View Full Version : Master and Servant 3D Entry: Mike Moir

03 March 2005, 02:41 AM
Mike Moir has entered the Master and Servant 3D.

Challenge Page (

Latest Update: Final Image: Speak Master, Your Servant is listening. (

I guess they suggest a story should go with the entries so here is my bit about my image.

Image title: Speak Master,your servant is listening.

This Master is all powerful, he could force us to worship him but he doesn't.
He waits for us to come to him and when we do , he looks down on us and thinks "Well done, my good and faithful servant"

Just a note , some people who have seen this image were a little distracted by the bright light on the side of Jesus. A little explanation.
After Jesus died they pierced his side(and heart at the same time) with a lance and blood and water poured out , the light in my image is supposed to symbolise this water , you can see the wound at the top of the bright area of light. This water represents Sacramental life to the church , so this light ties Jesus to the church building and to the Servant. Just thought I would clarify

03 March 2005, 02:44 AM
You're back!:thumbsup:
Good luck, man; your last Challenge entry was excellent.

03 March 2005, 02:45 AM
Hey all,
Looking forward to this challenge, just have to come up with an idea now. Good luck to everyone.

03 March 2005, 02:48 AM
Hey Artistic Visions,
Yes I am back , this one is going to be tough with more emphasis on characters but should be interesting though.
Good luck to you.

03 March 2005, 03:06 AM
Good luck to you to fellow canadian

03 March 2005, 03:21 AM
• Nice to see u again Mike :thumbsup:, wellcome on board, and let's rock the place!
See u pal, and as allways: Good luck my friend

03 March 2005, 04:28 AM
Good luck mike, and have fun.

03 March 2005, 05:01 AM
Just subscribing to see what you have in store for the rest of us, really excited man!


03 March 2005, 08:32 AM
Hi there chief! Glad to see you here:) good luck!

03 March 2005, 08:39 AM
good luck to you Mike!

03 March 2005, 09:16 AM
hey Mike, glad to see u here again.. goodluck

03 March 2005, 09:44 AM
Have fun and good luck... :)

03 March 2005, 01:38 PM
Hey all,

I have a couple of ideas that I hopefully can get on paper soon.

03 March 2005, 01:45 PM
Good luck Mmoir. I hope your inspiration will kick in soon ;)

03 March 2005, 05:38 PM
Good luck Mike. I updated mine. Thanks for pointing that out to me. Cheers. Hope you get a good idea.


03 March 2005, 09:45 PM
Hi Mike.......Back into the heat of battle you go I see.............;)

I look forward to see you develope this creation......Now lets see you get those creative juices flowing....I wish you the best.......:arteest:

03 March 2005, 07:11 AM
Hi Mike. Will be watching to see your ideas appear. Good luck. :thumbsup: Claireabella

03 March 2005, 01:39 PM
Nice to see some more familiar faces here, I am just starting to put some ideas to paper so I may have something soon.

03 March 2005, 07:51 PM (

This is just a quick sketch with a bit of computer touch ups. I haven't figured out the layout of the sanctuary of the church, so that could change , but this is a basic idea of what I was looking for .

03 March 2005, 07:55 PM
Nice idea, I haven't seen one like this here:thumbsup:

03 March 2005, 07:55 PM (

Here is another concept , similar idea to the first concept except a little less dramatic. I think I like the church idea as the architecture of the altar area is a little more interesting. Let me know any comments on which way I should go.

03 March 2005, 07:55 PM
And off you go Mike.............Will you tag some story to this in some way.......Something behind the scenes?I like the premise and camera angle,it gives a real nice view point.:arteest:

03 March 2005, 07:57 PM
oh, the second one looks better to me:) I would go with this one

03 March 2005, 07:57 PM
And off you go Mike.............Will you tag some story to this in some way.......Something behind the scenes?I like the premise and camera angle,it gives a real nice view point.:arteest:

EDIT: The second one does not have the dramatic impact of the first.........Visually.But the concept is apparant.I like the first,so first vote goes for that.;)

03 March 2005, 07:58 PM
oh, the second one looks better to me:) I would go with this one

Hey Artur....You disagreeing with me or something..........;)

03 March 2005, 08:02 PM
Hey Artur....You disagreeing with me or something..........;)
:bounce: I haven't seen your post while I was writing mine:) But still I like the innocense of the second licture. But agree that the drama is smaller

03 March 2005, 08:11 PM
Well you guys didn't help out my decision making process any :) . Thanks for the comments though , much appreciated.

03 March 2005, 08:13 PM
We confused you a bit now Mike I can see.....we will just have top wait for more votes.....but look on the bright side.....better to have more than one winning concept anytime.;) :arteest:

03 March 2005, 09:33 PM
• Good environments and feeling Mike, But I suggest a bit more power and strengh of emotions for your sketches :thumbsup: keep going pal!

03 March 2005, 10:31 PM
Hi Climax,
Yes , I should spend some more time with my sketches , once I narrow it down to which one concept to do I may do a more detailed sketch. I will be trying to play with composition and emotion for each image and see which image comes out the best . At least I have an idea where I want the image to go, I was struggling a bit to come up with an idea.

03 March 2005, 11:10 PM
good idea, i like your concept. go with the 1st one. itll have a stronger effect.

03 March 2005, 11:58 PM
Hi, mike. it's a tough call between the two concepts. The first one has the promise of some really dramatic architecture, but i think the second one has the potential to be more emotive, and more expressive. personally i think i prefer the second one. i'll be watching to see whcih one you pick, and where you go with it... :)

03 March 2005, 12:09 AM
hi there just introducing a new face :) ! those two concept sketches are good one with ambiance and power and the other with innocense and humblness.... how about a merge of the two can bring some suprising results ;) .......:deal: imo

03 March 2005, 04:50 PM (

I have decided to go with this concept , it is updated from the first version. This is roughly the viewpoint I am after for the final image. I will start modeling the sanctuary and model the figures last . This is just a quick modeling in Carrara and then using a mix of Toon and Realistic render settings. The guy is going to have arms this is just a quick model.
I still may do the other concept but I will do it in the 2d challenge as I need to learn how to draw in the computer better.

