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View Full Version : Knight Of The Temple, Fredrik Alfredsson (3D)

12-13-2004, 10:09 PM
http://www.cgnetworks.com/gallerycrits/2031/2031_1102975773_medium.jpg (http://www.cgnetworks.com/gallerycrits/2031/2031_1102975773.jpg)

Title: Knight Of The Temple
Name: Fredrik Alfredsson
Country: Sweden
Software: LightWave 3D, Photoshop

A lone Templar Knight standing guard outside a prison.
The Knights of the Temple were one of the most well trained and feared military order during the crusades, and I tried to make this knight look like he knew this.

12-13-2004, 11:53 PM
fantastic....nothing more to say.

should get a front page plug....5 stars

12-13-2004, 11:54 PM
great job!! :thumbsup:

:) Didn't the templars used to be in couples and with their horse all the time?

12-14-2004, 12:05 AM
5 stars from me, great image. He looks the part...

12-14-2004, 12:20 AM
really awesome. beautiful texturing and love that guy in the background ;)

just one thing - wouldnt it be kinda hard to grip the sword in those 'mittens'?
i thought they held swords with bare hands... hmmm

12-14-2004, 12:22 AM
superbe !

great image !:thumbsup:

12-14-2004, 01:07 AM
Sweet. Front page quality. 5 stars!:thumbsup:

12-14-2004, 02:22 AM
Image is so smart, there is consummativeness, want to make much nice work.

12-14-2004, 04:20 AM
excellent work on this one, very nice. :)

12-14-2004, 06:41 AM
nice textures and lighting, look like painting a bit

5 stars from me too

12-14-2004, 06:47 AM
:eek: nice work!
my god! no critics!

12-14-2004, 07:36 AM
awesome man, awesome. i like to see the texture for chain mail.

12-14-2004, 10:13 AM
that's like one of the coolest things ive seen! :bounce:

12-14-2004, 10:38 AM
perfect! :thumbsup:

12-14-2004, 10:41 AM
Ah... finally one realistic looking knight, no horns, no scarred overpumped muscles, no reallyreallyREALLYbigmightyglowingswordthatslaysdragonsononehit... ergo... i love it :)

12-14-2004, 10:55 AM

1 Q: is bucket casting any shadows on the wall?

12-14-2004, 11:46 AM
I really like it. :applause:

12-14-2004, 12:57 PM
Amazing, I like the pose !

12-14-2004, 01:30 PM
Very, very nice!

12-14-2004, 01:42 PM
Eric, Yep, the bucket do cast a shadow on the wall, but it might have been lightened up a little to much in the post process.

Ynx, indeed! A knight don't need to be exaggerated to be cool. Real knights were cool just the way they were. Especially the Templar Knights.

Arona, I can show you the texture for the chainmail, but it does not look very interesting by it self. Just a tileing 512x512 pixel texture I did by actually modelling a piece of chainmail.

12-14-2004, 02:18 PM
Fozz, You nailed it... this is something that will surely catch viewers eyes... details everywhere. Most impressive job on the textures. Flawless!

12-14-2004, 04:27 PM
Front page stuff for sure. That is incredible.

12-14-2004, 04:29 PM
kewl pic of art :thumbsup:

should be pluged

12-14-2004, 04:51 PM
I gave you 4 stars because i saw that confidence in your knight even before i read your description. So you were right on spot! however his chain vest looks a bit flat. That shader could use some tweaking.

12-14-2004, 04:56 PM
Great work! but the only thing is that it kinda looks like his arm is short....or is it just me?
but rather than that i think your work is outstanding!!love it! :thumbsup:

12-14-2004, 07:21 PM
You know what I think :D

Great that you finally finished it hehe.

12-14-2004, 09:30 PM
great work man, love the lighting!

12-14-2004, 10:53 PM
Amazing job! I love the dirty grainy look to it. and the prisoner in the back is a nice detail. 5 stars!

12-14-2004, 11:21 PM
Hey, that's awesome texturing, and not only (of course)!!!

12-15-2004, 08:57 AM
good job!

