XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Jack

01-10-2005, 02:49 AM
Here's a test/promo animation I made with a character I've been working on that will be in an indie horror movie.

Pretty self explanatory, just make sure that you right click and 'save target as' to avoid streaming errors, and TURN UP YOUR SPEAKERS as well as your subs/bass :thumbsup:

Let me know what you think!

Jack Animation (~2 megs) (http://www.theonlyt.com/Main/Animations/jacktest.mpg)

01-10-2005, 04:28 AM
wow that was pretty cool, i dont really have any critique for you, it made me jump the first time even though i was pretty much expecting something like that to happen. the animation of the jack in the box looks pretty good, even though its pretty short.

keep up the good work


01-10-2005, 06:55 AM
pretty sweet setting mate.....nice lights and sound....
should the the camera take a one frame antic to the action?

01-10-2005, 08:03 AM
great, what did u use to make those sounds ?
also, what soft. do you use to match the sounds with the scene and char. ?

01-10-2005, 08:17 PM
pretty cool:) :applause:

but the edge from de ground to the box is a little bit too sharp.

01-10-2005, 09:56 PM
haha :scream:
sweet, i love it :D

Specially the sound, background sound...
Character, textures light....

Good job!


01-10-2005, 11:49 PM
Hey! Thanks for the replies! I'm glad you all like it :)

The 30-40 sounds were all mixed in with Adobe Premiere.

01-11-2005, 04:57 AM
Wow that was great. I really like the background music. No crits really. Any more previews from the movie? Also what app did you use for modeling and animating? If you used Max, did you use Biped?

01-11-2005, 06:15 AM
Maybe you can add some kind of creepy echo to the jack in the box song. I think this is a really inspiring peice and I love that character, could you post any shots of him?

01-11-2005, 01:57 PM
That's Cool! really cool! love all.hope see your other work.it's nice

01-11-2005, 10:19 PM
Here's a hires version :)

http://www.theonlyt.com/Main/Animations/jacktest_hires.mpg (1024x768)

01-12-2005, 03:52 AM
put the jack in the box song in minor, and make it descend in pitch as time progresses. That'd would be great. Btw. I lol'd after I watched it

01-12-2005, 09:10 AM
Heh. Neato. Very professional job.
Thanks for the ultra Hi res. Even scarier.

01-12-2005, 08:45 PM
excellent shocking effect!
but sooo short :(

01-13-2005, 08:47 AM
Great Stuff! The sound is pretty cool as well.

01-16-2005, 11:03 PM
ur animate of the joker is so perfect . Bravo and cool man .
good luck .:thumbsup:

Mr. Ferguson
01-17-2005, 06:08 AM
Very nice. I jumped =/

01-17-2005, 09:56 PM
:thumbsup: :thumbsup: :thumbsup:

01-17-2005, 10:51 PM
Thanks for taking a look everyone!

And I'm really glad that you like it! I wasn't expecting all the positive feedback I'm getting :D

01-19-2005, 09:34 PM
Awesome work.....keep it up man!

01-19-2005, 11:19 PM
cool work, but you need to work abit on the model...

01-20-2005, 06:07 AM
Wow, nice!
The subtleties in the camera movement are great for building up the tension and suspense, in obvious addition to the sound. There's a very claustrophobic feeling to the approach towards the box, even without the sound playing. It's a really great effect.

Is the camera physically moving towards the box, or are you using a zoom? Or a combination of both? If so, which is moving at a faster rate, the zoom or the physical movement?
I'm wondering what sort of tweaks and differences on the two would do to the feel of the camera.

It's also cool how the slight camera shake also adds to the sense of unease by making the viewer feel less secure and more voulnerable. A more "planted" feel to the camera would have made the viewer feel more protected from whatever is going to happen when the box goes off in the seconds leading up to it. This, on the other hand, is very raw, and works really well.

The end is obviously brilliant as well. It's so fast! Very visceral, and definitely very effective.

01-20-2005, 03:03 PM
Thanks ken!

There's no zooming...just a dolly (I believe that's the term) forward, with the camera's target animated subtley to create that very slight shaking effect.

I didn't want to give it too much of a handicam effect...so that's why I didn't use zooms.

Thanks for noticing though...You have a good eye for detail!

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