XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Modelling: How to go about an architecture project

01-08-2005, 03:51 PM
Hi guys.

I'm planning on starting my first architecture building. I could just do my house, enabling me to get refernce photos and close ups but I want to do something more exciting such as a church or a mansion or a film setting.

I have seen many amazing landscape modells with large buildings with great detail
I just wondered how without having detailed close up photographs you can modell the details accurately.

Does anyone have any good detailed reference pictures for any interesting buildings I could try or any building blueprints? Or any links to pages who have given walkthroughs of how they have created architectural models

Any architecture tecniques would be fantastic too!


CGTalk Moderation
01-20-2006, 09:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.