View Full Version : how to get rid of irridiance without color change

02 February 2005, 04:24 PM
thats it. Everything is written in the title.

I am having problem with too much irridance color, but if i decrease irridiance my material color when rendered will darken. so what to do, to keep the color and reduce the irridiance?

02 February 2005, 05:53 PM
You seem to be missing the point. If the shader is being lit by FG or GI, then you need irridiance. The darker you make that color, the less FG/GI it has, thus the darker the render gets.

If you want less saturation, then download the ctrl_irridiance shader. It lets you color correct the irridiance channel. Or the other option is to assign a de-saturated photon shader to your main shader that causes the irridiance to be less color full.

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02 February 2006, 06:00 PM
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