01 January 2005, 04:06 PM
Yes there is. Load all of the files into Max, this may end up being pretty slow. You may want to write a small script to load the files and give each loaded object a unique name.
As for transposing the animated verts you can do the following:
fn TransAnimation dest src =
(iNumVerts = meshop.getNumverts src
for i = 1 to iNumVerts do
meshop.setvert dest i (meshop.getvert src i)
sampleRate = 5 --the number of frames between each exported frame of the animation
frameMeshes = #($frame02, $frame03, ...etc..., $frame20)
slidertime = sampleRate
for fm in frameMeshes do
(with animate onTransAnimation $frame01 fm
slidertime += sampleRate
delete frameMeshes -- delete all the unwanted meshes
I suggest you improve upon this code however. This is just a rough example of where to start.
01 January 2006, 09:00 AM
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