View Full Version : Boulderdash, Pascal Blanché (3D)

12 December 2004, 05:51 AM (

Title: Boulderdash
Name: Pascal Blanché
Country: Canada
Software: 3ds max

yet another illustration..
This one was inspired by one of the greec mythology characters: Sisyphus.. but i find out that it was a tittle a bit to intellectual, so i remembered this old video game you know, you push the rock and.. anyway ;)
done with max and vray, touch ups (lots of) with photoshop
(retouched version)

12 December 2004, 07:12 AM
Cool, I like how all the colors look a little bit faded.

Lol, I remember boulderdash :D

12 December 2004, 07:12 AM
Pascal, you never cease to amaze me. Another fantastic piece!
Nothing to crit.

Love the composition, lighting, modeling, the painterly feel you accomplished, and of course the somewhat modern take on an old bit of mythology. bits of industry and technology in there.

Great all around, I'd love to see a higher res version, and of course the obligatory wire!

Keep up the great work!


12 December 2004, 07:26 AM
I love it! Amazing modeling. The only thing I would say is that I wish the boulder was more metalic looking because right now it kind of blends in with the look of the character. A metalic heavy looking boulder would only make this image better.

Good job!

12 December 2004, 07:48 AM
One another great modelling and render for this scene, i like the character' pose:thumbsup: .


12 December 2004, 08:53 AM
It's so good, i'm speechless. Well, almost speechless. :)
Your render is so hammered and ciseled that it doesn't look 3D. Only remains your art, no medium any more. Impressive !
Only thing, i can see to be improved is the right foot. It seems too small and abnormal from this point of view, but that's nitpicking...
Oh, wait, i ear them coming : the zillion posts and the usual frontpage plug. Doesn't matter for it's well deserved :thumbsup:
Bravo l'artiste !

12 December 2004, 09:24 AM
j'aime beaucoup l'idée:thumbsup:

12 December 2004, 09:56 AM
Another amazing image! I don't get what he's doing, but its awesome anyways...1 crit, the right foot(char right) looks really flat from that angle, I'm sure its how its supposed to be, but it feels like he doesn't really have a grip with it, or that its not there or something weird...The atmosphere is really nice as well.

12 December 2004, 10:13 AM
Very nice!

It's funny you should mention Sisyphus, as soon as I saw the picture I thought of the episode of Ulyesses 31 where Sisyphus would be eternally breaking apart giant balls of metal parts.

Stylistically the image lovely, but I think it would have been good to have a bit more texture to the 'ball', it looks oddly clean.

12 December 2004, 01:01 PM
yup right.. I finished it at two in the morning and now i see it again I totally agree, ill work a bit on the speculars/textures on it ;)

12 December 2004, 01:12 PM
another master piece~~~
your art is really great..........
and yea.....the "ball" can be more textured:thumbsup:

12 December 2004, 04:27 PM
excellent work! the modeling this perfect one, maybe shader metallic in the "big ball" would be good... congrats dude! see it:thumbsup:

12 December 2004, 05:19 PM
WOW :eek::eek::eek:,can really feel the weight:eek::eek:

12 December 2004, 07:28 PM
nice work !!!

12 December 2004, 08:08 PM
nice stuff - i like your vision of atlas with is industrial world ! - great work as usual pascal !

12 December 2004, 08:13 PM
thx M@lonet, if only i had half the patience you have to create believable mechanics ;)
fait beau en france?

12 December 2004, 09:18 PM
Great as usual, maybe color variation and rust in mechanical piece would make more incredible this one

12 December 2004, 10:10 PM
Great work, i love your style. Are you related to John Blanche? aka real creator of 40k universe.

12 December 2004, 10:12 PM
I think it could use more textures,more depth.a touch at least.But still forget about that.Because it is really a super piece,really cool,and has a special look.Great work.:thumbsup: :buttrock:

12 December 2004, 08:45 AM

Comme toujours!! bien fait, équilibré, juste ce qu'il faut... un doute !! Il va faire quoi avec toute
cette ferraille ??

Pour répondre à ta question en France il fait (-4 degré à Paris).

pierre Bixquert (

Tutorial Lightwave (


12 December 2004, 09:11 AM
The lack of texturing gives the image an impressionistic quality that I personally like. Outstanding work. Like AJ_23 it reminds me of an episode of the cartoon Ulysses. Could we see a version of the image before photoshop work?

12 December 2004, 12:15 PM
- env 3/5° à rennes . . .mais c po top quand mm avec de la brume à mort.....

as tu essayer une ptite vue en contreplongué serais curieux d'en voir une.....

