View Full Version : Sig02 Multibounce (a.k.a Why William Rocks)

09 September 2002, 12:29 AM
I had some time today, so I thought I'd render out the ChildGI scene included with the Sig02 content. Radiosity, Enhanced Medium AA, 4 indirect bounces, Adaptive Sampling turned off. Rendered at 1280x960 :) (btw, great job, William and Policarpo, on the model/scene. Looks wonderful, especially with a large number of bounces :))

09 September 2002, 12:49 AM
how long'd it take?

09 September 2002, 12:59 AM
Heh, that's the scary part. :) I think turning off Adaptive Sampling while increasing bounce number really boosted the times. 4 hours, 4 minutes on a 1 ghz Athlon, 1.5 gb ram (although only about 200 was used)

09 September 2002, 01:01 AM
Policarpo actually set the scene up....I only supplied the model...Policarpo is great at setting up lights!

09 September 2002, 01:07 AM
Ah, sorry about that. That's what I get for making assumptions :) Still, great job, you two.

09 September 2002, 01:59 AM
Yeh, I certainly expect it to take awhile! :)
Looks awesome.

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