View Full Version : zombie walk cycle

03 March 2005, 11:45 PM
This is a walk cycle that I did for one of my animation classes. Works best if you save target and loop the player. Any critiques and/or comments are welcomed........

03 March 2005, 12:34 AM
"the web site you are trying to access has exceeded its allocated data transfer."

Im working on a cartoony zombie walk as well and I'd like to see what you have.
Doesn't your school even supply you with webspace? :shrug:

03 March 2005, 05:42 PM
My school gives us a gallery but we can't fit video files, only images. So I have to go through geocities until I get my actual website up and running. Anyway, I am pretty sure the link is working now so check it out.

03 March 2005, 06:04 PM
well it has to be the best changes i have seen made to genri! i like it but i noticed the arm he's dragging keeps clipping with the foot. other than that i liked it keep up the work!

03 March 2005, 08:52 PM
Yeah, the changes on genri is pretty cool. As for the animation, the left leg looks like it straightens out for like 3 frames making it pop. So you could either always keep the leg bent or have him drag his straight leg longer. Also the left arm looks robotic. It doesn't have a sense of some undead swinging its arm.

You've done a good job of making him drag his foot in place. I had a student in the animation class I'm helping try to do the same animation and he had a hard time. We finally figured it out.

Good job though, keep it up :)

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03 March 2005, 08:52 PM
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