12-15-2004, 02:13 PM
Fozz, have you read the books about "Arn Magnuson" (by Jan Guillio) ?
It´s about a mighty Templar knight... and its some very good reading...

thats a really nice render you got there :thumbsup:

12-15-2004, 02:35 PM
Wonderful! Can u post wireframes?
PS. Ah, just 1 thing...Knights have this kind of gloves?
Good work!

12-15-2004, 02:57 PM
Gelvin, sure thing, I actually got the inspiration to create this image after reading the books about Arn.
Take a closer look at his sword and the inscription on it. :)

Neofg, as far as I've read and heard, they used this kind of mittens in the 12'th century. Gloves and gauntlets came later.

Some wires and close ups can be seen here.

12-15-2004, 03:27 PM
Gelvin, sure thing, I actually got the inspiration to create this image after reading the books about Arn.
Take a closer look at his sword and the inscription on it. :)

Neofg, as far as I've read and heard, they used this kind of mittens in the 12'th century. Gloves and gauntlets came later.

Some wires and close ups can be seen here.
thanks, awsome work:thumbsup:

12-15-2004, 03:51 PM
Excellent work!

What technique did you use to model out the shirt and how long did it take you to make this image?
great textures- could you share the source?


12-15-2004, 04:23 PM
I modelled the shirt with LW's subpatches. Just started with one single polygon, then slice, extend and pull vertices until it was done basicly.
This image took some time to do. I got the first idea over a year ago, but I haven't exactly worked full time on it, so it's hard to say how long it really took.
The textures are mostly my own work so I'm not sure about sharing those.
Everything on the knight are made from scratch in Photoshop, and most of the other textures are based on my own photos.

12-15-2004, 05:02 PM
Thank u man 4 the wires!And thank u 4 information about gloves...
In fact with all particulars u modelled it's impossible that u make something wrong...Good!
It is a good good work!
Greetings and good art!
...an animation for the future...? :)

12-15-2004, 06:06 PM
Fozz: the first message I have about your templar is dated 2003-09-07 :)

But as he said it's never been full time work only a few hours in the weekends, then he lost some of the work in a HD crash and had to redo some things :(

12-15-2004, 07:53 PM
Speechless work...
Just like handpainted art!

Dave Black
12-15-2004, 07:56 PM
Great job.

Lighting, textures, modeling, and composition are excellent.




12-15-2004, 07:57 PM
neofg, an animation would be nice, but... I don't know enough about rigging or animating characters. Besides, as Obizzz mentioned I've had this project in the pipe long enough now, so it's time to move on. I have 2 other projects well on the way that I plan to complete first, but perhaps after those there could be another quick knight image.
After all, the knight object is done, I have a horse and some other objects almost finished that I never used for this image, and most important of all, I have tons of ideas for new images.

Obizzz, don't remind me of that HD crash. :(

12-15-2004, 08:14 PM
I would like to see some skin at the hands. Looks like he's dressed to throw snowballs.

I dunno if that's accurate garment or if you just made it up... can you grip a sword like that?

Otherwise, i love the rest. Especially the highlites on the helmet!

12-15-2004, 08:15 PM
Great Яendering

12-15-2004, 08:19 PM
"but yer arms chopped off!"

"no it isn't."


"tis only a flesh wound..."

12-15-2004, 08:40 PM
I love seeing the subtle differences in renders of this quality... I love the way Lightwave throws down its pixels... I really think it does produce the best looking renders, but it's hard to extract it. I guess that's why I love checking out top-notch LW renders...

To put it bluntly - How goes the light setup for this one? Sorry, had to ask...:D

Dude, This is pure sweetness!:buttrock:

12-15-2004, 08:59 PM


12-15-2004, 09:07 PM
Awesome!! I really really like the helmet... wow, what can I say.. a new desktop image for me ;)

12-15-2004, 09:13 PM
Outstanding. Really fresh, as someone said to have a realistic looking knight. Quick question though... is the plaster covered brick accurate for the era of the Templars?

Chris. F.
12-15-2004, 09:25 PM
nice render it can be for a movie with that kind of quality :)

12-15-2004, 09:28 PM
very nice details and texturing !!

12-15-2004, 09:30 PM
glassefx, the light rig is something of a mess. But basicly there's a left and right fill light, a big sky light, and one key light for the sun. All of them area lights.
I rendered out the lights seperate so I could adjust them in post.
I also rendered an occlusion pass for the knight, and then did the rest of the lighting and tweaking in Photoshop.

