View Full Version : Blobby Surfaces won't show inside Dielectric Materials

01 January 2005, 02:52 PM
Hello everyone

I ran into something this day, when I played around with Mental Ray's Dielectric Material. Somehow Mental Ray won't show Blobby Surface-particles inside objects with that shader applied. Anyone know why?


09 September 2005, 01:54 AM
Your raytracing settings in RG don't allow it to trace through enough layers. Increase these values and it should work.

sorry, old post.

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09 September 2005, 01:54 AM
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