12 December 2004, 03:17 PM
Great ! as usual !

(ce jeu était vraiment géant)

12 December 2004, 04:46 PM
great image! (once again...) :thumbsup:
love the 2D illustration feel you've got on each of your works

12 December 2004, 07:59 PM
Indeed an amazing artwork you've there.
So solid yet full of feelings!

12 December 2004, 08:05 PM

very impressive!

12 December 2004, 08:51 PM
You must let us in on a little of your process for these "painterly" style Images....most of the work in post or some special rendering tricks...please please..... :bounce: :bounce:

12 December 2004, 08:59 PM
Great ! As usual !
A little too faded I think but it gives a really unique mood to your pic ;)

I always love your work. I can recognize your style anywhere I see it.

PS : Il fait pas beau à La Réunion. 29° C et il pleut sans arrêt... :D

12 December 2004, 09:01 PM
What do you do for a living if I might ask? Because everything I see from you on CGTalk is so amazing...??


12 December 2004, 09:07 PM
KdX: i'm Art director at Ubisoft Montreal
Velvetdragon:gonna boost a bit the contrast in some areas as well as redefinning the textures of the ball..
Il fait - 19 ici, mais il fait beau ;)
essencedesign: one day, yes, one day.. in a... big book ;)

12 December 2004, 09:21 PM
nice posture

the pants needs to have some more details he look to flat for me (manque quelques plis)

autrement dans l'ensemble ca a une belle gueule...;)

-19° BRRRR ca caille grave

PANAM=0° sale temps


Chris. F.
12 December 2004, 09:23 PM
hey :D Pascal il a encore dechirer avec son Illu.

en admettant que la perfection n'existe pas, je pense neanmoins que ta bien tuer sur ce coup :D.

petite question perso Pascal, Tu connais un certain Franck Sauer ? :thumbsup:

12 December 2004, 09:26 PM
Not bad pascal blanché

12 December 2004, 09:30 PM
stunning work.... unique style

12 December 2004, 09:36 PM
petite question perso Pascal, Tu connais un certain Franck Sauer ? :thumbsup:
le gars de Outcast? non , pas personnellement, pourquoi?

12 December 2004, 09:54 PM
:applause: very nice work.But bottom is to blur more darkness needed.I love this image.:eek: :applause:

:buttrock: Would you like to see my 2D CHALLENGE CİTİES & CHARACTERS...:buttrock:

12 December 2004, 10:09 PM
ah lala qu'il est bon ce pascal :thumbsup: ah au fait... 15 a marseille :)

12 December 2004, 10:11 PM
rhhaa bouges pas j'arrive!
tu fais quoi la bas? ya enfin du taff?
bon je retouche un peu l' image et je te l'envoie comm d'hab ;)
(c'est mon webmaster a moi)

sorry, no english message will follow ;)

12 December 2004, 10:19 PM
mega lol le titre... y est t'es plus dans ta periode jaune ?!? :)

le pied qui à l'air un peu plat me gene un chouille....mais c'est zoli...

mon premier peut etre de vacances.
mon second cours sur mon cleps.
mon tout est...mais dans quoi tu t'es embarqué encore ?!? :D


12 December 2004, 11:07 PM
Looks Great!

The torso is especially impressive! There is somehting about the foot that seems skinny though. The line above the end of the pants seems oddly parallel. That said, I love all the crap falling off the hunk of metal. oh and it would be neet to see his hands really squeezing the metal like it was fleshy.

Neat stuff,


12 December 2004, 11:12 PM
Yup, Nice indeed...

On thing which immediatly caught my eye. His right foot look wierd. It seem out of proportion, like he had a really really tiny foot.
I realize there is a perspective issue here, which makes it look small. But it still drags my attention.

His eyes (or lack off) also draws my attention. Maybe a very small highlight in one of them might help it, you know? right now they look very dark, almost hollow.

And while we are at it. His right forarm is missing some "flow" . The shape of it gets lost in a series of bumps...

hope it helps.

Keep it up ! your a source of inspiration for many if not ALL of us ....


12 December 2004, 11:27 PM
youve done a great job yet again, im a really big fan of your work.

12 December 2004, 11:37 PM
toujours aussi bon, et la cadence augmente :)

T'as jamais pensé à faire un jeu de tarot ou un truc dans le genre, ton style conviendrait bien et je pourrais frimer avec mon jeu de cartes pascal blanche ;)


12 December 2004, 11:54 PM
nicely done great colors, and congrates on another front page piece

12 December 2004, 12:03 AM
Your work always leaves me speechless... :argh:

Amazing stuff! :eek:

12 December 2004, 12:04 AM
Great .. as always .

12 December 2004, 12:08 AM
woot woot, cool, like the engine part and the interaction of flesh and mechanicals. nice work, maybe missing some litle detail and the face, but is just my point of view.

en passant tu travaill ou a montreal!? moi je suis de hybride

12 December 2004, 12:30 AM
Alow me to ask much of your images is completed in post.....or are the layers of fog and ambience added in another way.... :shrug:

12 December 2004, 12:47 AM
Damn that's awesome dude!

12 December 2004, 01:51 AM
Man, AGAIN, I saw the thumbnail and thought: No way, Pascal did another awesome illustration? And I was right, it is you yet again! :scream:

It's wonderful! Reminds me a bit of Baron Prasil's Adventures (if you know what I'm talking about), mainly because of the film adaptation that was done after the more famous book. I didn't play and don't know the game you refer to unfortunately, but nevertheless, it's a very beutiful piece of art (yet again) :thumbsup: Without any more worhtless crap, from me :buttrock::D

12 December 2004, 02:48 AM
Great piece of work. When can we buy a copy of your next concept design book?

Je pense que ca fera du taba... conernant les crits, je dirai que ton still est parfait! Oui, c'est parfait monsieur!
ps: y fait 7 degre a Bournmouth

Amazing work:)

12 December 2004, 06:00 AM
Great to see you still pushing out the great work!!

As always!!!

How is HER doing? I can't wait to see a him or an it from you !! Great stuff!!

Flog aka Shawn

12 December 2004, 08:17 AM
Very inspiring work.... I love the composition, lighting and pose of the character...... Keep up the good work.... Thanks for sharing.....

12 December 2004, 09:17 AM
hello Pascal.Blanché

It is pleasant the morning of this rising and to see a so beautiful CG . It is really good job, all these details and the choice of the subject is really cool, you succeeded in sublimating each time your CG.
You impress me each time. . ....... . .:buttrock: ça déchir

12 December 2004, 09:38 AM
i like to see wire frame plz

12 December 2004, 09:50 AM
Wow, nice work, only one crit, His fingers are going through the model, Looks a bit strange,

But otherwise this rocks :buttrock:

12 December 2004, 10:50 AM
Another piece af art!HA! The myth of my favourite!......never seen a steampunk like vision of it!cool colors....everytime original......Great mood.

12 December 2004, 12:28 PM
punaize tu petes les scores ! comment que ça cartonne !

12 December 2004, 12:55 PM
I can see a true men in it. I like his all!

12 December 2004, 02:18 PM
thx for the kind comments guys, I worked last night on new renderings for the ball, making it more steel like, using Arnold renderer (amazing photorealistic shaders) and ill recomp the pict as soon as the new ball is ready

12 December 2004, 02:50 PM
Man you sure got a style. excellent composition (modelling-lightning-render). I love this kind of work.

Chris. F.
12 December 2004, 05:00 PM
le gars de Outcast? non , pas personnellement, pourquoi?ben car il me semblais qu il avait bosser au tout debut chez ubisoft mais c clair que ca date ptet un peu :)

un jeu en cours chez Ubi ? :p

12 December 2004, 05:12 PM
Great as usual (it's becoming boring, do some horrible stuff next time :hmm: )
This kind of work push you to take your skill higher ^_^.

One critic, maybe the shoot should be more larger. The character of this myth is suppose to be alone in the desert, doomed to carry rocks for ever. A more larger shoot will put that impression of loneliness.

12 December 2004, 05:59 PM
WoW. Awsome. You are a very pacient man to model all that stuff, Very Good Indeed!!

12 December 2004, 07:27 PM
Damn dude... some guys have it all... skills, creativity, style... awesome, just as usual.

12 December 2004, 07:37 PM
after reading some other comments... especially one where someone said something about some "weird bumps and reliefs" on the model arms and other areas... well, I dunno if it's the point here... but those lil "imperfections" do give more style to the picture... I really like it.. at a point I was even wondering if it was a real clay model.... those are exactly the kinda bumps you get when you roughly smooth the surface of clay when sculpting. so once again... awesome!

12 December 2004, 07:49 PM
watch out double post! :P

yest thx for the comments about inperfections.
and if I even manage one day to make the perfect pict, there would be no challenge anymore right? ;)

12 December 2004, 07:50 PM
watch out double post! :P

yest thx for the comments about inperfections.
and if I even manage one day to make the perfect pict, there would be no challenge anymore right? ;)

(woooops now i am the one whooos double posting ehehehe cant remove it... oh well)

12 December 2004, 08:22 PM
Fantastic 3d and 2d. Really has that special feeling. Only thing is, that it seems he has a huge nut-sack..

12 December 2004, 11:11 PM
Excellent work!

- Very good distribution of weight

- Original modelling and posing

- Wonderfull contrast between soft colors and power

12 December 2004, 11:42 PM
hey!!good work, not like your others!!

you work with Rodrigue Pralier now??right?
he work in ea games in Montréal!!!

