Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : Morph Targets

09-11-2002, 08:24 AM
Hi dudes,

Is there anyway to flatten your morph targets? or edit/remove?
I basically want to copy a morph target to a new target and work backwards... but every time I copy paste the points they resort to their base position...

need urgent help :(

thanks all

09-11-2002, 09:16 AM
i quess what you need is to 'apply morph' to the morph target that you want to flaten, using your base morph

09-11-2002, 10:40 AM
Ctrl+F6 (by default) in Modeler. Here u have axes to all maps (Weight, Morphs, UV, Vertex), right click on map and u can remove, rename, or copy map...

09-11-2002, 04:49 PM
Also, I think you can export the object as an older lightwave format and it will create all your morphs as separate objects... since those files didn't support endomorphs.

don't quote me on it though... I'm not sure and I'm not around my computer to check. :D

09-11-2002, 04:56 PM
U are absolutely right :thumbsup:

CGTalk Moderation
01-13-2006, 05:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.