I've got a rendering issue on Maya 6.
Just setup a network render test with 2 machine and
get a very weirdo result from the second CPU.
My test scene is a basic rotating cube with nothing fancy inside.
10 frames sent to maya software render.
No light, shadow or troublemaker.
This test anim should take 20 second to render but in my case it's much more...
The cpu is running full charge every 2 minutes...during 10 second.
Each frames the process wait those average 2 minutes and then
render the image.
I change the packet size from 5 to 1 but doesn't matter,
is rendering 5 or 1 frames each two minutes.
I tried Muster and Smedge but get the same result.
My network can move big files from drive to drive and ping are good.
So is guess nothing from there.
Thanks to help me breaking the 2 minutes render barrier.