03 March 2005, 03:12 AM (

Just starting to model the sanctuary of the church. Sort of making this up as I go , have a few references though. Let me know if I am making any big mistakes.

03 March 2005, 08:51 AM
Hi there Mike, If you go with the church idea, I think that the first camera angle was better. As Virtuoso said it gave more drama and emotions. It was less personal maybe, but I liked it more than this one. Hope not to confuse you too much:)

03 March 2005, 08:59 AM
• Wow! Wait for us Mike we are friends remember ?? :D

03 March 2005, 09:38 AM
Fine choice.........Nice to see polys come up and come to life mike.....keep hammering away with it....I like the new abgel,it stil has a dramatic view point.....:arteest:

03 March 2005, 01:48 PM
Hey Guys,
Thanks for the comments , Arturro, I will keep it in mind as I can change this once I am done modeling everything and play with the composition more.

03 March 2005, 03:20 PM
Hey this is the good side of the master&servant relationship...Mine is the evil side!!! For such a concept as yours, the lighting is the most important part I think, waiting for your lightings...KEep good work goin'!!!

03 March 2005, 03:48 PM
this is quiet an exquisite idea you have here.. good luck dude


03 March 2005, 03:36 AM (

I did some more on the Sanctuary model, I am thinking of doing vaulted or an arched ceiling/roof although you won't see much of it in the final but I think it would add to the look. Any comments are appreciated.

03 March 2005, 08:58 AM
Mike wow this is grandiose, I like the scene. I like how you place your shadows.

03 March 2005, 01:11 PM
lookin good dude.!! very nice and very clean update on your model...

03 March 2005, 09:35 PM
hey mmoir ....the architectural stuff is coming out great:) .....i was wondering if ur going to add curvings of any sort...keep building away!!:wip:

03 March 2005, 01:35 AM
Hi Guys,
Thanks for the comments. Yunisirees, what do you mean exactly by "curvings" ?

03 March 2005, 02:25 AM
I think he means more curves on your geometry, because now it looks a bit too squarish, Maybe more of those giant pillars will help.\

Keep going! It's looking very promising!
:wip: :buttrock:

03 March 2005, 03:54 AM (

I didn't spend much time today on this but I did get the arched ceiling started. I will try to add some more curved areas to the image . Comments and crits appreciated.

03 March 2005, 09:58 AM
mike, that's looking great--keep it coming. :thumbsup:

03 March 2005, 06:35 PM
yup...keetmun pretty much said it right...:) ....and i see ur already on ur way adding details ....keep hacking away at the polygons mike ....:wip: !

03 March 2005, 06:52 PM
WB man, I expect good things from you.. and it would seem you are already off to a running start! GJ I'll be back.. I promise

03 March 2005, 10:08 PM
great design.. reminds me of Rome..
keep it up

03 March 2005, 10:21 PM
Being an architect all my life i can appreaciate this as much as anyone....I am allowed.;)

I like the lines and the classical layout...the plan is coming along just fine Mike...Keep bringing it as you are....well done!:arteest:

03 March 2005, 02:43 PM
Hey all,
Thanks for the comments , I am an architectural illustrator but I just draw/model what the architect/designer puts down on paper. So I am far from sure of myself when creating something like this. I should have another update soon.

03 March 2005, 02:46 PM
Wow, the sense of the scenery beeing gigantic is surly there. Really nice details modelled into the scene so far. Really clean, and i bet that with some hard work this will turn out to beacome really good.

03 March 2005, 06:34 PM (

Here is the latest update, I added the column to the top left corner change the stain glass window(arched top),added more curverd areas and the large cross. I just have to add things like tall altar candles, chair hanging lights . I also have to duplicate the complete left wall and place it on the right side. Now I either start texturing this or model the figures. Comments and crits appreciated.

03 March 2005, 06:40 PM
wow ! cool work !

morreee.. =)
now with the textures.. hehe
c ya !

03 March 2005, 07:38 PM
cool lighting i like a lot your concept

03 March 2005, 10:46 PM
Great idea, by the looks of your modeling so far I think this is shapeing up to be a very dramatic and powerful scene, can wait to see it how it fleshes out.

03 March 2005, 03:45 AM (

I added some interior light fixtures,candle stands and a tabernacle. I enclosed the sanctuary by putting up some exterior walls with some windows openings to let in outside light.
I need to make the lighting more contrasting but this is a start, any tips on lighting would be appreciated.

03 March 2005, 06:45 PM
Looking good Mike. Very nicely rendered too. Keep it up.

03 March 2005, 01:36 AM
Looking good mike. nice archutectual design and lighting. No crits

03 March 2005, 02:14 AM
• Great update Mike!, What about some colored vitrals to bring more dramatism, or maybe a volumetric light beam coming from top, some candles also may help! :thumbsup:, Modeling is very good, but bring some baroque columns to increase detail in the building

03 March 2005, 03:31 AM (

I added the one large Chair and put in the dummy person. Also textured everything with colors to get an idea as to the colors. Played with the light fixtures textures. Any comments or crits let me know.

03 March 2005, 05:02 AM
Man you're speeding through this! I can really feel the mood of your scene already. Are you going for a evening setting or a morning setting?


03 March 2005, 05:25 AM

WOW, this looking better and better every time, like I said before it's grandiose the only but I have is I really prefered the shadow you got on the image you posted on the 03-29-2005, 01:34 PM but thats just me. Great work mate.

03 March 2005, 05:54 AM
The mood in the image is really great, this is going to be good stuff! Good luck to you!

03 March 2005, 06:37 PM
arlutik- I am still playing with the lighting , we shall see .
keetmun- havent decided about the time of day , I just want some light to shine on the cross and somewhere close to the guy kneeling. I am thinking later in the day though.
Climax- once I found out what vitrals are , yes I will be adding stained glass to the existing window openings and may add another window below the existing window. I was thinking of adding a few statues on the large squared column to the left of the scene too.

03 March 2005, 08:31 PM
great work so far Mike!

There is only one thing which I don't like. Bigger conttrast between the lighten and darken areas should be there... I think it would add a nice mood and a bit mysterious spirit.. now it's too bright. Also some volumentaric light would be a nice idea I think

03 March 2005, 08:49 PM
hullo mike... everytime is visit here its getting better and detailed!:) ....i like the idea arturro mentioned about the volumetric rays!:thumbsup: ...could bring a beautifull mood! about fading the light towards the top but not totaly dark!:)

03 March 2005, 09:27 PM
Look forward to seeing more. Looks like a lot of radiosity and volumetric lighting will be needed for this one. I like approach. Keep it up.

04 April 2005, 12:30 AM
Yeah, now thats coming along fantastically. I am sure this is going to be one awesome entry. GJ Mike!

04 April 2005, 01:59 AM (

Here is a close up of the stain glass window . This is just a quick hand painting I did of a stained glass window of an image I got off the web. It is not highly detailed but the final stain glass window in the final isn't that big so this should do. What do you think.

04 April 2005, 02:06 AM (

I added the stain glass window and changed the view a little , I raised the camera a little . I added the pews in the foreground, they are just dummy pews right now to see if the pews worked in the scene. I spent some more time trying to get a little better lighting. What do you guys think.

04 April 2005, 02:42 AM
Its starting to remind me of a church I sometimes go to back home. Nice job, the stain glass looks good, but could you show a close up with the lighing?

04 April 2005, 02:15 PM (

Hey Ace,
Here is the stain glass closeup you were looking for, the lightrays were done quickly in corel so there wasn't any volumetric lights yet. Also the tmap hasn't been uvmapped to the window so there is some gaps at the top.

04 April 2005, 02:44 PM
You've cought a really Nice Mood already! Id suggest somehow giving lighting some more work with the final scene. Last time I was at chuch "Looong time ago" It really had a 'holy' feel to the lights if you know what I mean. Altho, its pretty much about what you want in the final image.

Best of luck.

04 April 2005, 02:53 PM
i have to disagree although you would be playing with your lighting towards teh final composition... your lighting is fantastic.. just the way you have it set up from the beginning i could tell you knew exactly what you are doing and what your trying to achieve.. you dont want the lights standing out too much as i can see because then that would just take the focus off the servant. because the servant obviously has a significance to the theme.. great stuff dude keep it up

04 April 2005, 02:56 PM
Looking real good! I love the mood and the idea feels really unique for this challenge. Good luck :thumbsup:

04 April 2005, 11:35 PM
Nice Mike.......Coming along very nicely.....The mood is coming along just right......Nice touch,and nice execution......Keep it rolling just as you are,he work is coming to plan just right.......:thumbsup:

04 April 2005, 12:19 AM
The stain glass looks good. Just one thing: I don't know if you were planning it or not, but stain glass affects the color of lightnthat shines through it greatly, and stainglass is also thicker (the ones I have seen atleast); maybe you can add thickness to the glass while adding the effect that stain glass has in real life (caustics?). Maybe making the picture color more vivid wouldn't hurt also. Just suggestions.

04 April 2005, 02:16 AM
Looking good, I think the stained glass is a great tuch, I agree with ace that it s seems like the light should get more color from it ( you seem to have it on the projection, but not on the volumetric light). Also the ambient light seems a little bright, most churches are meant to be a little darker inside so that the stained glass stands out and illuminates the room, I thinks its good the way it is, but playing with the contrast in the shadows could maybe make it a little more dramatic.

04 April 2005, 03:43 AM
Thanks guys for the comments, I do want to make the stain glass look more like stain glass and I will look into some of the ideas you have given. The lighting is getting close to were I want it but I still want the lighting a little darker and more contrasting. I added some more furniture , but still have to do the pews in good. After this I will start modeling the figures.
I should have another update tomorrow.

04 April 2005, 10:48 PM (

I add too the column capitals, the tops and bottoms of the colummns are a different color. I added some more furniture and the pews too have changed . I have to put more emphasis on the guy kneeling as some of this has been lost.There is a bunch of other stuff I am going to add but I think I will start on the figure modeling.Let me know your comments and crits.

04 April 2005, 11:38 PM
This is looking great. I love the stained glass. Perhaps if the guy were up by the alter it would bring a bit more attention to him. or moving the pews away from him a bit. it seems kind of crowded in that area.

04 April 2005, 03:55 PM
i like the environment and the general idea, the atmosphere is looking good.:)

04 April 2005, 05:25 PM
Very nice architechture work. Impressive atmosphere. I'm sure the modeling of the character will be equally impressive.

04 April 2005, 06:18 PM
hi mike....hey its starting to look pretty real :)!......good work man!

04 April 2005, 06:21 PM
Looking better each day. No crits. Keep at it! GJ!

04 April 2005, 06:33 PM
Great feeling of the space...But why doesn't the light coming from the upper stained glass cover all the wall showing what is painted...And what if the church is older?

04 April 2005, 06:44 PM
mike, it's looking great. a very nice atmosphere and lighting (you already know that the light needs to be more coloured by the window). the only thing that strikes me is that the lighting really draws attention to itself and away from the figure and the cross. I wonder if you might want to think about a lighting strategy that emphasizes the connection between the cross and the kneeling figure. just my 2c.

04 April 2005, 08:15 PM
Sweet work Mike, well done. Do you think you could stop by my thread and recommend some ways to spice up my architecture?

