XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Adding Mucsles?

09-12-2002, 05:13 PM
This is my first organic model. This is a rough WIP of it. Trying to add details to the model. Want to add mucsels. Have no idea how to. Please advise something. :eek: :hmm: :D


This is a prev step. Wirework is pretty much the same:


09-12-2002, 06:29 PM
Here are a few good links that should help:

Yahll'sPDF (http://www.yahlls.com/web/tut/tut_pdf/organic%20technique.pdf)
This one (http://www.highend3d.com/global/tutorials/subdmodel/page7.3d) from higend3d.com
This one (http://www.kcc.zaq.ne.jp/nkj/sculpland/englishver/06TMC00.html) may also help some.

If you haven't checked out the modeling steps at LightWave3D.com (http://lightwave3d.com) , they should help also.

Looks like this model could turn out really well :thumbsup:

09-12-2002, 08:39 PM
You should really get those modeling steps...your model looks great...you will be able to see how to go from what you have to adding detail ....great start...keep us updated..

key tool to add detail ...Smooth Shift.....I use it for just about everything...:thumbsup:

09-16-2002, 04:02 AM
thanks guys, here is a bit updated version :


Let me know if its any good

09-16-2002, 04:08 AM
Looking good...keep at it! and keep us posted...

09-16-2002, 06:08 PM
Cool! Looks like you are getting it :)

I think it has potential. I think some areas (mainly the hands/feet) look a little mechanical still. But I'm sure you plan on taking care of that when you finish it up.

Don't forget to update when you can :)
I'm really curious to see what one of these things really looks like!

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