View Full Version : How to line up controlers with joint foot position

01 January 2005, 12:31 AM
Hey there, I 'm working on a rig partially based on JS foot setup. My character doesn't have straight legs (kind of X form legs, he's not bow-legged), I applied the polevector constraint and orient constraint successfully and everything is going fine so far. Controls respond well, but my foot control is not perfectly lining up with the foot direction while in stand pose, which is quite a pain to animate because of the offset in the viewport, how can I match the foot control with the natural standpose of the character ?
I'll post a picture tomorrow if noone clearly sees the problem.

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01 January 2006, 01:00 AM
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