View Full Version : Master and Servant 3D Entry: Karl Fredberg


Alfons
03 March 2005, 08:33 AM
Karl Fredberg has entered the Master and Servant 3D.

Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=5797)

Latest Update: Modeling: Tail
http://www.cgnetworks.com/challenge/entries/9/5797/5797_1112025420_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5797/5797_1112025420_large.jpg)

Added a tail, took a sphere, cut it in half and connected it to the back pulled it out to the full length of the tail and splited the edges inbetween

Alfons
03 March 2005, 01:01 PM
Hi All great Artists!

First concept from me. It's gonna be a selfpotrait from when I was a kid.

What little kid didn't want a monkey like Michael Jackson in the 80's.

Alfons
03 March 2005, 10:12 AM
Did some modeling yesterday and here is the result.


Started with a box and extruded faces. Then I used the MJPolyTools for more detail. Then I Subdivided the mesh and used the sculpt tool.

Goodbye for now.

Alfons
03 March 2005, 10:22 AM
http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111573379_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111573379_large.jpg)

First Concept Sketch!!! Yeah... Selfpotrait from when I am a kid, back then my dream was to have a monkey as a friend/servant.

Alfons
03 March 2005, 10:26 AM
http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111573576_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111573576_large.jpg)

Started with a box and extruded faces. Then I used the MJPolyTools for more detail. Then I Subdivided the mesh and used the sculpt tool. I am looking for a cross between realistic and comic for this picture.

Alfons
03 March 2005, 10:35 AM
I screwed up a bit didn't realize that you have to submit the progress, not post them

Sorry.:shrug:

...but nobody look at my post anyway.

Alfons
03 March 2005, 04:57 PM
http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111683436_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111683436_large.jpg)

Kept working with the sculpt tool pulling and smoothing. Next step will be rigging him, or maybe texture him.

Alfons
03 March 2005, 12:26 AM
http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111710370_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111710370_large.jpg)

Made a basic rig, haven't hooked it up yet and no Ik and switches. I want to riggit well so it's fully animatable. Great when it comes to posing.

morgan
03 March 2005, 12:39 AM
Good start

Alfons
03 March 2005, 09:03 AM
Thank you Morgan!

I looked at some of your stuff, and you might have to help me with the eyes because the smoking girl have killer eyes.:thumbsup:

Alfons
03 March 2005, 08:09 PM
http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111954190_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111954190_large.jpg)

Simple UV-map layout, standard stuff. Thinking of maybe adding a tail...

Alfons
03 March 2005, 03:57 PM
http://www.cgnetworks.com/challenge/entries/9/5797/5797_1112025420_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5797/5797_1112025420_large.jpg)

Added a tail, took a sphere, cut it in half and connected it to the back pulled it out to the full length of the tail and splited the edges inbetween

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03 March 2005, 03:57 PM
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