Im about to build a highrise apartment building. The thing is that I think I heard about a modifier for the camera, like an archi cam modifier. When rendering a tall building (cam looking up the building) using the std max cam the top of the building seems really squezzed. This modifier did so the lines going straight up where almost the same angel as from the ground.
Difficult to explain, a little sketch here:
Rendering std max cam the line goes : /
Rengering should be like this : |
Hope you get the point