View Full Version : Bone Setup with Body Parts

09 September 2002, 06:25 AM
I am a beginner with softimage, and wanted to know what is the best way to attach my bone structure to the model itself, for example I have a complete modelled arm, how do I connect seperatly the bicep area, the forearm, and the fingers to there proper areas? Thanks:applause:

09 September 2002, 04:06 PM
You can't attach "separate" parts if the object is one mesh.

The process is to select the object, than do Animate > Envelope > Set Envelope, than pick all the bones and deformers that you want to affect the object.

Hope this helps
Salutations - Cheers
Bernard Lebel

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