Lord Dubu, quiet now please. :)

12-15-2004, 09:39 PM
Ah... finally one realistic looking knight, no horns, no scarred overpumped muscles, no reallyreallyREALLYbigmightyglowingswordthatslaysdragonsononehit... ergo... i love it :)I´m so glad there is people that think the same as I do...this is the most realistic knight I have seen. Just that is worth five stars!:D

Excellent work on the compotion, the textures and the lightning to. Inspiring work! :thumbsup: :thumbsup:

12-15-2004, 09:59 PM
:thumbsup: WONDERFUL TEXTURİNG VERY GOOD..:applause:
would you like to see my 2d CHALLENGE WORKS and crit.

12-15-2004, 10:29 PM
glassefx, the light rig is something of a mess. But basicly there's a left and right fill light, a big sky light, and one key light for the sun. All of them area lights.
I rendered out the lights seperate so I could adjust them in post.
I also rendered an occlusion pass for the knight, and then did the rest of the lighting and tweaking in Photoshop.
If it were only THAT easy... LOL! I appreciate the info... If I ever devote myself to a render...ANY render... LOL... I always either at work, with wife, or tweeking Keyframes...

Someday... SOON :)

peace and happy waving!

12-15-2004, 10:47 PM
its the best work in lw i've ever seen. very nice details.

12-15-2004, 10:51 PM
Wow, this looks really good. I have one small comment, and I may just be seeing things;

It looks like the knight's arms are a little too short. Like I said, it may just be an illusion because it is hard to tell exactly where his waist is.


12-15-2004, 10:54 PM
wonderful texture!

12-15-2004, 11:19 PM
Excellent work, it comes across as a very illustrative piece, the tonal range is well judged and balanced across the piece, the textures sit well together, and the guy in the background made me laugh - a classic!

Edit: ok so being reaaally picky, I feel maybe he could do with metal gauntlets rather than chain-mail gloves, but that's all I can come up with...

12-15-2004, 11:47 PM
That's real hot Fozz.

12-16-2004, 12:01 AM
Holy Muffins! :|

Amazing...Just amazing. This is an award winning piece for sure! :thumbsup:

12-16-2004, 12:04 AM
Frontpagestuff. :thumbsup:

Great image, as well as the books by Jan Guillou.


Peter C.
12-16-2004, 12:09 AM
MAKALÖST! Love it, among my top 5 favorit 3D images ever. Loving the Arn series myself, I always wanted to do something with that theme.

Anyway, STORT grattis!!! :thumbsup:

12-16-2004, 01:52 AM
Great work!!

12-16-2004, 02:20 AM
It's absolutely awesome! Beutiful details, wonderful textures... need more to say :D http://www.cgtalk.com/images/rating/rating_5.gif from me :thumbsup:

12-16-2004, 02:20 AM
Your work speaks for itself, simply amazing!!:applause:

The detail and texture flawless, simply flawless.

12-16-2004, 02:24 AM
Absolutely Terriffic!

12-16-2004, 05:43 AM
cool!i like it

12-16-2004, 07:11 AM
Great work! Excellent texturing!

12-16-2004, 07:25 AM
Excellent art... respect;)
5 stars

12-16-2004, 09:36 AM
nice texture ..........................good detailal together good i liked it

12-16-2004, 09:55 AM
You really done an amazing works!

Awesome and impressive!!

12-16-2004, 10:05 AM
Hahaha, this pic made me think right away "Knights of the Temple", a game by Starbreeze Studios. Anyway, if this would have been the model for the cinematics, that game would have rocked!

5 stars from me. :thumbsup:

Trodde faktiskt du var från Starbreeze först när jag läste titeln. XD

12-16-2004, 11:22 AM
I really admire what you have produced here. I particularly love the subtlety of the prisoner in the BG, just enough to contrast with the majesty of the Knight. Well done!

12-16-2004, 12:27 PM
my GOD! see ............ you .............what ........do.............


