View Full Version : LW Game Model

09 September 2002, 01:43 PM

A buddy of mine had me model a Character for a fighting Game....He posted some quick tests of some animation studies...Thought I'd share.

Model created with LW (of course) Animation in Max....

Rabid pitbull
09 September 2002, 02:31 PM
very nice character, what is the poly count? very fluid animations. the pony tail adds a good distractionary movement for a game! what game is this going to be for anyhow? also wondered what format you used to get it to max? not 3ds?

09 September 2002, 02:35 PM
It's for a new fighting game.....There is a free plugin for Max that loads also maintains quads and that helps...

09 September 2002, 04:35 PM
Wow where do you get the LWO importer? I model in LW and everyone around me works in Maya and Max, so I could make it easier on the Max half at least. . .

nice model btw.

09 September 2002, 04:41 PM
not sure where they got it...but I'm sure Max users have a site similar to seemed to find the plugin in a matter of minutes...

09 September 2002, 04:43 PM
Find it here

enter lwo in the search engine and two plugins for importing lightwave objects into Max will display.

09 September 2002, 05:46 PM
Very cool. Nice modeling. What game is this going to be for? It's great to see LW being used in that industry.

09 September 2002, 07:16 PM
for MAX script you can find a lot on

Very nice model and anim.

09 September 2002, 08:36 PM
It's for a fighting game called Etheral Trilogy.....SunStorm is developing it.

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