View Full Version : Fast Lighting setup....

02-14-2005, 07:56 PM
Hi All,

I'm an Character Animator using Maya. Does anyone have any examples/tutorials/links as in how to set up a general lighting scene with 1-3 characters in a medium shot. I've seen some GI examples on the net but they are so slow to render.

Any suggestions?


- Somhairle

02-14-2005, 08:27 PM
I can help you to setup the lighting if you like. Just PM me .

02-14-2005, 08:44 PM
I would suggest not using GI if you want a fast lighting set up. Try setting up 3 point lighting for your scene to define your objects. Jeremy Brin has a excerpt from hsi book on 3 point light on his website.

There are probably some good tutorials somewhere on the net for faking radiosity/GI with just normal lights. You can often place lights behind walls, and floors and have them not cast shadows so they can shine through and illluminate objects. I find it's best to set them to a quadratic decay rate and do isolated renders and tune them to make sure they are giving your objects the appropriate indirect lighting look.

....and use depthmap shadows!

02-14-2005, 09:58 PM
thanks guys!

Anyone got any other links to good tutorials?

the style I'm after is similar to this


- Somhairle

02-15-2005, 09:10 AM
So you want no direct lighting at all - diffuse light only. I'd try it with just one ambient light (with a bit of ambient light shading maybe) and an ambient occlusion pass. That's it ... should render quite fast too.

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