Frank Dodd
12-16-2004, 12:52 PM
An excellent piece of work gritty, detailed and realistic. Its well lit environment looks very natural, the characters are very well modelled and even with the helmet the knight portrays the air of confidence that you said you were trying to achieve.

Great job.

12-16-2004, 02:07 PM
So you finaly decided to finish it the damn knight...well that took like what...3 years ?

j/k :D looks kinda slick...now animate the damn thing already.. :)

12-16-2004, 02:19 PM
Fantastic piece of work - stunningly rendered!

12-16-2004, 05:39 PM
Well done, and congratulations on finishing it!

Mr. John

12-16-2004, 06:01 PM
Very Well Textured!! Well Done...

12-16-2004, 08:40 PM
Wow :eek: ! Really a great work !!!
He reminds me the Avatar in Ultima, maybe the helmet...

12-16-2004, 09:49 PM
This is absolutely fantastic as many have said here but I have two comments...

1) I thought that specific cross belonged to the knights of templar, so why would he be guarding a prisoner in the background? Perhaps if you could give some bg information on the story or something... to me, it doesn't make much historical sense.
2) It does seem a big too textured for me, esp the background, because at the viewer's distance we wouldn't be able to notice that much detail?

I really am interested in a reply to #1, feel free to pm me. :)

12-16-2004, 11:28 PM
Starqueen, I wanted the image to be historical correct, but not at the expense of the image it self. Meaning, if I thought something illogical or not entirely historical accurate somehow would improve the image then I would do it anyway.
However, I don't think the prisoner is incorrect. Here is the story:

The prisoner is an important military leader of the Saracens, caught by accident by a routine Templar patrol.
Capturing him made the Saracens furious, but the Templars didn't have any plans on releasing him since the Saracenes had nothing to trade him with. The Templars held Jerusalem, were naturally in no need of money, and had the principle to never trade captured Templars.
This resulted in a massive Saracen army attacking the Templar stronghold where he was being held.
The Templar knights fought for a long time, but were simply outnumbered, 40 knights against 900 Saracens.
In the end there were just one knight alive, one ordered to stand guard by the prisoner.
When he sees the remaining 280 Saracens approaching, he calmly walks out to the entrance of the prison to face them, draws his sword, absolutely determined not let anyone pass him...
Did he succeed?
Who knows.

And question number 2.
There can never be to much textures or details, IMO. :)
I love details, and I've added lots of them that are hardly visible in this res, but is almost to apparent in the the original 2160x3000 image I've printed out and hangs on my wall as a 50x70cm print.
God is in the details.

12-16-2004, 11:30 PM
@fozz - I gave you my position on spinquad. Your work is rather a masterpiece than a typical 3D artwork.

Outstanding. Really fresh, as someone said to have a realistic looking knight. Quick question though... is the plaster covered brick accurate for the era of the Templars?Hmmm I would say yes personnally. In the Middle East, crusaders (because this knight looks like a crusader and the templars main goal was to aid population in their trip to Jerusalem) had many castles. The most beautiful I could see is close to Damascus in Syria. Its name is the Krach.

In the Middle East, it was often that the walls were covered by a thick mortar. Particularly in the main courtyards. I have remembrances of this mortar in large chambers and tanks.

I mean that the pic can also be considered as historically correct.

12-16-2004, 11:34 PM
Starqueen, I wanted the image to be historical correct, but not at the expense of the image it self.
Thanks for being honest and open, much appreciated and best of luck. :)

12-16-2004, 11:36 PM
"but yer arms chopped off!"

"no it isn't."


"tis only a flesh wound..." LOL - I thought the same thing - it's totally the helmet.

12-16-2004, 11:48 PM
Hey - lighten up on the historical accuracy crap... he didn't do this for your history textbook! It's art!

Facial Deluxe
12-17-2004, 12:44 AM
Waaaaaaaaaaa :D I remember the start of this picture in a nice place we used to share.

So good to see you on the front page, you deserved it ! Congrats !

12-17-2004, 12:53 AM
Hey - lighten up on the historical accuracy crap... he didn't do this for your history textbook! It's art! I don't think those kind of comments are appreciated by anybody. Given that this piece of art was probably inspired by history, it was a good question and was given a response by the artist to match it.