Again, very nice work. :)

04 April 2005, 02:14 AM (

Hey ,
Here is a model of a statue that is going to go above the arch over the cross. This dove was tough to model, it is the first bird I have modeled , I am happy with the way it turned out though. Comments and crits welcome.

04 April 2005, 03:12 AM
Hi mmoir,
Statue looks good. But as for me too specular. I think it could better make it without such a strong highlights...
Church interior - just great, very realistic, man!

04 April 2005, 03:46 AM
Hey hey coming along nicely! I think the stained glass windows make the scene look really good. It'll be nice to see more of them. Bird's coming along nicely too!

Cheers mate

04 April 2005, 01:18 AM
Wow,Iliked the atmosphere and the lighting.I do not know what software you are using but in most of them you can connect the image shader to the spot light color so you can create the illussion of the ligh passing through the glass.If you will using mental ray(or vray)take the image and connect it to the ambient color ,of the material ,of a dome geometry that you will put above the scene.It will reflect the colors to the walls.:thumbsup:

04 April 2005, 01:41 AM
been watchin this progress .. lovely work ...i could see a little more haziness in the atmosphere, could be a personal thing though .. as i've always felt the air in a cathedral a little thick

wonderful stuff :thumbsup:

04 April 2005, 02:03 AM
yap, I agree with pigwater... I feel lack of some deeper spirit in this scene. Some atmospheric effects would make this picture live:) But this is to be done at the end, and for sure you have some ideas about it!

04 April 2005, 09:47 AM
Really nice entry. I love the mood of it.

04 April 2005, 12:56 PM
Hey ,
vdelanno- thanks for the comment
arturro/pigwater- I will try to get that heavier atmosphere later on.
s.dimis- I use Carrara studio for my modeling and rendering,I think I have it figured out but thanks for the tip.
Keetmun- I may do one more stain glass window below the current one, or a large iconic painting or something would go there instead.
Deryk- for the dove it is a default shader on it ,so yes I will delete the specular highlights. Thanks
artemesia66- I will try and fix the light issue, and will try and make a connection between the servant and the crucifix
J++ Dragon - I will look into but I think it is a side wall that is casting a shadow and the angle of the sun that makes it look strange. Thanks for pointing this out.
miketche- Hopefully I can get my characters to look good enough, my character for my GSO entry was my first real attempt at a complete character so I don't have lots of character modeling experience.
THanks for the comments guys.

04 April 2005, 02:34 PM
the dove looks great dude.. keep it up, I hope to see textures on it soon.

04 April 2005, 02:34 AM (

Here is the start of the Servant head model,I am slow at modeling stuff like this so I will show it in stages. Hopefully I can get quicker at modeling organics by doing more of these types of models. The eyes and ears are next. I tried to add a little more facial expression in this model than from my GSO modeling attempt. Let me know your comments and crits.

04 April 2005, 02:35 AM (

Here is the start of the Servant head model,I am slow at modeling stuff like this so I will show it in stages. Hopefully I can get quicker at modeling organics by doing more of these types of models. The eyes and ears are next. I tried to add a little more facial expression in this model than from my GSO modeling attempt. Let me know your comments and crits.

04 April 2005, 02:46 AM
Sorry for the double post , I hate when that happens.

04 April 2005, 02:57 AM
wow mike your getting there, great modeling.

By the way where are you in Canada?

04 April 2005, 03:30 AM (

Here is an update on the head model of the servant, there is still a seam up the middle which will disappear when I weld the two halves together. I added the eyes and ears and tweaked alot of the model. Let me know your comments and crits.

04 April 2005, 04:07 PM
Hey Arlutik,

I live an hour and half from Toronto and thanks for the comments.

04 April 2005, 04:11 PM
hey, mike. your head has alot of character already. good stuff. a couple of things that strike me: his eyes look a bit big. you might try making a texture for the eyeball that simulates the proportion of an iris. i almost always make my eye openings too big at first, and putting an eye in them always makes it clear, and makes it easier to get them closer to the right size. Also, the volume of the cheek will be easier to get if you have an edgeloop that runs down from above the nostril to the chin. there's a pretty good tut here that shows good edge flow. it's for a pretty stylized female head, but i've used this topology for a couple of more realistic heads (including the one in my entry).

04 April 2005, 04:37 PM
hmm well ur ears are a lil... and the eyes there a lil... well massive!

not a big problem tho, seriously if u just scale them down they would be perfect. jsut those fiddly proportions.. nice model tho

04 April 2005, 07:29 PM
Hi ,
Tilitel/artemesia66- yes the eyes are too big, something I will have to resize a bit. I will play with the proportions some more then move onto the body. Thanks for the tips and the link guys.

04 April 2005, 10:09 PM (

I fixed the eyes and eyebrow area and tweeked a few other things. I think it looks a lot better than before . Now to model the body .

04 April 2005, 09:50 PM (

Here is an update on the Servant modeling, I am modeling the entire body because I plan on using this model to create Jesus's body on the cross. I will just have to add beard,crown of thorns and change the body a bit . This should save me lots of time hopefully.
I still have to work on the feet and lots more work on the hands as they arent really there now.
Let me know your comments and crits.

04 April 2005, 12:16 AM
Nice work so far Mike.. I cannot wait to see this finished its going to be awesome..

04 April 2005, 02:12 AM
Mike nice modeling, your image is going to be gorgeous, keep up the great work! :thumbsup:

04 April 2005, 05:15 AM
i am not sure how far you are with your model. so apologies if i comment too soon. try symetry and activate the automatic weld and you will smoothen the cut along the model.

looking forward to your master piece.

imaginate my man.

04 April 2005, 05:20 AM
Things are moving along well......deep into character work now.....Quick work....As of now your character is looking good......The thing that I see you need to do is give more overall length to the hands.....Other than that it's just the basic tweaks as you move along Mike......Ok Mike keep it rollling......A nice plan is coming into focus now......:thumbsup:

04 April 2005, 05:39 AM
You certainlay have a nice well-rounded skill-set. I feel that the arms and the torso need some adjusment in porportion. The torso feels long, the arms feel short. The hands usually rotate down to the point where they would meet a pocket.

Very nice work, keep it up.


04 April 2005, 03:46 PM
Thanks for the comments ,
pixelkeg- I will look at the torso some more , the hands aren't really modeled yet so I think that is why the arms look short. I will try and rotate the hands down a bit.
Virtuoso- I still have to model the complete hands , thanks for the comments.
Chino- Once the hand gets modeled then I will weld the two halves together to get rid of the seam.
||) |V| |^|,Arlutik- thanks for the support.

I have modeled the feet so they are done , have to do the hands still.

04 April 2005, 11:29 AM
Hi Mike,

Good to see how it's coming along - I like the composition of the whole thing and the idea of light streaming through the windows. Is the plan to still have a crucifix on the altar or not?

Would like to see more variation of tone through the image - darker shadows and higher highlights perhaps....

04 April 2005, 02:58 PM (

Havent done much with the contest lately but here is the model with the hands and feet completed . What do you think?

04 April 2005, 03:01 PM (

Here is also a small update on the sanctuary , changed the color of the wall behind the cross added some flowers and other stuff near the tabernacle and changed the lighting near the servant so he is more visible.

04 April 2005, 04:53 PM
Haven't seen this for a while and it's really progressing well! The athmosphere lighting and mood of the curchroom is terrific. Only crit might be that I feel that the light casted on and surrounding the cross might be a bit to hard, it kind of pops out a bit. Are you planning on adding some volumetric effects? A slight amount of dust in the light might do the trick.

Really like this one, keep going :thumbsup:

04 April 2005, 05:03 PM
hey mmoir nice progress man... i like that lighting.. very worm matches the concept... ur character looks good, but i think he'll benifit more if u give more attention to his anatomy. like the pactoral muscle is out of place and the packs are less in number. The west are looks a bit off.. mayb sizing it up will help... but with out these ur doin a great job... keep it up mate :thumbsup:

04 April 2005, 05:10 PM
Really nice enviroment :eek:

Some volumetric light could really improve something ... and maybe a light behind the cross, to detach it from the wall ... another idea is to make some paints (in sistine chapel style :)) ...

04 April 2005, 07:09 PM
Great work Mike

Can't wait to see your human model in the scene, your image is looking nice, concept is straight to the point.

04 April 2005, 08:07 PM
Hi Mike,
To me, stained glass projecting on the cross idea must be improved..And another thing came to my eye, the stained glass is very very small such a high church...To the ribbed beams, it maybe a cathedral!!! So why don't you heighten and widen the stained glass!!! There is large enough area there for scaling the stained glass, because the wall is not a load bearing wall there...Coloring the cross with the stained glass projection seems good to me!!!

04 April 2005, 09:23 PM
Looking real nice......You have it all under control quite nicely Mike......You know my only "Suggestion"......Would be to take out the molding below the stain glass window...and then extend the window down vertically.......double it's vertical height.....This will really expand the beauty and overall presence.....also real good suggestion by j++dragon.....I think you are pretty close....looking real nice overall......Keep it up as you are....:arteest:

04 April 2005, 03:34 PM
Hey GUys,

THanks for the comments , I will try and implement some of these great suggestions .

04 April 2005, 05:23 PM
i can't remember when was the last time i checked out you work, but it surely is turning out great, especially the environment and atmosphere.

04 April 2005, 01:39 AM (

I haven't been working on this contest for a while but I did do some more modeling on the servant's clothes today. These are quick textures to get a feel for the color I want.
The model is still in two halves so there is still a seam up the middle. I think it just needs final texturing .
Let me know your comments.

04 April 2005, 06:05 PM
Hi Mike,

Nice concept. Great mood and atmosphere in your scene.
The sanctuary lookss very nice.
Maybe a closer aproach, behind the prayer?
Keep up the good work mate! :thumbsup:

04 April 2005, 06:15 PM
Looking good Mike, wating for the halves to be put together and the textures for this guys.

04 April 2005, 06:39 PM
mmoir,nice modeling pal,,wonder about the final,,,keep it up .

04 April 2005, 07:32 PM
Coming along great man.. Good colors keep working on it.. you got good stuff going with that scene... just finish it up!

04 April 2005, 12:17 AM (

I have started modeling Jesus's body that I will put on the wooden cross ,I think I will add a bit more definition but this is close to what I am looking for. Any comments or crits.

04 April 2005, 02:50 AM
Hi Mike

Great work so far.

I would make your Jesus skinier so we see his ribs would be more dramatic

Great work dude :thumbsup:

04 April 2005, 02:58 AM
• Jesus Christ! this is comming along nicely! ......Lol, great job Mike!, I suggest that u model him in his end position as he won't move, so you can better see what u need and avoid the futil task of rigging ;)

04 April 2005, 05:08 AM
i think you've done a good job with the head of jesus and the hair and beard. keep it coming, hope to see the whole figure soon.

04 April 2005, 11:23 AM
hi Mike! very nice mesh here....good luck for this challenge!...:thumbsup::bounce:

04 April 2005, 11:57 AM
This look of Jesus was great. Good job.

Good luck in the challenge.

Maurício Steinert

04 April 2005, 06:00 PM (

Here is the Master Model posed , I welded the two halves of my previous model then move,rotated the polygons until I got this pose. I didn't rig the character. I was thinking of having a lightly painted look or maybe go for a realistic look to him . As though the servant sees him as being real and not a statue. What do you think. Comments and crits appreciated.

