View Full Version : Master and Servant 3D Entry: Spiro Anagnostakos

03-22-2005, 01:02 AM
Spiro Anagnostakos has entered the Master and Servant 3D.

Challenge Page (

Latest Update: Modeling: wings (

here's another little update...I just made and placed the wings on the body to test the position and scale. I think they're gonna need to be a little longer to accomedate all the wieght.

03-22-2005, 01:16 AM
Ok everyone, IT'S ON! I just graduated this week and I'm ready to hit the real world. In the meantime, this would be a great project to get off on the right foot. Good Luck to all!

03-22-2005, 06:10 AM
Well I've started some brainstorming this evening, and "Dragons" keeps popping into my head. I would like to not be so clicheish, but it's something that I would love to do and learn. And for some strange reason when I think dragon I think female, soo, I guess I will be doing a female sorceress, dragon summoner. It's kinda hard to get thing right so early because my head is thinking about many things at once: female, costume, dragon, environment, layout, composition. So I'm gonna take things one step at a time, and come up with some sketches soon. Hope to see everyone around, and Good Luck to all.

03-22-2005, 07:19 AM (

So I think I'm gonna start with the dragon. This is a concept sketch of the dragon head. I was also thinking about color too.

03-22-2005, 07:26 AM
I love dragons, hope this one comes out great. Concept sounds nice, but hope you add something to make it unique from all the other female draogn tamers/summoners. I know how you feel with the ideas coming in many at one time. Good luck.

03-22-2005, 12:27 PM
Loveley Dragon! Sounds nice so far, and like laodsa work (sorc, dragons, a full set...) now keep it up and best luck :)

03-22-2005, 09:59 PM (

A little work on the dragon's head. I've been trying to get the basic shape modeled and then do details. I would love to learn zbrush and add the details there, but we'll see.

03-22-2005, 10:01 PM
ace4016: the1st_Angel: Thank you and good luck to you as well.

03-22-2005, 10:02 PM
Hi Spiro........You got it going fast already........I think it's a great idea to go with your hearts desire.......Concept and even some modeling already started,quick start.........I wish you the best,and hope to see your ideas come full circle......:arteest:

03-22-2005, 10:16 PM
Virtuoso: Thanks friend, Good job on the past challenges and I'm confident you'll do it again!

Legolas S.M.
03-23-2005, 03:37 AM
Nice dragon. It kind of reminds me this other model tough:

03-23-2005, 03:38 AM
Spiro - Hey man, just a few crits from me, I think you should really try to get the style of the dragon head you had in your drawing to come out more in the 3d model.

I know its still early but it looks like your veering off in a different direction with your model? I really liked the style of the dragon head in the concept :)

03-23-2005, 05:00 AM
I agree with Geta-Ve about the concept-translation. the basic shape in profile is falling a bit out of compactness, try to go for the concept proportions, cuz they look good.

About ZBrush: if your machine handles high poly counts without a problem, go on. model everythig that you plan to have into your final level of detail, but if polycount high give you troubles, optimizes your mesh to on the ubdivisionlevel 0 to the minimum required polys to describe a shape. zbrush subdivs will do the curvature, and another tip, try a well planed distribution. its much easier to work after that in ZB :)

Keep it up, Cheers

03-23-2005, 05:52 PM
Yeah, I think you guys are right, I'll be back tomarrow to start reshaping. Thanks!

03-26-2005, 12:42 AM
whered you go man?! come baacckkkk!!!

You cant quit on us! we wont let you:twisted:

03-26-2005, 08:44 AM
hey nice dragon man... good modeling too... i like ur concept. so keep it up amnd show us more... :thumbsup:

03-26-2005, 10:55 AM
That dragon looks like its going to be cool :thumbsup: Ill be checking back for sure.

03-26-2005, 11:37 AM
I like your dragon, i will be watching for some more updates:thumbsup:

03-26-2005, 12:33 PM
ok, i start a classicle cg tlka song, anyone who thinks the same join it:

Update! Update! Update! Update! :bounce: :bounce: :bounce:

03-26-2005, 08:09 PM
I know, I know, I know. I will, I will, I will! Don't worry, I didn't give up. It's just been really really stressful week. As I mentioned earlier, I just finished school sooooooooo......I've been putting some final touches on the compisiting.....authoring a DVD for menu's and stuff.......making business cards......DVD and VHS labels.......Updating my resume.....making 50 copies of DVD's and 50 VHS's.......I have a portfolio show on Tuesday....and my birthday was somewhere in the middle of this. So yeah, that's where I've been, but don't worry I will be back as soon as the madness is over. Just a few more days. Thanks for the encouragment everyone!:thumbsup:

03-26-2005, 08:11 PM
Update,upda................Just kidding.Hope to see some fine creations soon Spiro........:thumbsup:

03-29-2005, 06:39 AM (

Hey hey all! I'm back! Well I was messin around with the hands today there about 50% finished. I think thats what I'm gonna do, is 50% finish everythin, and then do all the real details. I'm gonna do some tutorials and stuff to learn zbrush2 and hopefully will be able to use it.

03-29-2005, 06:41 AM (

I want it to look dinosaur-like with the small arms and hands, and then a hugh lower body. I think I'm gonna work on the wings next.

03-29-2005, 08:14 AM (

here's another little update...I just made and placed the wings on the body to test the position and scale. I think they're gonna need to be a little longer to accomedate all the wieght.

03-29-2005, 10:49 PM
ohh nice, definatly an improvement over the one before. You should render with a white background for now as it makes looking at the details hard. Show us a wireframe too!

As far as I can tell right now its looking pretty cool :)

04-07-2005, 09:29 AM
Yea, a lighter background would be better for wips, although I would recommend grey instead of white because sometimes white brightens out some detail. Anyways, I think the arms could be a bit beefier, but still just as short. Hope to see mroe updates soon.

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