XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : My Lightwave texturing competition entry...

09-16-2002, 07:32 AM
Woohoooo I finally had an hour or two to spare last night (after the last few weeks of hellish deadlines and stress), and I got started on my entry for the texturing competition.
It's obviously still a little rough - I just slapped on a few weight maps, gradients and procedurals, so it's still very much in the "roughing out" stage :)
Any comments or crits would be cool to hear :D

I'm going for an African shaman kinda look.



09-16-2002, 07:39 AM
The clothing is good leigh but i saw a lot of your work that was from mutch better quality then this, so i'm gonna wait for some updates k.


09-16-2002, 08:04 AM
It is only using procedural textures, no maps at all (coreect me if i'm wrong).

09-16-2002, 08:09 AM
Yeah, it's only procedurals :)

It's also only the third thing that I have ever textured using solely procedurals, so it's a bit tricky for me, I must admit :p

09-16-2002, 08:36 AM
allright my fault :D

09-16-2002, 08:49 AM
hi Leigh, nice cropping! ;-)

09-16-2002, 08:51 AM
hehehehehehe :p

I've been having a look at some of the other stuff being entered, and have realised that I really need to get my arse in gear :eek:
There is some really awesome stuff being done!

09-16-2002, 01:07 PM
No suprise that you would create an awesome entry....this is looking great....can't wait to see where you take it from here....

Mangled Poly
09-16-2002, 03:40 PM
Leigh looking awesome... however it looks like the uvs start to get distorted towards the middle of the lepard skin... not sure if its on purpose or not but the sides look perfect then middle they spiral

09-16-2002, 03:50 PM
Are we even utilizing uv's given the contest's restrictions?

09-16-2002, 04:03 PM
Nope :)

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