View Full Version : Testing Zop

12 December 2004, 03:17 PM
Just doing some test animation for character in my 3d short. I plan on doing more with this but i'm not sure yet.

12 December 2004, 05:13 AM
haha cool, pretty good. The only thing that looks kinda weird is his eye may just be because its so big though :shrug: Cant wait for the short

12 December 2004, 09:54 PM
During his hops to screen right, it may help if his jump/landing leg is more fluid, especially around the ankles....maybe you can exagerate the foot/ball roll more as he lands. May a tad bit more anticipation can help. Also, during the hoppity-hop, the screen right arm seems a bit stiff....loosen it up more.

Otherwise it looks fine.

Another minor thing may by to show why the character is trying to balance itself. Is he/she on a balance beam? an edge. Some simple modeling can make it more attractive methinks.


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