View Full Version : Morph Targets

09 September 2002, 08:24 AM
Hi dudes,

Is there anyway to flatten your morph targets? or edit/remove?
I basically want to copy a morph target to a new target and work backwards... but every time I copy paste the points they resort to their base position...

need urgent help :(

thanks all

09 September 2002, 09:16 AM
i quess what you need is to 'apply morph' to the morph target that you want to flaten, using your base morph

09 September 2002, 10:40 AM
Ctrl+F6 (by default) in Modeler. Here u have axes to all maps (Weight, Morphs, UV, Vertex), right click on map and u can remove, rename, or copy map...

09 September 2002, 04:49 PM
Also, I think you can export the object as an older lightwave format and it will create all your morphs as separate objects... since those files didn't support endomorphs.

don't quote me on it though... I'm not sure and I'm not around my computer to check. :D

09 September 2002, 04:56 PM
U are absolutely right :thumbsup:

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