04 April 2005, 07:26 PM
Hi all,
msteinert,gulliver3,hhssuu- thank you for the comments.
Climax- I was leaning towards doing this , but when I read your comment you made up my mind , thanks.
arlutik- Gerard, I did try to make him a little skinnier, although I wanted him to look lean not skinny .
Now I am going to try and model another statue in the next couple of days.

04 April 2005, 07:34 PM
nice concept and modeling come along nicely ! some suggestion is the shoulder of your model need to tweak a bit ! maybe it's your WIP , so good luck!

04 April 2005, 07:43 PM
the Jesus model is coming along, i think you might need to define the forms a little bit more but it's looking good. With the realistic or painted look, i think if the form is fine enough then it will have a certain level of life, for the shading i think it should look artifical but slightly real, like how some ceramic doll could look lively. I hope i'm making sense. :)

04 April 2005, 11:24 PM (

Here is the start to a statue of the Virgin Mary, I modeled this in the beta of Eovias Hexagon modeler. Everything else I have modeled in Carrara studio , we can post pictures now so I decided to model this in Hexagon instead. Have to do the hands,feet and improve the overall model but this is just a quick start.
Comments and crits appreciated

04 April 2005, 11:32 PM
Nice concept! good modeling and wip charcter! :thumbsup:

05 May 2005, 03:48 AM (

Here is a little more complete statue, I added the hands,feet and the pedestal. I still have to add thickness to the cape and Veil to make it look more like a statue. Let me know your comments and crits.

05 May 2005, 03:56 AM
awesome... they look like the real thing...

05 May 2005, 09:45 AM
Wow Mike, she's awesome. When I saw the thumbnail I tought it was a photo great work dude.

05 May 2005, 03:36 PM
The progress is coming along great bro, too bad I can't say the same for myself heh heh... I would recommend giving Mary a more calm look on her face, maybe a smile?

Cheers mate

05 May 2005, 03:59 PM
Jesus and Mary models both looks very good - will fit into your room perfectly. I think painted wood would be the obvious choice for Jesus since your whole scene is so realistic. But on the other hand a more "alive" texture could create an interesting tension... I'm sure you figure it out :)
Great work!

05 May 2005, 05:53 PM
Thanks for the comments guys.
Keetmun, I am not happy with her face or the shape of her head , I modeled her to quickly . I ran into a problem around the mouth area and my fixes didn't really work that well . I think I will try again if I have time.

05 May 2005, 01:09 AM (

Well , here is the final statue of Mary that I will place in my scene , may change the color of her skin a little but I think it looks close enough to a statue after adding thickness to the clothes.. I think her face is a bit better in this one too.

05 May 2005, 02:18 AM
Mike great modeling but one thing stroke me when I saw the big image, she's crosseye.

Otherwise awesome work.

05 May 2005, 12:01 PM
Gerard ,
There is a fly on her nose., Don't you see it?:) Yes, I have fixed this eye problem.

05 May 2005, 12:32 PM (

Here is the fixed version, the fly has flown away.

05 May 2005, 04:45 PM
Mike much better she looks great.

05 May 2005, 07:34 PM
Mike for sure add some dust flying in the air. I have weaknes for church scenes. I did church project when studing architecture here is small test render:
Anyway, I love the idea, keep it up.

05 May 2005, 07:39 PM (

Well, I had the idea at the beginning of this contest to enter the 2d challenge too. That isn't going to happen, but I am getting the practice drawing and painting in the computer I wanted to do.
Here is my rendition of the "Divine Mercy" image that you see sometimes in churches. I downloaded an image off the web , did a quick tracing of it and painted it in corel photopaint.
Now I have to build a frame around it.

05 May 2005, 02:29 PM
hey, mike. finally getting achance t drop in and see how you're doing. Great work on the figure modelling. I look forward to seeing it all come together in the scene. :thumbsup:

05 May 2005, 12:51 AM
Hi, there's been some nice modelling work done here, and i'm sorta likeing your painting, i find the blue and red light very interesting. I'll come back soon.:)

05 May 2005, 04:30 PM (

Here is another painting that I did that is going into the scene, I added a quick frame. Let me know your comments and crits.

05 May 2005, 10:00 PM (

Here is a render of my scene so far, I added all the completed figures and paintings. Added the mural behind the crucifix, (I think I like this better than the white wall). Added a bit more decorative molding. Raised the stained glass window and made it taller.
I now should finish off the Servant character and then concentrate on the lighting of the scene.

05 May 2005, 10:15 PM
wow nice chapel

05 May 2005, 12:34 AM
You've done quite a nice job here on all fronts Mike....really turned out well,I think the promise this showed has actually been surpassed,I like the theme and the execution has followed up real well.......I'l be looking for the finish real soon now it looks like.....All the best to you.....:arteest:

05 May 2005, 01:20 AM
The new decorative objects and the panel behind the cross is really good. Jesus and Mary is great too. :thumbsup:

I waiting the next update :bounce:

05 May 2005, 02:43 AM
Oh man it's really turning out really well! If possible you could try adding more of the stained glass lighting to the scene, it really makes the scene man.


05 May 2005, 08:53 PM (

Here is another update, I added the Servant character , he needs a few tweaks but I wanted to see what it looks like with him in the scene. I added another Stain glass window and a few other changes.
I will post a close up of the servant in the scene in a bit.

05 May 2005, 10:14 PM (

Here is the closeup of the Servant in the scene , I also forgot to say I added the wood ceiling in the previous update. I think the ceiling wood should be a darker color. Also the oval stain glass light that shines on the wall is to distracting, yes or no.

05 May 2005, 10:25 PM
Hi Mike. I like this new update. The details is great. :thumbsup:
Why you don´t put the servant like the puppet in the previous image? with the hands together...

