View Full Version : problem with rig, exporting to Motionbuilder

01 January 2005, 02:57 PM
Hi guys, can anyone help me with this problem, its probably quite a simple one but ive been pulling my hair out trying to sort it out and i cant find any info on how to fix it. ive attached an image of the warning i get when i try to export my character to fbx format.

the problem seems to be with transforms, ive tried to reset/freeze transforms for the mesh but it dosnt seem to help the siyuation. when i open the fbx into MB my character looks like some kind of horrific modern art.

please help


01 January 2005, 02:51 PM
dont worry anyone, ive sorted it out now.


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