12-17-2004, 07:58 AM
Really great texturing-rendering-lightning model... :arteest: :applause:

12-17-2004, 08:44 AM
brilliant! it's good to see "REAL" knights!

12-17-2004, 08:46 AM
Outstanding artwork with great background story.
I was allways be oriented to plenty of details, and now anyone can see on your arwork why is that a perfect way of creation.
I am preparing myself to begin iconic image from Norse mythology, and we will see result next year.
Once again, great image!

Med vänliga hälsningar ;)

12-17-2004, 09:31 AM
Very NICE!
I like it a lot that the knights proportions are just average.
But I wonder why you made the pic so darn grainy...
The other images on your site have the same grainylook over them...maybe it's just your style..
Keep it up!

12-17-2004, 09:38 AM
Great job, well done!

My only crit is the texture on the sword´s hilt. In my opinion it´s too yellow.

I reckon if you use more or less the same texture of gold that you used on the helm it will look really cool and more realistic!

Overall I´m very impressed.

How long did this piece take you?


12-17-2004, 10:27 AM
Therion, I had a little thought to make an image based on Norse mythology myself some day, but most likely it won't happen so I'm looking forward to see your piece.

Nibo, I'm always trying to make my images look as little "rendered" as possible. So usually I apply some noise and grain to them.
But make sure you click on the image to see the "bigger" render of the knight, the one that shows up in the thread is scaled down and looks horrible.

Cre8, the sword is modelled after an existing sword, and it was quite yellow.
I did saturate it a little extra though, I wanted to help it get into focus a little more.
This image took me a long time, but.... I don't mind.
Personal project so I worked until I was satisfied enough.

12-17-2004, 11:36 AM
just one thing, the wooden bucket look as if it painted more than a 3d object.
Excellent work, congratulation..

12-17-2004, 03:09 PM
very very cool knight , great work :thumbsup:

12-17-2004, 04:24 PM
One of the most perfect renders I have seen so far. The lighting is perfect. The high contrast really brings out the textures. Excellant!

12-17-2004, 05:23 PM
really a great work of art!! cgi was surely invented for images like this ;)

12-23-2004, 09:24 PM
That s one amazing piece! Something to aspire too. Hope to have my own knight someday>The textures really finish it off well done

12-25-2004, 01:58 AM
Man this is very nice artwork here. Very nice...

01-06-2005, 08:37 AM
Crude but perfect. Awesome realism (from point of real look of these times). 5s

01-06-2005, 11:33 AM
Everything is perfect.Great work.:applause:

01-06-2005, 10:25 PM
Amazingly awesome! I didn't read the whole thread, but did you do any post render work in PS ? Still, amazing. Front page stuff..

01-07-2005, 12:32 AM
Yes, I've done tons of post work in PS.
I totally changed some textures, painted in details like stones, cracks, spiderwebs (see if you can find that one), added shadows and highlights where needed, and put in a few secrets. :)
There is a link to an image showing some wireframes and the original render somewhere in this thread.
I'm aiming at doing less work in the 3D program and do more in post in my future images.
Faster and more fun that way. :)

Oh, and if anyone is interested, my image is now available as a small print from the Templar History site.

01-09-2005, 10:10 AM
man you need another award that's for sure

yann moalic
01-10-2005, 07:55 AM
Great job, well done !!!
But decrease the bump wall value :)

01-11-2005, 02:37 AM
I love your half chain, half plate rendition. Great stuff. And yes...they don't have chain mittens like that if I recall. But hey..this guy might. Very clean render.

Love it mate.


01-11-2005, 10:41 AM
... Its name is the Krach.
I figure you mean "Krak"? Not sure but I think various castles had this word as part of their name, I figure it must mean something (I'd figure in Frensh).

The most impressive crusader castle built by the templars was "Krak de Chevaliers". Located on a hilltop with several rings of walls, entrenched with towers and other fortifications it was considered impenetrable. If my memory serves me correct, however, it fell to the Muslimic armies without a fight, the knights abandoning the castle in exchange for free passage out of Palestine. This behaviour was the complete reserve to about 300 templar knights in Jerusalem who all died defending the holy city.

01-13-2005, 02:19 PM
simply amazing...great work and detail:thumbsup:

01-14-2005, 12:43 AM
I like the style man, it also reminds me of one of my favorite movies...Monty Python's Search for the Holy Grail.

