View Full Version : PolyBoost 1.0 for 3ds max released

02 February 2005, 08:15 PM
Hi fellow CGTalkers,
I am happy to announce that PolyBoost 1.0 for 3ds max have today been released. There was an enormous amount of support and feedback in the threads in the 3ds max forum, so I'd like to thank people for that and also let you be the first to know.

Here is a short summary of what PolyBoost is:
PolyBoost is an extensive set of easy to use, but advanced tools for polygon modellers working in 3ds max. The main focus of the PolyBoost tools is at working with and creating various types of subobject selections as well as offering a set of modelling tools wich will make many tasks in everyday modeling a lot easier. Included is also a set of very useful transform tools. The tools have been developed with the end user very much in mind to enable tools that are user-friendly, fast, stable and above all useful. Discreet 3ds max contains an existing set of robust modelling tools. Combining these base tools with the PolyBoost tools greatly enhances the users ability, giving them the most fully featured modeller on the market with uses that stretch over all of the different areas of 3d.

Some quotes from people in the industry that have tried the tools:

"These tools are just fantastic, I totally see me using them all the time.There's always some point when you're modeling where you're trying to select some large number of specific faces and you say "Oh, if I could only explain to the computer the logic behind why I want to select these particular faces, it could get them all in one shot and I could save 10 minutes", a lot of these selection tools will solve those problems. The topology tool is super useful and the bitmap select is also amazing, I've needed stuff like that all the time. Also, the help file is fantastic, it's very very comprehensive, and will definately help people right off the bat. Thanks for this great set of tools." - Neil Blevins

"I think PolyBoost is excellent. The only bad thing about the PolyBoost tools is that they are really addicting, and now I won't be able to work without them." - Juan Siquier

Head over to ( and check out the different features. PolyBoost is also available as a demo for evaluation purposes.

02 February 2005, 08:33 PM
That sounds great, actually. Are there videos or something like that available somewhere? I'd love to take a look at your tools, man! :)

Edit: DING! I'm an idiot! ;)

02 February 2005, 08:35 PM
Congrats on finishing your wonder's a bleedin beaut ,it is.
kudos dude-o...Sir!
:applause: :bounce: :buttrock:

02 February 2005, 08:35 PM

02 February 2005, 09:11 PM
Yay! I've been waiting earnestly for these!

02 February 2005, 10:17 PM
i followed the thread a bit on these tools and am glad to see the day has finally arrived where I can get my paws on 'em. congrats on a truly splendid toolset.

02 February 2005, 12:37 AM
Yes, congratulations, this toolset is really useful for a wide range of areas. :)
Best of luck with the sales!


02 February 2005, 12:52 AM
What type of payment process are you using?

02 February 2005, 12:57 AM
Hey, thanks for the positive recieval!

CLONEOPS- The purchase is done via PayPal, wich can handle all major creditcards.


02 February 2005, 02:53 PM
The current pricing for PolyBoost 1.0 is as follows:
single license : 78$
5 or more licenses : 72$ per license
10 or more licenses : 68$ per license

The price is set so that it should be affordable to pretty much anyone using 3ds max.

02 February 2005, 03:32 PM
Wow! I havenít been around the max forum much lately so I canít believe I missed out on this. OMG this is completely awesome. You have done a very beautiful thing my friend. Something that should have been done a long time ago. I donít know what else to say. As soon as I can get my hands back on a copy of max I am sooo purchasing a license of this.

02 February 2005, 11:34 AM
allenlikewo- Thank you very much.:) I hope you enjoy the tools.


CGTalk Moderation
02 February 2006, 12:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.