And about the shine of the windows, I think the shine of the circular new window, isn´t necessary ... Yes It´s distracting us ... Mantain that new window, but without shine ... :thumbsup:

05 May 2005, 10:35 PM
hey, this is very nice, totally different from death a destrucition, or semi naked girls around, i like it, and the lighting is really nice, i dont know if you could bring more contrast, try to check some images of renassaince churches, and see how they played with the light to bring your attention to the important places inside, i am from mexico, and there are a lot of churches there, some of them really beautifull, and i have been always fascinated by the light and the peace you can feel there, try to get the same feeling, and you will have an awesome image!

05 May 2005, 10:36 PM
very niceman... i like the spirituality of ur image.. and u have captured great realism with ur lighting.... wish u all the best :thumbsup:

05 May 2005, 10:43 PM
I´m not a preacher, but this is an very good image brothers

05 May 2005, 11:18 PM
Thanks for the comments guys,
Jr Baz- I will test out that pose for the servant. I have to make his arms longer anyways so while I am at it I will try out another pose. I didn't rig him , I just moved vertices around. Thanks for the thought on the oval window problem.
3db2- I am going to be concentrating on the lighting for the most part from now on. Hopefully I can come close to those types of church lighting .

05 May 2005, 09:58 AM
It continues well for the oval windows light......I do think it distracts more than elevates the of luck to you with you're concentrated efforts on lighting this just right with you're final touches.....:arteest:

05 May 2005, 10:01 PM
Looking good Mike. Looks like you need a little dust floating around. Keep it up Mike, hope you make it on time.

05 May 2005, 02:35 AM (

Here is another update , I added more accent strips to break up the plain color on the walls.
I added the lighting effects in postwork, although I am still going to take a stab at it in 3d .
This is close to what the final image should be like .
Is it to dark at the top of the image? I darkened the image in post but I think I overdid it.
Anyways I think I am getting close to done.

05 May 2005, 08:02 AM
Mike amazing job you did, wow really nice, the only thing that bugs me is your volumetric light it looks more like strings then sun rays maybe if you made them bigger it would help, othewise very impressive work. :applause:

05 May 2005, 08:09 AM
Real close now Mike.......You put some real nice effort into this,a sound plan and the results have come forward nicley......I'll look for that final....and wish you the best in these final touches,very well done and with a nice polished coat......:thumbsup:

05 May 2005, 08:14 AM
I like the lighting and composition of your scene. Congrat.

05 May 2005, 08:53 AM
WOW! :eek: :thumbsup:

That lighting and volumelights work really great on this scene! The concept is amazing, and the execution stunning! :thumbsup: As said before: this is something different from the naked-girls and so ;) ... which is really great!

Also very nice and clear WIP-sheets you made! :) Those are really helpful!

Really veeery much good luck & Keep on till the deadline! :applause: & Greetz,

05 May 2005, 02:09 PM
Thank for the comments guys, Arlutik, I am still playing with or learning how to do the light rays in post . If you know of any links that would be helpful , let me know.
Right now I am trying to rendering the volumetric light in 3d as a separate layer , I can't render this as a separate layer in the program I am using so I have to try and work around it. I am using Carrara , if anyone knows how to do this in carrara fire away , I am all ears.

05 May 2005, 03:02 PM
here's good tut about volum:

05 May 2005, 03:22 PM
REally good update Mike. The new ilumination is really really good :thumbsup:

For me the background is perfect ... I just think you could test for now the older pose to the servant ... with the 2 hands together ... :bounce:

05 May 2005, 06:35 PM (

Here is the alternate pose for the servant figure, what do you think. Is this pose better or should I keep the previous one?

05 May 2005, 06:36 PM (

Jr Braz, this post's for you. Here is the alternate pose for the servant figure, what do you think. Is this pose better or should I keep the previous one? Sorry for the double post , had trouble uploading this image.

05 May 2005, 07:57 PM
Looking pretty good Mike, I think this pose is much better. Good luck on the lighting, don't know many tips on lighitng. Hope you finish on time.

05 May 2005, 09:49 PM
Hi Mike, I like more this version. Thanks for the "special post" .. hehehe :thumbsup:

AH! when I write about the two hands together, I was trying to say something like in this images above .. sorry, my english is really bad ..

05 May 2005, 09:49 PM
Hey all,
Lukx - I will look into this link, it looked interesting at first glance . Thanks.
Ace4016- I think I like this pose better too, thank Jr Braz for pushing a little for another pose.
I have figure out my 3d volumetric lighting issue so I should be able to do it in 3d .

05 May 2005, 09:55 PM
Jr Braz,
Yes , the images you posted is what I thought you meant, but I was thinking this a little to o much. I wanted a calmer and confident looking servant. I guess I compromised a little.
Thanks again for your comments as I like this pose better

05 May 2005, 10:01 PM
Great work, Mike. :thumbsup:

05 May 2005, 10:01 PM
I wanted a calmer and confident looking servant. I guess I compromised a little.

I think you right ...This way is better. In actual version, is looking more confident, like the man is in a conversation with God ... and not a desperate prayer ... :thumbsup:

05 May 2005, 06:01 AM
Really nice comp you have here. Nice placement, modeling, everything! I agree that this pose is better than your first. You could add a little more "calm" to the servant by tilting his head slightly. This would make him look like he's casually looking up at his master. ANyway, excellent work! :bounce:

05 May 2005, 07:46 AM
Hey coming together nice, i think the pose you got now is quite good, very subtle and handled well. All the details in your models are great too. Probably add some atmosphereic light passes to give more focus on the servant or the master.

05 May 2005, 08:59 AM
Wow, love the illumination, great scene and good luck

05 May 2005, 11:37 AM
really nice piece mike .. it's coming out very beautiful and tight ... i like the last pose as well ... it's more pleading, wanting

wonderful :applause:

05 May 2005, 06:05 PM
Mike, I like the new pose, it looks like he just finish praying and is giving a last look to his master.

Did you rework your volumetric?

