View Full Version : modeling the crotch of a biped

12 December 2004, 11:30 PM
hi everyone,

Just wondering if anyone has some tips, tricks, or tutorials on the best way to go about poly modeling the crotch region of a human. I'm at that stage now with a character I'm making... the character will eventually be rigged for animation, and I want the animation to look as realistic as possible. Not that I'm trying to capture complete realism, the character is actually somewhat cartoony, but I do want the animation to look good. Oh, and the character has pants on, not worried about simulating actual 'crotch-flesh' movement.

thanks all!

01 January 2005, 01:35 AM
Splinegod might have a few tips on modeling for you. Check out his stuff.

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