Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : Master and Servant 3D Entry: Con Rigopolous

03-22-2005, 02:18 PM
Con Rigopolous has entered the Master and Servant 3D.

Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=5902)

Latest Update: Texturing: texturing
http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112775359_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112775359_large.jpg)

this is probably my last update since i have school in a few days and i should really do some school work.
so thanks for the support

03-22-2005, 02:21 PM
after seeing who is entering here - im scared.
good luck everyone.

03-23-2005, 01:12 AM
http://www.cgnetworks.com/challenge/entries/9/5902/5902_1111540326_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5902/5902_1111540326_large.jpg)

ok. ive started the concepting

03-23-2005, 04:30 AM
The sketch looks pretty cool. What's the story behind it?

03-23-2005, 09:32 AM
story is pretty simple. the human character (master) is sad because he is trying to find a new home for the little creatures in a dirty corrupted world.
the creatures them selves are in groups of families that have given there trust to this young boy.

thanks for the comment.

03-30-2005, 08:20 AM
http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112170812_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112170812_large.jpg)

ive been doing a lot of school stuff and my old idea got too stale tome. so, i've got this other idea. i think im sticking with this one since im about to start modelling.
crits would be great.

03-30-2005, 09:59 AM
http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112176765_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112176765_large.jpg)

just a quick 3d compsition of my vision.

03-30-2005, 10:36 AM
Very funny concept, and style is great! I like those chickens!

03-30-2005, 01:44 PM
yesss...chickens... :P
thanks im glad you like it.:)

03-30-2005, 01:56 PM
no words .. just a thumb :thumbsup:

well o.k. some words

chickens are cool but was really diggin the green marshmellow guys .. oh well , subscibed

03-30-2005, 05:16 PM
http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112203009_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112203009_large.jpg)

this is what i have so far for the master/sensei

03-30-2005, 06:52 PM
Yeah I liked the first idea more but the chickens are cool......I like the style of your composition test, quite painterly......I'll give it a bounce:bounce:

03-31-2005, 10:08 AM
http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112263722_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112263722_large.jpg)

update on the head

03-31-2005, 10:16 AM
Nice mod for a funny concept.

Good luck man!

03-31-2005, 10:22 AM
yup, cheers guys. i think the robot chickens make the picture more alive and interesting. im glad you guys like them.the chickens were really my first concept in my sketch book, i just didnt know how i would fit them in the theme so i thought id go with another sketch.
but now i figured out how as you can see.

03-31-2005, 10:29 AM
interesting concept, good luck!!

are you working with xsi?

03-31-2005, 01:18 PM
thank you.
no i'm not. im using lightwave on this one

03-31-2005, 02:43 PM
cute concept dude...nice to see you here. good luck.

03-31-2005, 03:36 PM
http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112283392_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112283392_large.jpg)

i unwraped it quikly and did a basic texture. since there wont be any close ups in the shot, i wont be paying too much attention on this guys face - i might not have the time to finish it if i do.

03-31-2005, 04:34 PM
i have to say, your concept is one of the refreshing ideas i've seen...visually nice to look at...reminds me a little of Botero..esp. the chickens. and the colors.
as for the CG model, that's intense man. rather like a sudden spin from the initial look / feel...but cool still.

03-31-2005, 04:51 PM
Cool concept,loved it! and it seems like your 3d skill is so much better than ur 2d!
keep it up,mate.

04-01-2005, 05:58 AM
rbgallinera, thanks. i dont even know what botero is. but i'll have a google later.
yeah the model does seem about a little way too "ummm" from the concept. im still working on making him look more like the a gentle sensie rather than a zombie-"im about to kill you"-sensie. cheers

Madlight_1988, thanks. glad you like it. my 2d skills do need work. thanks for being brave enough to mention it. :P

04-01-2005, 06:21 AM
hey Nino its Neeno LoL/.. sup man.. this is looking really good.. for basic textures thats looking quiet kewl man and you know what?|| nothing is ever too evil.. so get him evilish reallll evilishhh eheheh//// good luck man your concept is very cool .. ill be watching .. awesome..

04-02-2005, 02:19 AM
http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112408374_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112408374_large.jpg)

ive been playing around with a few ways to do his beard. i think a stylised one will suite him.

04-02-2005, 06:00 AM
http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112421645_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112421645_large.jpg)

ive started modelling the body. ive gone through a lot of trouble trying to get make a sensei style build.

04-02-2005, 09:05 PM
http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112475913_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112475913_large.jpg)

thanks for the comments so far.
here is another body update.

04-03-2005, 06:51 AM
http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112511073_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112511073_large.jpg)

just another update

04-06-2005, 08:16 AM
http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112775359_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5902/5902_1112775359_large.jpg)

this is probably my last update since i have school in a few days and i should really do some school work.
so thanks for the support

04-06-2005, 09:38 AM
Nice progress on the textures ninothe :thumbsup: Although the top of his head would probably have a better tan.....unless he's just recently gone bald. I'd tone down the redness around the eyes a bit and add a splash of color to the lips. Nice lighting setup too :D

04-06-2005, 10:24 AM
nice texture man,keep up!!

04-06-2005, 10:44 AM
The sensei looks really good, I like your stylized way of doing it. Keep up the good work!

04-06-2005, 10:44 AM
great work, i like the concept, although im not so sure about the composition, of course you can mess arounf with that later on in 3d. The modelling of the sensei has been great so far, he's got a lot of character and is nicely stylized. also, i really like that final texturing update, especially like the region of wrinkles around the eye, they are very realistic. although the greeny brown stain on the side of the cheek, looks a bit strange. mainly nit-picking though, hopefully you will be able to finish, good luck

04-06-2005, 10:53 AM
Greeting Nino, wicked looking sensei so far and a way kooky concept...I like your style man
Keep it coming:thumbsup:

04-06-2005, 04:43 PM
wow thanks a lot for the support!
sadly, i have to pull out because i wont have time to do this project anymore.

conundrum, yup those things on the cheeks are pretty wierd - i just realised. i was trying to make large frekles under a yellowy skin like a lot of old asians have but it didnt turn out right.

thanks for the comments agian guys. until the the next comp!


04-06-2005, 06:13 PM
Sorry to see you go. Your stuff was looking pretty good. Hope you end up finishing the image even if it's not for the challenge. Well, good luck with school and all that. :thumbsup:

04-06-2005, 06:21 PM
Great sensei. Well prepared texture. I'm gonna watch the next updates.


My Master & Servant battle: Last update (http://www.cgtalk.com/showthread.php?threadid=223994)

CGTalk Moderation
04-06-2005, 06:21 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.