05 May 2005, 12:47 AM (

Well, Here is the final image. I did the volumetric lighting in 3d instead of postwork this time. I would have never done this if it wasn't for this challenge, so it pushed me to try something new. I added a light sphere around the main lights in the scene too.
I will try and think up of a bit of a story to go with my title of "Speak Master,your Servant is listening" but I think it is self explanatory.
Good luck everyone in finishing off their entries.

05 May 2005, 01:03 AM
:thumbsup: Great job. I really like this one.

05 May 2005, 02:12 AM
Hi Mike.... Well you did it.....and did it well,with a finish just like i believe you had hoped from the intial thoughts and concept......You come through once more with a fine piece done with a thought provoking idea and all very well executed.......You can really do some fine work,and have shown this once again......Congrats on finishing,and finishing with a class piece.......All the best to you,and I wish you lots of luck Mike......nice to have followed you on this,you went full circle and did it in fine fashion.......:arteest: :thumbsup:

05 May 2005, 02:33 AM
Congrats Mike, nicely done. Its good thast you pushed yourself to do things you normaly wouldn't do. If you don't win an award, you will still be a winner, and you would still have won expereince. Hope to see more of your work around, good luck, and best wishes.

05 May 2005, 03:10 AM
congrat! Mike , you done very great image from the start !perfect and good luck man!

05 May 2005, 04:37 AM
Great job Mike, I'm glad you found the light at the end of the tunnel, your volumetric are much better then the ones you had before, great job :)

05 May 2005, 12:21 PM
Nice work mike. The volumetric lighting looks great, and is a nice finishing touch.:thumbsup:

05 May 2005, 03:46 PM
Beautiful final image, Mike! I really like the way you solved the light in the end - very good mood. Great work and good luck :thumbsup:

05 May 2005, 06:28 AM
Hi Mike, you had a very very nice concept ;) I am definitivly jalous :p
You succeed to make a beautifull scene with your image. Great job :applause:
It is one more excellent job done for this challenge
Good luck.

05 May 2005, 07:27 PM
The lighting is superb man, really really god. It brought the image to a new level totally, great stuff.

05 May 2005, 07:45 PM
Hi friend. Great Work. :bounce:

Congratulations for the final image. :applause:

Good Luck :thumbsup:

05 May 2005, 08:34 PM
very cool scene..i can feel almost inside of it...the atmosphere is ver well done..and the details on your architecture looks also nice...good job here:thumbsup:

05 May 2005, 10:11 PM
peaceful and beautiful image, good titel too :bounce:really nice work and good luck...

05 May 2005, 01:27 PM
great idea!!
ur work realy awesome.:thumbsup: :thumbsup:
congrats on ur final imageand good luck in this challenge.

05 May 2005, 06:46 PM
Hey all,
Thanks for the comments since posting my final. Once again good luck to everyone.

05 May 2005, 07:46 PM
thx for you raplay, and you work very cool :thumbsup:

05 May 2005, 08:58 PM
hey i always liked this theme.. and congrats on finishing it.. very well done...keep it up mate :thumbsup:

05 May 2005, 01:55 AM (

I guess they suggest a story should go with the entries so here is my bit about my image.

Image title: Speak Master,your servant is listening.

This Master is all powerful, he could force us to worship him but he doesn't.
He waits for us to come to him and when we do , he looks down on us and thinks "Well done, my good and faithful servant"

Just a note , some people who have seen this image were a little distracted by the bright light on the side of Jesus. A little explanation. After Jesus died they pierced his side(and heart at the same time) with a lance and blood and water poured out , the light in my image is supposed to symbolise this water , you can see the wound at the top of the bright area of light. This water represents Sacramental life to the church , so this light ties Jesus to the church building and to the Servant. Just thought I would clarify

05 May 2005, 10:54 AM
I like your work very much. Great lighting ,and architecture.

05 May 2005, 10:59 AM
very good pic, very realistic, good work and good luck for the end

05 May 2005, 08:01 AM
Once again, great work! The light is what draws me in, very natural and balanced.


05 May 2005, 08:13 AM
Marvelous piece Mike, with sweet lights and sweet mood... as him, we're waiting an anwser :scream:
Best wishes for the voting time :thumbsup:

05 May 2005, 04:51 PM
Grea work, Mike. I've been answering posts all morning, and finally got here. Your final lighting really nails it. A powerful, but peaceful image ( and not at all bleak ;) ). Good luck with the judges. :thumbsup:

05 May 2005, 04:55 PM
:eek: amazing light and image, congrats :applause:

05 May 2005, 08:34 PM
Hi mmoir, i already saw your thread when your concept was only a sketch, well man you did a good work since. There's many sweetness in environment. I like color, many details, candle, stained glasses windows, lighting,...

Good luck.

05 May 2005, 08:42 PM
Great job! Congratulations!! Good luck! :thumbsup:

05 May 2005, 12:34 PM
Hey All,
lotaH,DaVee,jddog,artemesia66,Lemog,pixelkeg,MDN67,Carivka,overcontrast and Sheva

Thanks for the comments.

05 May 2005, 10:01 PM
A very nice and peacefull image, Mike. :thumbsup:
A very generous concept idea.
It has exactly the mood and feeling I was expected to have.
And I think it was not a very easy concept-idea to put in scene.
Very, very nice my friend. Congratulations. :applause: :applause:
Good luck in the judgeing phase, Mike :thumbsup:

05 May 2005, 10:29 AM
Hey very nice ... i like the idea of the spiritual way you had to deal with the theme ... Good luck :thumbsup:

05 May 2005, 06:58 PM
Beautiful scene:thumbsup: ... good lighting effects


05 May 2005, 04:27 PM
Hey there Mike, wow, a very powerful image! Yes I think the light accents the key elements perfectly, great job! Best of luck to you! :thumbsup::applause:


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