12 December 2004, 01:20 AM
Maybe my posts won't be stereotype and get overlooked if I say that the illustration


Well.. maybe I get banned from cgtalk...?! :scream:

Just kiddin' Pascal, you know that, I noticed you have a senese of humour too :thumbsup:
Dude, do you really have it all? :buttrock: :)

12 December 2004, 07:35 AM
very :) cool work man

12 December 2004, 10:08 AM
Great work. I love the mechenical artefact sense. Just to say something, maybe I think that the plates of the man shold be a bit more metalic. Beautiful scene anyway.


12 December 2004, 03:49 PM
WOW i have always thought the stone version of Sisyphus.. looked cool but your recreation is FREAKEN SWEET!!:buttrock:

12 December 2004, 05:37 AM
I love it! Amazing modeling. The only thing I would say is that I wish the boulder was more .....detail !

i like the character' pose:thumbsup:

12 December 2004, 10:52 AM
In fact I like it the best of all your work!!! Great concept and composition...! :) I reaaaaly like the 'falling parts' at the right....!

Just GREAT work!

12 December 2004, 02:24 PM
wow! very original!
one of the most inspiring worx iv seen in these days!
very very cool! any hi-rez availabale?
certainly 5*!


12 December 2004, 03:41 PM
Very cool- your work is unique!

12 December 2004, 05:17 PM
the man muscularity

12 December 2004, 09:22 PM
I updated the picture page1 with more rust and details on the boulder..
thx a bunch for the crits and kind comments!

12 December 2004, 12:01 AM
Well... I can't say it's better since the first version was already awesome :thumbsup: But I can say that both of those versions are very cool! :cool:

little Picasso
12 December 2004, 01:18 AM
The big guy shut my eyes!

12 December 2004, 04:38 AM
very wild and beautiful piece of work pascal.......Intensity and vivid.a striking pose and a beautiful pallette of shades.........I think i recall you are a great fan of "Brom".......It shows in your work.......I think you have this kind of mood and style with a surreal effect,but still keeping it your own.........I think,in fact I am sure when or if he (Brom) looks at your art he is also a great fan of your work as's always a wonderful thing to see your work,very unique and special in all regards........:arteest:

12 December 2004, 06:07 AM
Nice piece, Would lie to see some Wires though. Great rendition of Sysiphus.

12 December 2004, 01:45 AM
Grat work, your always gets at the same time very balanced and dynamic compositions, I can feel the weight and the force of Sisifo, many years ago I read "the myth of sisyphus" by Albert Camus and it impressed me. I like your version as well, congratulations!!

12 December 2004, 07:50 AM
Cool idea! Great pose, lovely render! Boulderdash, an image based on the old C64 game? :)
Keep it up!

12 December 2004, 08:14 AM
Beautiful, big hands. I love them very much.

Little, ugly feet (must be big... yes very big).

And also,
as a photographic side, model must be put in the left of the frame. Not center. Give the other side more space to the mountains at the background.

And so, "for me" the best of ever you h ave made.


12 December 2004, 09:58 AM
I love your stuff, I wanna see more!!!

12 December 2004, 10:34 AM
amazing, but then I haven't seen anything less from you !

12 December 2004, 10:34 AM
As always, great work!
nothing to crit. :)

my post:

yann moalic
01 January 2005, 05:27 PM
Great piece of work, as always...

01 January 2005, 08:27 AM (


01 January 2005, 09:53 AM
pascal i just wanna say one thing ....u r the man :)

01 January 2005, 02:34 AM
Love the render. Love the model. Love the textures. Love you really. Married?


01 January 2005, 07:24 PM yup married, one kid, and a cat ;)
dont want to be rude.... but im not into men thing, (even raytraced ones... )

01 January 2005, 12:09 AM
Of course. You must get used to my sence of humor. I'm not into men either, fear not.


01 January 2005, 04:06 PM
ahaha i figured that out ;)

01 January 2005, 05:22 AM
realy nice like always
special face and nice style
thank u master

02 February 2005, 10:10 AM
I like they way you pose and model the character, the features are very obvious and builds up your character's characteristic. Nice job :) :bounce:

02 February 2005, 06:52 PM
Your brilliant of my favorites right here.:thumbsup:

02 February 2005, 05:35 PM
what an awsome details...

02 February 2005, 06:21 PM
One of the best pieces I've seen! Great job!:buttrock:

02 February 2005, 03:13 AM
very very cool... magnificent work good job.... i like it.

02 February 2005, 09:11 AM
i like it...kinda reminds me of Atlas

02 February 2005, 09:08 PM
is that 3d??!! wow!! great textures and great modeling, man!!

02 February 2005, 08:14 PM
niiiiiiiiiiiiiice. great piece man!

09 September 2005, 07:26 AM
All your work is so so so sooooo good! Congrats for the master award in expose 3. You work is so inspiring!

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