View Full Version : character boning problem, newbie, help req

01 January 2005, 05:29 PM
ive been trying to bone a character in maya, all has gone well accept when i move the arms its pushing and pulling the body of the character, is there anyone i can email it to who can have a quick look for me, as i need to have it animated and rendered for monday morning. Im pretty new to this so any help is welcomed.


01 January 2005, 07:55 AM
Hi Ian,

It sounds like some of the bones in your character's arms are influencing vertices from the body. You need to either paint your weights using Skin>Edit Smooth Skin>Paint Skin Weights, or use the component editor to add/remove influence more precisely.

Don't expect the default smooth skin to give you satisfactory results.

Check the Sticky at the top of this forum about binding and painting weights.

Hopefully that helps. :)


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01 January 2006, 08:00 AM
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