View Full Version : Nurnies / Greeble...

12 December 2004, 10:46 AM
Hi all, I'm a convert from the LW world. XSI is really cool, and has a really thought out workflow, interface, and a HUGE featureset.

Anyway, getting to my problem, I'm trying to model a spaceship and I want to manually create nurnies for it. I got a tip somewhere else about using the greeble script in the netview and while it is of some help, it's an automatic process, and I need to manually create some of these details.

Just as an example, in LW, you select the polygon you want, and press shift+A, and this gives you a reference plane aligned with this polygon. Now, I know that there is something similar in XSI (pressing -)... but I need to be able to create objects on top of a specific reference plane.


12 December 2004, 02:26 PM

I have not used LW in eaons but does'nt shift+a center /fit the polygon into the view?
How about selecting the polygon in raycast mode RMB ->Extract Polygons -Keep then scale using COG or RMB and select offset polygons contour.

Is that what you are looking for?

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