View Full Version : Real-time visualization: Nykredit

09 September 2002, 09:02 PM
During last spring I worked on this real-time visualization, and I'm finally allowed to show it :)

It's a bit special since it's using global illumination, so all surfaces got unique mapping coords and baked using finalRenders texture baker.

Hope you like it..


09 September 2002, 09:04 PM
Thats really cool.

I love it.

The only thing i noticed was the lack of people and furniture.

But hey its great work

09 September 2002, 11:44 PM
that was really quite enjoyable....specially on my GF4.
It'll be interesting to see more of this stuff showing up in video games, especially with all the fun new max5 tools:)

Good to have you on board mr. suurland!!!!!
:beer: :beer: :beer: :buttrock:

09 September 2002, 11:59 AM

I can't actually view the mov or anything though as I'm at work and the company is run by control freaks. But will view it as soon as I get home!

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