 2005, 08:56 PM
oming together really well Dodgeas3d... I want one :cry:

Dodgeas3d
04 April 2005, 06:58 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113764323_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113764323_large.jpg)

Had alot troubles unwraping man's body :/ I wanted to map each part of a body with unique tex, but unwraping went bad with overlaping and other errors... still cant normaly map mesh. Continuing on...

kestas
04 April 2005, 06:02 PM
loking good so far :buttrock: keep it going i want to see it finished :bounce:

Dodgeas3d
05 May 2005, 09:02 PM
Bah im out...:/

Kaksht
05 May 2005, 05:00 AM
Ahh man...

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05 May 2005, 05:00 AM
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