View Full Version : How to import Biovision BVH mocap files into Maya?

02 February 2005, 01:01 PM
I have a mocap file, I have the skeleton in Maya - what next? :)

02 February 2005, 01:13 PM
bhvimport.mel would be a good start ;)

i guess i found it on highend3d somewhere. i do have it here in case your search turns up nothing.

02 February 2005, 01:18 PM
thanks ;)

I was aware of "scripts", I just thought there was an integrated solution.. ah well, let's see what presents Kaydara brings to Maya in next version ;)

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02 February 2006, 02:00 PM
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