01-14-2005, 01:57 AM
Not much more to say than that. I'm very impressed. It's almost realistic looking enough to past for a real photo.

01-14-2005, 05:43 PM
first off, damn! that is really well done!! looks like he is almost daring me to step up to him.

01-16-2005, 04:37 PM
Absolutely awesome, thats one Knight Templer I would not want to mess with. Now in not more than 50 words explain to a mere mortal how the heck you did it.

Great job.

01-16-2005, 09:45 PM
Jackol, with inspiration, passion and patience you can do pretty much everything, just put some effort into it.
I wanted to do a knight for a long time but thought I never could pull it off.
The fact is that this is my first real character I've ever done.

But it's pretty much the usual process.
Did some research about the knights, gathered tons of photos for reference, modelled the knight, added details and tweaked it until it looked OK enough. Modelled the background as simple as possible, created textures and a lightrig that worked for most of the image.
The sword for example had to be rendered with a different lightrig to look good.
Tried to keep things simple. I used virtually no plugins, the back of the knight is untextured, most of the reflections are fake...
Tried to cheat in every possible way.

If there's anything in particular about the image you wonder about, just ask.

01-24-2005, 11:40 AM
This is fantastic work. I would love to see this animated as well. The foldings of the chain-thing on his body are great, as well as all of his clothing!!!
If was to comment on something however (because this is why we are here for), is the handle of the sword. Golden handles are not common practice for fighting swords of the medival period. I could be wrong, but I love ancent armour and I collect swords, so I am not very likely to be mistaken...this is just a tiny detail ofcourse that nobody will notice
Overall fantastic work :thumbsup: :thumbsup: :thumbsup:

01-24-2005, 04:26 PM
DimitrisK: I can answer that one for you, the main inspiration for this character was a book series by Swedish writer Jan Guillou and the main character has a sword just like the one in the picture. I believe Fozz modeled it after a picture of the sword in one of the book covers.


01-24-2005, 07:19 PM
While not directly connected to this picture I remember a parade helmet completely covered with gold that reportedly had signs of sword strokes all over it. The historians nearly got a jeartattack imagining that some guy actually fought in such a precious piece of armor which must have cost a fortune! :)

Even at the danger of repeating myself or others: Fantastic still!

01-26-2005, 07:00 AM
Very nice!

01-27-2005, 03:49 PM
Nice work! :thumbsup: just a little something about his hands bothers me maybe is proportion.
And i think the guy in the cell could use a bit of work his arms look a bit long.Or maybe im just crazy or need to sleep?

Nice job here I love the lighting.

01-28-2005, 05:05 AM
Great composition - I like the attention to detail!



01-28-2005, 04:54 PM
Excellent work. beautiful image, did you have references to work from?

01-28-2005, 05:01 PM
I have a nice print of this image lying here :)

01-31-2005, 02:08 AM
Congratulations... IM very impressed to your work!

01-31-2005, 09:06 AM
Kenzo77, I have tons of various images of different knights, but no one who looked exactly like this.
I wanted him to look more mean and intimidating than most of the images I've seen, but still realistic enough.

02-01-2005, 01:33 AM
There's just not enough words in the dictionary to say how good this is. Keep up the good work.

02-06-2005, 10:09 PM
None shall pass...love it, great work!!!

02-09-2005, 03:48 PM
Excelent texture work.:thumbsup:

02-10-2005, 03:11 AM
he looks awsome.. you suceeded on what your intended... awsome.

03-04-2005, 04:56 PM
Great textures dude, feels so real, absolutely great!

the sword just doesnt look right, templars as far as i know had shorter swords for fighting in corridors and stairs, if i am wrong plz let me know. the image still rocks great use of light:buttrock:

03-05-2005, 02:49 PM
Splurge, I'm not expert in this area, but according to the research I've done (mostly on the net so take if for what it's worth), the sword is fairly accurate.
Take a look at this page for example.

06-24-2005, 01:05 PM
Cool pic, your style reminds me a bit of Luis Royo.

03-25-2006, 09:35 AM
great work! I especially like the texturing of the cloth on his robe.


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