However, I'm running into more complex models now and it's getting to be rather laborious.
Example 1: I've been asked to make a desktop wallpaper of our company logo punched into a steel plate.
Since our company logo contains 30 letters, this means I've got to eliminate a whole heck of a lot of right angles... or else rebuild the logo from scratch and plan for avoiding right angles as I go along.
Example 2: I was building a city-scape. In order to help myself visualize the whole scene before going to detail, I built a bunch of rough geometry buildings. Now that I'm going back in to do detail I'm hating myself.
A friend of mine looked at the way I was building one time, and skoffed, saying that I "do everything the hardway". But he wouldn't elaborate on the "less hard way" (note that I didn't say easy-way).
So I am turning to you cgtalkers to ask: Is there a better way?
Oh, and since someone's bound to ask: I'm a LW 7.5d user.