View Full Version : dummy crosswalk
02-17-2005, 12:24 PM
1st animation test - this is a dumy model trying to cross a busy street. Just a wip, but wanted some critique.
Something still feels off about it.
avi - 135kb 320*240
dummy (http://mttjss.tripod.com/my3d/) crosswalk
The link is bad..
02-17-2005, 04:28 PM
sorry. here is the website - it is a tripod site...for now.
my ball bounce and ball music scale animations are on here as well.
02-18-2005, 05:42 PM
fixed a couple of timing and weighting issues with the anticipation.
any other critiques?
02-19-2005, 01:42 AM
Hi there. I would think about the timing a little more. Maybe hold the looking out pose a little longer, and have the snap back be faster. This would just add more pop to the animation. Also, his hands are swimming a bit on the wider gesture.
02-19-2005, 10:23 AM
Good idea, maybe add some hair and let it blow by the Wizzing cars. Seriously it's a great start, although I'd add a obstruction(building) to his left so he actually can't see the cars coming. Also I'd add a breakdown for the end where his foot regains it's original pos, lift his hip up. Good job on the anticipation. This clip reminds me of walking to school today...
02-20-2005, 02:08 PM
hey thanks for the great input guys!
MattVogt - added an obstruction and fixed the hip at the end.
jchristo - extended the timing a little before the reaction.
As far as his hands go, I am trying to make it semm like he is off balance because he is pulling back. Any comments on how to make it seem more carttony with the hands but still realistic?
Any more critiques or comments?
just check my signature at the bottom - dummy crosswalk
02-20-2006, 03:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.