View Full Version : mirroring objects

09 September 2002, 10:44 AM
I was just wondering, is there an easy and accurate way of mirroring objects in XSI. I've been attempting to mirror objects by scaling -1 along the X axis, which gives me a distorted version of the object. Sometimes BADLY distorted, and sometimes just not quite the same size as the original before mirroring.

Is there another way, a bit like the mirror modifier in MAX, which was always precise as long as your X-forms were correct. This is what Im after.

09 September 2002, 11:51 AM
Edit>Duplicate>Duplicate Symmetry

09 September 2002, 04:24 AM

09 September 2002, 01:30 PM
well, the x -1 thing works only if u freeze all caught by it a few times 2

09 September 2002, 07:06 AM
I assume you mean hit the freeze button on the panel, right? Does that do the equivelant of reset X-forms in max or something?

09 September 2002, 12:18 PM i mean the freeze all transforms in the transforms? tab. its the tab jus above the scale, translate n rotate section.

09 September 2002, 11:05 PM
ok, cheers:thumbsup:

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