View Full Version : 10 seconds club competition

01 January 2005, 07:18 PM
Hi everybody,
since 5 months i try to became an animator so, i try to do the competition of 10 second club
This is what i done

This is not final render, I would like to have some critics before

The render will be like it
Hope U like it

01 January 2005, 01:07 AM
I think you should take out some of the "bobbing" of the yellow guy after he stands up.

01 January 2005, 10:22 AM
the timing seems all wrong for the characters - you seem to have the emphasis on random words instead of the important ones. have the characters actions back up what they are saying or feeling. also it feels a bit floaty - try adding more anticipation and then quicken some of the motions to make it more snappy


01 January 2005, 02:01 PM
yes, all the unmotivated movement in the yellow man is abit distracting. Less is often more!

01 January 2005, 11:59 AM
I can spend more time on this competition so this is what I done

Hope U like it

01 January 2005, 04:53 PM
Good start on the revision! Think about the breakdown of the scene: the yellow antagonist is trying to make his point more important than the blue character. He is also is trying to assert his dominance over the yellow character by first correcting and then demanding. Your scene has the visual break between the “correction” and the “demand,” but could the “correction” section have more unity in it overall motion? Kind of like a visual crescendo?

CGTalk Moderation
01 January 2006, 05:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.