ive been trying to model a torso in 3dds max 6. ive ben getting on ok with the ribs and pecks but when it comes to the six pack muscels i cant seem to get the right look!
i have looked on endless sites for tuts that would help but there doesnt seem to be that many!
i have been modeling using a box poly mesh, which was modeled using the vertex selection and the cut tool to get the right feel to it!
any help would be really helpfull!!! :thumbsup: