View Full Version : Grand Space Opera 3D Entry: Hamid Ibrahim


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ihamid
12 December 2004, 04:58 PM
Hamid Ibrahim has entered the Grand Space Opera 3D.

Challenge Page (http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=5488)

Latest Update: Final Image: The Drowning Galaxy
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1106116119_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1106116119_large.jpg)

hi again this is the very final final....since i did the previouse ones compositing at a rush..did it again!

THE STOREY

this scene is after the galactic flooding i have told before.

a group of confedrates calling themselves "the rebuilders intergalacticia" started to search the galaxy into getting inteligent beings to serve them to build a new civilization ...but they were driven to slavery of those who submit...knowing this the ppl began to hide in all the corners of galaxy where no one will look...then the TRI's began to score the galaxy with there massive Subraycons to take ppl out forcefully...and killing...! in one corner of the galaxy known as the space oceania whirls(SWO) a group of the last rescures finds the subraycons battalion in the distance and the triple starts off to warn the tribes that live among the astroid islands in the SWO.

About the image:
renderd about 6 layers...the bg sea..the tornadoes..the particle clouds..the three ppl...the bg planets...the low poly subraycons...the rock belts..

each took about 20 minutes to render.on two dual amd opterons.

compositing done in photoshop.. all layers combined...intergrated some clouds textures...and adjusted the colour...manuel fog...manuel..blurring hmm thats all ..:-)

ihamid
12 December 2004, 08:57 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103533065_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103533065_large.jpg)

hi everyone! here is my concept.let me explain a little about the image and a brief history of what its about. its a galaxy flooded with an ocean beyond imagination.And since a long long time ago there have always been war between the planetarians (like us) and the ocean dwelling creatures.After fighting for so long a time the ocean creatures seemed to be wining, so the remaining threads of planetarians search to flee to other galaxies.In this scene the image depicts a group of beings (looks rather human )and some other creatures starting the journey after a rest in this particular astroid.At the background are planets half submerged in the ocean.And the sun above keeps the ocean from invading in due to its heat.

shabriri
12 December 2004, 02:30 PM
nice concept .... looking foward to your 3d models

ihamid
12 December 2004, 10:08 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103580478_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103580478_large.jpg)

the intial modeling of palm tree .

ihamid
12 December 2004, 10:15 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103580920_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103580920_large.jpg)

construction of the base model for the smaller biengs. maybe ill modify some of them to look more alien later.

arturro
12 December 2004, 10:15 PM
Very nice concept, but a lot hard work to be done... and small amount of time... So many characters to model and pose... I hope you will manage to do it! good luck

ihamid
12 December 2004, 10:21 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103581261_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103581261_large.jpg)

the base hand witch ill make slight modifications for the different charaters in the scene.

ihamid
12 December 2004, 10:25 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103581557_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103581557_large.jpg)

just finished the basic mesh of the women.

ihamid
12 December 2004, 10:36 PM
arturro ur right! but thanks for the encouragment. have been up all day modeling and i suspect till the dead line. cheers :)

Roadrunner4D
12 December 2004, 11:21 PM
Hi,

I agree with arturro, but I see also that you're working very fast... and it looks good and clean, what I see yet. I'm looking forward to see details on your characters!

Good luck!

Roadrunner

ihamid
12 December 2004, 12:07 AM
yeah roadrunner4D, thanks ! well i know im a bit of a jumble here anyways here is an explantion of how the galaxy became as it is.

a long long time ago (well guys its the same old classic opening again :rolleyes:) there lived an ocean based civilisation . they were rapidly running out of space to live in there planet called "kandrioxan". one man a brilliant scientist invented the method of creating water through hyperspace but something went very wrong resulting the production of endless water thereby spilling out of the planet into space and spread throught out the galaxy.
but this didnt make any problems to the kandorians .......:)

ihamid
12 December 2004, 01:01 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103590851_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103590851_large.jpg)

hi! here is the basic hand modified to look more muscular and manly

ihamid
12 December 2004, 01:15 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103591751_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103591751_large.jpg)

its yet the model i worked on most. is more muscular then i originally planed . will water down the muscles a bit .... good idea?

ihamid
12 December 2004, 01:19 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103591953_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103591953_large.jpg)

here some smoothing tests i have done so far but still a lot to go

Warit
12 December 2004, 01:41 AM
Wow so much work in two days! Amazing works too. :applause:

jarvetu
12 December 2004, 07:10 AM
Really first class modelling! I still think you could somehow spice up the concept to make it more interesting. maybe add some aliens or somehow create some action area to be focused more. But anyway, you're on the right track!

My page (http://www.cgtalk.com/showthread.php?t=180808)

Roadrunner4D
12 December 2004, 09:57 AM
Oh my God:thumbsup:

You're faster than I thought you were... And this is a stunning work! Now I haven't got doubts that you will do that in this time!

Good luck!

Roadrunner

ihamid
12 December 2004, 10:35 AM
heheh well i have actualy started modeling 4 days ago :twisted:! i didnt post any though because i was actually having doubts myself whether i can do this on time. but one of my friends here practically dragged down by my ears and so here i am.

thnkx a bunch guys now im really motivated :bounce:

Kragh
12 December 2004, 12:58 PM
Wow.....that is actually one of the best body models in this challenge. Perfect proportions, itīs clear you have some kind of anatomy reference. Awesome!!!

Iīll follow this, and thatīs a fact!

Kragh
12 December 2004, 01:02 PM
Didnīt see this at first, and maybe it doesnīt matter, as I asume this body to get some cloth on.
But still;

There is some problems in the area where the breast muscle moves up and becomes the shoulder muscle...itīs devided in a stange way. Maybe check it out, as this muscle is one complete muscle (I think, but Iīm actually not sure...).

ihamid
12 December 2004, 01:22 PM
oh do not worry its because the arms,body legs are not yet connected (for speed purposes and texturing) so i think you are seeing the seem am i right?

thanks i'll amend that

yup ur right i use a book for reference called "anatomy for the artist by sarah simblet":)

ihamid
12 December 2004, 01:28 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103635735_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103635735_large.jpg)

here is a kinda dog like creature ive created. although not in the concept art im thinking of putting it in the scene.

arturro
12 December 2004, 01:39 PM
yeah! this dog rocks:buttrock: I like him. And I'm happy that you work so fast! It gives me encouragement to work more, becase I have also much to do and had some moments with resign thoughts. But you have more work to do, and when I see your great steps and progress, I wan't to work as well:)

ihamid
12 December 2004, 02:20 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103638834_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103638834_large.jpg)

well decided to add some alien style beings after hearing some comments still in its early stages

ihamid
12 December 2004, 04:54 PM
thanks arturro ! may the vertices be with u:bounce:!

M477
12 December 2004, 06:03 PM
Hey yunisirees,


The musculature is awsome, I think you should keep it as I haven't seen any similar models yet. You have worked very well in a few days, looking forward to seeing more!


Good luck!

ihamid
12 December 2004, 07:54 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103702090_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103702090_large.jpg)

the women detailed with some smoothing

d-tox
12 December 2004, 09:17 AM
Looks good, though the women got some tri's. Perheps you could clean this up. Besides this it looks good. Keep it up!

ihamid
12 December 2004, 09:45 AM
no problem i'll fix that and among others the clavicle is wrong at the end ,will fix that too :D

thanks d-tox

arturro
12 December 2004, 09:56 AM
damn, you're fast:) that's good. Will you cover this lady with clothes? I think this model has excellent shape for the clothing.

ihamid
12 December 2004, 11:14 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103714065_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103714065_large.jpg)

the heads will be modelled separatly using nurbs

Eagle_e7
12 December 2004, 05:54 PM
Hi yunisirees,

Wow you're fast! the models are of high quality aswell! concept is good too. :)

Looking forward to seeing this develop, keep up the good work! :thumbsup:

ihamid
12 December 2004, 07:12 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103742752_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103742752_large.jpg)

damn! still a lot to model. and to texture...yaaaargh!

ihamid
12 December 2004, 08:07 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103789239_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1103789239_large.jpg)

some tests to see whether its proportionate. am i overdoing posting like this ?

Kragh
12 December 2004, 09:16 AM
Hi again

First of all, you are such a skilled modeller, I hardly believe your speed. I think I would have managed to make the first body you did, in the same time you did a;

1)quality body
2)almost quality beast, lot of detail work here
3) almost quality child body, also need some work
4) quality crab, like that alot!!!

Itīs beginning to be too fast. This is not to be rude or anything, but there is a rule about reusing models, so be carefull if thatīs the case. I would hate this work to be disqualyfied before final judging.
As I still believe itīs not the case(but just beginning to wonder), I think you should get some sleep now. I just canīt believe you have slept while working in this challenge...

:thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :deal:

Kragh
12 December 2004, 09:18 AM
Oh, forgot;

5) a quality female body, with still some work to go. Nice shapes:)

patina
12 December 2004, 09:18 AM
Hi yunisirees

Interesting concept, nice modeling, looks like you will have a lot of work on the textures,

Its amazing the breath of ideas, yours has a biblical feeel to it,


Check my lick

All the best ....Paul P Patina,


http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=5288

ihamid
12 December 2004, 09:45 AM
Kragh : thanks man ! i think i will sleep since u have complimented me so much. hehe i havent reused any stuff ( thats why i post so much of the modeling steps ) since im new and doing this fast. but modeling have been a favourite hobby of mine . thanks for believing in me :beer:!

Patina : thanks to u two! one my friends has even told me the guy in front looks like jesus!

hey one thing is the concept two boring? i was thinking of changing the concept though not entirely just to make it more action packed ?? any c&c's?:arteest:

patina
12 December 2004, 10:20 AM
Hi yunisirees

Thanks for visiting my link, yes I agree it needs a few adjustments,

I want new color for the hat more modern, the eye lids, need some softening and hair,

is I will tweak at the end,

thanks Patina!

http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=5288

theuni
12 December 2004, 09:33 AM
Hi yunisirees,

great concept & idea can`t wait to see the final....

hydrocell
12 December 2004, 06:25 PM
really good modelling .. look forward to see the textures!

Kragh
12 December 2004, 05:46 PM
Hi Hamid

I Hope youīre allright, after the tsunami. I just heard that it hit the maldives also, and just wanted to wish you and your nearest all the best.

jarvetu
12 December 2004, 05:23 PM
I really dig your crab, excellent modelling! Keep up the good work!

-jarvetu

MY GSO (http://www.cgtalk.com/showthread.php?threadid=180808)

ihamid
12 December 2004, 10:41 AM
yup im back will update soon! the tsunami did effect almost all of our population ! but anyway im ok , thank you very much Henrik .:)

im very behind now but will try anyway :)

ihamid
12 December 2004, 06:04 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104343454_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104343454_large.jpg)

hi! here is the almost finished robot. still some work on the upper body and arms.

ihamid
12 December 2004, 10:00 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104357635_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104357635_large.jpg)

here is the robot textured at a rush to test the effect it brings.

Kragh
12 December 2004, 12:08 AM
Thats a great robot you got there... And no, you are not behind, as you work tvice as fast as me, you actually have the double amount of time left than me. So Iīm behind...:)
Glad youīre allright.

Btw. Í hate to say this, but what is that between the robots legs. I think you should work on that form, just donīt think robots need that kind of equipment....:)

Keep it comming

theuni
12 December 2004, 07:21 AM
Hi yunisirees,

nice update of your robot. I like the texture it is a bit unusual look for a robot but it gives him something special and unique. :thumbsup:

ihamid
12 December 2004, 06:19 PM
hmm! Kragh u mean robots calfs ? now u mention it it does look a bit odd, i put it to give the robot a stronger leg feel :)

yup theuni wanna texture it give it a bit organic feel :)

Kragh
12 December 2004, 07:46 PM
No no no no, stop changing the legs, they look awesome!!!. You misunderstood me. Damn, you are offline, you are probably about to change something you shouldnīt!!!
I was just trying to be funny, thought it looked like the robot had a male thing between his legs(alright; A penis...ok?). And I still thinks that btw. Sorry for not just saying it in plain english.

Anyways, it seem like you are unsatisfied with the legs, so go change them. The only one who should be satisfied with this work is you, donīt listen too much to others. Just know that I think they are great!

Keep it up.
Btw. will submit some engine glow work on the human fighter later, youīre welcome to stop by...

Kragh
12 December 2004, 07:51 PM
Oh, now youīre online, did you get an email notification right away?

ihamid
12 December 2004, 07:56 PM
oooh:scream:! hahahah oh that! u know i didnt get the slightest idea u ment that :banghead:.

now that u plainly mentioned it ... i do realise it too heheh :argh:

and im always online well almost all the time anyway :D

u know what im thinking of doing a short film on this after gso is finished ... but no promises

:blush::blush::blush: yaargh!!

Kragh
12 December 2004, 07:57 PM
Iīm actually waiting for a response to my last post in here, want to see if I was too late. Then I watch your last activity in your profile; Watching smilies!!! Donīt you got work to do?:)(thats the only smilie I need:))

Kragh
12 December 2004, 08:00 PM
Please, donīt do that, will you....hehehe:deal: (Well, had to find a new smilie for this...)

ihamid
12 December 2004, 08:01 PM
oh ! yup got it Kragh, just busy modeling the heads damn thats difficult :banghead::banghead:! its my first attempt at modeling heads !:)

ihamid
12 December 2004, 08:05 PM
hehe well since im modeling heads ! smilies seems to be a good place to start with!

at first if u dont succeed then try to model a smiley :):)!

Kragh
12 December 2004, 08:12 PM
Well, with the first body you presented in here, I canīt imagine that would be a problem. Just cut the face into simple forms, cuz itīs nothing else than that. The hard thing is putting some facial expressions into the head afterwards.
Some simple rules in head creation(if you need it)

1) The same distance from chin to eyes, than form eyes to top of scull(most common mistake is to make the upper head too low.)
2) The width between the eyes should be around an eyewidth(like this (- -))
3) Top of ears in the same height level than eyebrowse
4) Twice the distance from lower lip to chin, than from nose tip to upper lip.

There is a lot of proportion rules, not mentioned, but this is just some importend ones. But ofcourse you should not follow these exactly, a good face has some caracteristica.

Just do it, Iīll look forward to the result

ihamid
12 December 2004, 08:17 PM
thanks for the tips Kragh they will help me a lot :)! i think u already solved a problem in one of my attempts at a face .

here is the robots member fixed :argh: ouch...

Kragh
12 December 2004, 08:19 PM
Well gotta go now, that was actually the closest to a realtime conversation, Iīve had in this challenge.

Iīll post something in my thread in about 4 h.

ihamid
12 December 2004, 08:19 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104437958_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104437958_large.jpg)

heheh ok done! gaaah!

Kragh
12 December 2004, 08:20 PM
Glad it was usefull.

Bye for now

Kragh
12 December 2004, 08:23 PM
Great.

Maybe you could come up with an other form placed in that area, kinda empty now, sorry for being so much trouble....

Well, BYE, I really need to go...
(unless there is a new post again, when I submit this reply...:))

Kragh
12 December 2004, 08:24 PM
There wasnīt, Bye

ihamid
12 December 2004, 08:32 PM
hmm! yup will do something!:thumbsup:

ihamid
12 December 2004, 08:48 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104439728_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104439728_large.jpg)

yestadays try at a head. any c&cs?? and yup forgot the ears

Kragh
12 December 2004, 09:27 PM
Back again. Needed to drive to my ex-girlfriend to deliver a pair of my daughters gloves, which I forgot to deliver after christmas.

About the head, Overall nice attempt. But there is some problems. Mainly in the eyes.
I would be glad if you could post all your viewports, Kinda hard to really see the shape, and point out the problems. But donīt worry, this is close to being great.

As Iīm mainly a drawer, who tries to jump into 3d, I have a lot of knowing in proportions and shapes, as you canīt fake anything when you draw(no fancy light and photoreal textures to cover up for main shape failures) I just hope you donīt think Iīm a show-off kinda person. I really just want to help you.

Did you add eyebrowse etc. in some kind of post-production?

see u

ihamid
12 December 2004, 09:32 PM
thats the best angle hheheh!

yeah did some quick touches in ps

yup will post more of it shortly , me going out for a while:)

Kragh
12 December 2004, 12:46 AM
Hi

I promissed to make an update in my entry. I wonīt. Itīs just too bad to show. Then I thought; "Oh, not in the engine-glow-for-human-fighter mude, maybe work on the moon fragments....(?)". Same result, really not worth showing either.
So, one night wasted, canīt afford too many of those...hehe

Need to sleep now, really nice "taking" with you.

Gunilla
12 December 2004, 07:35 AM
And here are things happening! You're really in for a good and flying start - love that robot! Very cool - with or without imtimate parts :cool:
Good luck with the head - I'll follow your progress :thumbsup:

ihamid
12 December 2004, 03:10 PM
ok no problem kragh :) and yes nice to "talking" to u too heheh

Gunilla: thanks ! u are most welcome to drop by and comment any time!


and To all of cgtalk members,moderators,visitors ,administrators....etc , A VERY HAPPY NEW YEAR!! :bounce::scream::wavey:

ihamid
01 January 2005, 12:06 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104538001_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104538001_large.jpg)

here is the second attempt at head modeling..view!!

Kragh
01 January 2005, 01:48 AM
Hi Hamid

Great male head. Think it will do fine with the body. Still have some problems with eyes, the same problem as in the female head. They are simply not eyeshaped, if you know what I mean. The shape is simplyfied, like if it was meant for some sort of cartoon character. Just think that you should work some more with this area, as it is the most importend place in a headmodel. Itīs here the charater gets life(imo).

Hope youīve had a great new year party, looking forward to watch a lot more work from you in the new year.

Btw. I may give up on this challenge, I keep getting more and more work to do, and still need so much work to be done in gso. Iīve not desided fully, but Iīll let you know.

ihamid
01 January 2005, 04:34 PM
yeah i knew about the eye too! thought nobody would notice ;)! already fixed that. think i will now post after i finish texturing the lot, and besides there is landscape to work with.

Hey Kragh dont go quiting :sad:! hope u'll forget that thought!

Kragh
01 January 2005, 07:16 PM
Hi Hamid

I know about "hoping no one will notice"...and it works fine most of the times. I guess eyes are the first face part people see, so they just have to be good.

About quitting or not, Iīm actually working on texturing my human mothership. BOOORRIIING!
So far my ship contains 75 mat. IDs. And Iīve only textured 1/3 of it.....:eek:. I should never have made so many details in the main mesh......
Well, anyways, I thought about it, and from now on(after making the last texturing), my work in this challenge will be composition, testrenders and so. And thereīs a lot of render waiting in this part of the challenge. So instead of just sitting and waiting for a render to complete, I could work with other stuff elsewhere. So Iīll try to stay in, but have to drop a lot of my original plan.

Thanks for your comments in my thread, glad you can use my comments:)

See u

ihamid
01 January 2005, 07:24 PM
hehehe :)! so i picked the wrong place heheh. im also thinking of deviating a little from the orignial sketch. the concept will be the same but i think ill give some changes to the scene.maybe a little more action.

Kragh
01 January 2005, 07:39 PM
Hi
Donīt think anyone in this challenge sticks to their original concepts totally. I think most of us has underestimated the size of this "Grand space opera" theme. I personally thought I would have more time, when I entered.
What the hell, now I just want to finish on time. Should I fail to make it, Iīve probably learned more in these 3 months, than the past 2 years, so it pays off anyways.

Rendering the first test with advanced lightning on my mothership, just canīt wait to see the result...:)

rendering....

Kragh
01 January 2005, 09:16 PM
Hi Hamid

Itīs has finished rendering 10 min ago, but was not satisfied with result. Too little bump reactions form the indirect light. Had to add a "Advanced lightning override", material on top of my ship, and control the bump effect manually. Hope to have a version to submit, in an hour maximum.

Hope to see you then...

Kragh
01 January 2005, 09:20 PM
Please explain what "Itīs has finished rendering 10 min ago" has to do with the english language...?

essencedesign
01 January 2005, 09:26 PM
hello,,,i have not visited yor thread yet ...I like the characters that your creating over here...the robot is especialy stylized and unique...the textures on the metal look very good aswell.....keep on pushin...2 weeks left... :argh:

ihamid
01 January 2005, 09:51 PM
"Itīs has finished rendering 10 min ago" dah...? heheh ur keeping me pretty curiouse about ur renders now :cry:.

Kragh
01 January 2005, 10:12 PM
There is really not that much to be curiouse about, just a test render. hehehe. Almost half the way now(In rendering), It looks promising this far. Still have only finished about 50% of texturing work on this ship, so donīt expect too much, please...:)

Kragh
01 January 2005, 10:35 PM
Well, my render hasnīt moved for 15 minutes now...this is taking longer than I thought. But will come, I promise. (―-1 h.)

ihamid
01 January 2005, 10:56 PM
sure ill be online although its almost 4 in the morning. me never sleep:). just now tackling the landscape !

Kragh
01 January 2005, 11:32 PM
4 in the morning....wow, I donīt know where Iīve kept my mind, but I had the feeling that you were behind me in time. But ofcourse youīre not. For your information time is 12:30Am here, so weīve just entered the night.

About the render, itīs really taking longer than I thought, my last tweaks in the advanced lightning setup, must really have killed my computer. But allmost there, my guess would be ― h.(I know I keep saying that, and really; donīt take my word for it, I have no clue when it will be finished....:))

See u

Kragh
01 January 2005, 11:36 PM
Will you submit a testrender of your landscape wip tonight?

ihamid
01 January 2005, 11:50 PM
ooh nooo! its just some boxes and spheres laid out to get some scale and layout balance!:)
but if u want to see it just ask :)!

Kragh
01 January 2005, 12:15 AM
I want to see your boxes!

ihamid
01 January 2005, 12:34 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104712443_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104712443_large.jpg)

hi all. just the scenery layout nothing intersting.the ground they are running are parts of planet debries,machine debries and so on. all over is the galactic sea in the distance are dead planets. the character poses are not final. just experimenting with dummies.

Kragh
01 January 2005, 12:54 AM
Oh, a big change from the original concept, very nice. Actually a lot more appealing. I think you should stick to this color palette, I think it has great potential.
Nice work Hamid

Iīve just submitted the mothershipīs progress in texturing, go have a look.

See u

Kragh
01 January 2005, 07:19 PM
Hey Hamid, how are things on the maldives. Hope you things are getting better. Still donīt fully understand the grandness of this disaster.

Just thought it looked like the people in you sketch were playing ball, but guess itīs a distant moon...:)(?)

See u soon

ihamid
01 January 2005, 07:41 PM
heheh yup its a distant moon :)! actuall its a big disaster here in most of the islands....sad tragedy:sad: .... u can check out click here ! (http://www.tsunamimaldives.mv)
currently in cloth modeling phase:)

thanks Kragh

arturro
01 January 2005, 09:35 PM
hi there again! very nice progress. I agree that the second comp. is better. More unique and nice colors. I like them a lot. heh, and nice boxes:)

Kragh
01 January 2005, 12:00 AM
Donīt you have anything for my eyes tonight???

ihamid
01 January 2005, 12:08 AM
yeah sorry again! been working on cloths! and also checking out the hair making stuff around here! but hopfuly tommorow:)!

Kragh
01 January 2005, 12:12 AM
No prob, mate...You just finish in time.

Actually just realized, that I own this entry. I posting more in here than you, sorry for taking up so much space....hehe

Btw. Checked out the maldives tsunami site, a lot more dead, than I thought. The last I heard was around 10!!!. Really sorry for that, hope you havenīt lost any close relations. Did you help building this site?

ihamid
01 January 2005, 12:22 AM
heheheh thats true!:) yeah i worked on the flash part but just a simple map thats all! nothing happened to anybody i knew luckily!

Kragh
01 January 2005, 12:26 AM
The blue map, with the light blue text?

Which of the islands do you live on? (Cant find an island called "male":))

Kragh
01 January 2005, 12:46 AM
I will go now, need to sleep.

See u

Kragh
01 January 2005, 11:58 PM
Hi Hamid

First of all, that was it, giving up on this....simply can't afford the time, as I have so much other work. But guess it hasnīt been wasted, learned a lot, and enjoyed the community. I will still check your work out, hope youīll finish in time.

What happend on your avatar???

ihamid
01 January 2005, 12:26 AM
thanks my friend! u were a real help:)! but still hope to see updates on ur thread!
right now modeling the terrian its a time consuming task :argh:!

so hows my new avater eh? heheh just one my doodles!

ihamid
01 January 2005, 03:26 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104938772_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104938772_large.jpg)

hi its the modeling steps of the astroid!

eatbug
01 January 2005, 04:38 PM
:thumbsup: the modeling steps of the astroid is really Cool! waiting your next step!

ihamid
01 January 2005, 11:39 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104968380_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1104968380_large.jpg)

a test render ! overly saturated in ps to see any hotspots! only textures present are the sea and distant planets!

arturro
01 January 2005, 11:56 PM
great job! I love the lighting here, it acts very good with the ateroid. Wonderful mood. I'm waiting for more:)

ihamid
01 January 2005, 12:00 AM
thanks arturro !:) now working on some distant astroid stuff!

Kragh
01 January 2005, 12:01 AM
Hi Hamid

Hard to say anything, as you are jus doing what I expect of you, as the fine modeller you are. Very natural and detailed landscape. And thereīs going to be this Intergalaxic water between these "Islands", right ? I must say itīs a pretty original concept, youīve developed.

Was visiting Male' from above(is there this ' at the end of the name or not...?), and that is a little island compared to the others. When watched from above above, it looks like all the island is some prehistoric mauntain tops of some bigger islands. I just cant imagine how life must be there. I guess you donīt just take the bus. Do you have some kind sailing busses, or how does this work. Denmark is also full of islands, actually only one piece, jutland, is connected to europe(at least above water). If I remember correctly, denmark contains around 500 islands. But all the bigger ones is connected by bridges, so no problem there. I actually searched for pictures of the maldives, before the tsunami, because of your location. Thought it looked like paradise. Not much of a paradise, right now, so sad. So surreal, as we never encounter anything big up here. No hurricanes, no tornados, no earthquakes, no nothing. But we have losts too. 7 dead, and around 60 missing. No one I know.
Sad thing.
Sorry for using your thread for this, but it feels better to write this to someone right in the middle, than just walking around in denmark talking about it with people, who thinks it is as surreal as me.
Back to you, and the stunning work. You think you can finish in time? Still a lot of work I imagine...Get this done for both of us, as I partly own this thread too, I should be considered a portion of the first prize, if you win...:deal:

Keep it up, Hamid. You have lots of potential in your work. And it has been great to follow your progress:)

See u

Kragh
01 January 2005, 12:05 AM
And then you submit something while Im writing, Now the water is added, fine looking.

See u

ihamid
01 January 2005, 12:21 AM
heheheh thanks for the kind words kragh! but sorry to hear that! and we dont travel by bus, by boats called "dhoni" yeah its kinda fantasy come true if u visit here ;)! anyway we are ok i mean the tsunami just washed over us kind of giving the islands a bath!:) after this im gonna post some of my previouse works here an keep up with the community.:)

and yeah still so much work ahead:banghead:! should have joined earlier!

cheers!

ihamid
01 January 2005, 12:28 AM
btw my ideas a completely taken from my country:)!

Kragh
01 January 2005, 12:40 AM
You mean galaxies flooded by water, like islands flooded by water?

I actually was thinking about the similarity between your original concept, and what has happend since in the maldives. And itīs a little scarry, I think...:eek:

ihamid
01 January 2005, 12:51 AM
i hoped nobody would notice :rolleyes:! yep its ironic that my concept coincides with the tragedy that happened here! :shrug:! but since i started earlier with the idea .. hheheh! and by the way i dont see the future incase ur wondering :)!

yeah scary :)!

Kragh
01 January 2005, 01:11 AM
Good night Hamid, will go get some sleep...

ihamid
01 January 2005, 01:14 AM
good night ! still working:)!

vrhead
01 January 2005, 01:33 AM
looks like a very well thought out image... are the planets going to be alittle more rounded in the final image?

ihamid
01 January 2005, 02:25 AM
no actually its gonna be kinda eaten out ones! with big cavities in them bored out! eaten by huge creatures! ooh reminds me havent told the rest of the story!

continuation of the story...

so the Kandrioxans expanded through out the galaxy over millleniums , there were conflicts between other civilisations but they worked it out bewteen themselves!

then the trouble began! since a galactic sized ocean springs up galactic size evolution! :)
and creatures began to appear from the ocean , atfirst small ones which began raiding through out the galaxy for food!
then came the big ones so huge that the planets themselves were their food! thus a war of survival began. an alliance was formed between the inteligent species of the galaxy!
the war raged for centuries and more centuries:)! and at last the galaxy lies i ruins( all of the kandrioxans destroyed) just strands of inteligent species remain scattered across the galaxy! some were fighting amongest each other and some helping each other to rebuild or escape the galaxy(**). meanwhile the creatures from the galactic ocean calmed for a while. its said that they ran out of food and died .....but nobody knows!

(**)its at this time i base this scenery !:)

incase if u guys were wondering i didnt make a scenery of war ! i joined too late :sad:

a crazy idea i mean the story ?...heheheh

Virtuoso
01 January 2005, 09:32 PM
Hi Hamid..................I am happy to hear you missed the worst part of that tragic tsunami.......

Your entry has a real nice feel,mood.Almost an ethereal ambiance.

I like your concept,it works nicely.A nice natural landscape and well modeled.Al the work here looks real good.Your putting together a nice entry.I'll check on you later,all the best to you and to your further work here......:arteest: :arteest:

Kragh
01 January 2005, 10:11 PM
Good evening Hamid

Donīt you got anything for my eyes tonight??? As my daughter is living at my place from today and the rest of the weekend, Iīll have to go to sleep in about an hour. She just wonīt let me sleep tomorrow...
So Iīll be leaving in an hour max. Go find some testrenders at least. Must be a lot of them...

See u

ihamid
01 January 2005, 10:40 PM
Virtuoso : thanks for dropping by, appreciate it very much!:)

Kragh: umm! sorry giving the models cloths now , but will post a test as soon as possible!:)
maybe tommorow u can check it out! im up to the neck here!:D
say hi to ur daughter from me :wavey:

d-tox
01 January 2005, 08:21 PM
great mood here, looks good :thumbsup:

ihamid
01 January 2005, 10:40 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105180804_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105180804_large.jpg)

no real texture there just sss shader tests!

Virtuoso
01 January 2005, 10:42 AM
Well done hamid..........The tests came out well.Your entry shows lots of promise and has that nice ambiance and setting.Keep it coming to the final hamid........:thumbsup:

ihamid
01 January 2005, 02:40 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105195204_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105195204_large.jpg)

just the modeling have to engrave the sword and touch up the gun! the h2o gun is the girls gun( shoots water and aslo purifies for drinkng!), the staff of the robot which i posted earlier who does magic!maybe scientagic!! lol! and the last sword of kandrioxan carried by the guy, suspicously powerfull!

Kragh
01 January 2005, 03:45 PM
Hi Hamid

Nice, nice, nice...really cool. Aso the heads fits the bodies very good. For the first time Iīll leave it at that. Nothing to crit. This stuff rule, and the sss effect(I see it mostly on the male body) just works perfectly. The cloth is great, and textured they will be even better...

Nice, nice, nice

See u

ihamid
01 January 2005, 03:47 PM
thanks there virtuoso! ur words mean much!:)

ihamid
01 January 2005, 03:51 PM
hi kragh !

and then u post too! thanks a lot man! heheh i cant believe that u have nothing to crit! makes me wonder now thats u are bored:):) ! jusk kidding. :scream:, show hows ur work coming along?

back to terrain modeling again.:)

ihamid
01 January 2005, 03:53 PM
oh and sss effect will only been seen mostly on the heads and hands since the rest is going to be covered ! its space u know heheheh:)

Kragh
01 January 2005, 05:32 PM
show hows ur work coming along?
My work ended 3-4 days ago, remember...will not finish the challenge.

ihamid
01 January 2005, 05:40 PM
Hi Kragh
oh sorry typo! i meant ur work work ( the database stuff):deal: heheheh! thanks again for the comments! hey again i have an idea for the compo ...will try to submit shortly:)!

Kragh
01 January 2005, 07:33 PM
Oh, that work...well, havenīt finished anything yet on the vacation houses, and I wonīt post it in my thread. Against the rules to upload something that has nothing to do with the challenge:deal: .
As for my database work, well I could show you a scheme, displaying the relation ships between the entities, but Iīm not sure you would find it very interesting...:). Also again, has nothing to do with the challenge, and donīt want to make the moderators come after me...:)
If you really want to see something, I could mail it too you. But I promise you; watching database schemes is not worth the effort...:shrug:

Looking forward to the composition test, exited to see where this is heading...

See u

PeterSanitra
01 January 2005, 07:37 PM
All your modeling stuff is very good.

ihamid
01 January 2005, 07:59 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105214347_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105214347_large.jpg)

distant astroid rocks in the scene with hard edge polys to make itlook complex and rocky.. still some touches dipending how well it will be seen in the final image

ihamid
01 January 2005, 08:17 PM
oh !:) no Kragh dont wont to know the details just seeing how u are doing.:) but u know u should atleast do that pic even after the gso is over. and i was thinking of bringing this piece of terrain to fore ground but dicided it will conjest the image too much... besides it will need more detail then:arteest: !!

Kragh
01 January 2005, 07:07 AM
Nice rocks, but fantastic light. I really like your way of lighting this object. Foreground or background...well, as this pic is not that hi-res, hard to say how detailled it is, but as you have putted most of the detailling work in the mesh/geometry, it shouldnt be that hard to make it detailled enough for foreground. It looks pretty detailled in this submission.

Anyways, youīre working on the composition, and know what youīre doing...so just do whatīs best for the image...:arteest:

Gunilla
01 January 2005, 09:35 AM
Hi Hamid - your pic is coming on real nice - I really like the composition and concept. Where will the lovely robot go? You haven't dropped it I hope.

Good luck with the rest - looking forward to see it finished :thumbsup:

Kragh
01 January 2005, 07:53 PM
Hi Hamid

Just saw a quicktime movie about Z-brush, never seen that kind of modelling before. It may just be me, who hasnīt followed the industry closely enough, but it kinda made me wonder; what the f... am I doing with 3dsmax as modelling software...:)

Follow this link, and chose the movie with the fish displayed.
http://pixologic.com/zbrush/media_links/movies.html
Feel free to laugh, if you think Iīm behind, as I havenīt seen this before...

Seeu

Kragh
01 January 2005, 07:56 PM
Actually, donīt know what you are using, could be Z-brush....hehe, then I will :banghead:

ihamid
01 January 2005, 08:02 PM
heheh u mean the fish modeling movie? yup seen it and actualy i do use it :deal:! and maya! and also some other stuff. but started with 3dmax!

ihamid
01 January 2005, 08:07 PM
and yes u should try it definitly if ur in to modeling organic stuff or anything else for that matter kragh! ill say its the best!

Kragh
01 January 2005, 08:18 PM
:banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead:

I really just donīt have time to follow this industry. But as I have heard about z-brush a lot of times, but never have made the effort to actually find out what it was, I fell so stupid. My alien ship would just have become so mich better, in the same time amount of modelling time, if I had used software like that. Now, all I have to do, is to find some hidden money, and get this thing. Where to search for money...thatīs the question...

Now, itīs seem like itīs the choise for organic forms, what about mechanical stuff, is it effective for that?

Mr. Lost in 1998

Aethyrprime
01 January 2005, 08:19 PM
seriously. I just spent multiple days working on a character form wishing I could just paint some detail right there, but no in max its a pain in the @$$ to get simple surface details. Too many parameters need to be set to work... bah. I want Zbrush and Modo!

ihamid
01 January 2005, 08:29 PM
well dunno about that i only tried terrains! :) all the rest is good old polygon modeling! just started with a box!:twisted:im pretty new to it too havent done except the terrains with it;)!

||) |V| |^|: i first started modeling in max! i still like the patch modeling in it a lot!:arteest:

Kragh
01 January 2005, 08:32 PM
Now, what is that??? Another great piece of software I guess, never heard of it...I learnt 3dsmax back in ī98, and jsut got stuck on it. Things is about to change, thatīs for sure...

And yeah, making details in 3dsmax is hard work, compared to z-brush...

arturro
01 January 2005, 08:44 PM
good progress mate! I especially like distant rocks and weapons. Waiting for some tests iwth all the stuff together to give you some constructive critique:)

ihamid
01 January 2005, 08:47 PM
u sure must!Kragh :) heheh . yeah heard that modo is cool great for mecahnical stuff too! just check it out www.luxology.com

right now doing some finish ups on clothing hope post a render soon!

ihamid
01 January 2005, 09:06 PM
thanks arturro ! but ull have to wait till the last moment if it comes ;)! because i have still a lot of work to do :banghead:! heheh:)

ihamid
01 January 2005, 11:54 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105314847_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105314847_large.jpg)

man clothed simply. some details still left to do but almost finished, have given some quick textures to see the effect. i think ill use detail ones from this colo.r scheme

ihamid
01 January 2005, 12:14 AM
oh btw ill try to post the wip of the cloth modeling phase and the women tommorrow! see u guys ..........goodnight!!:) need to sleep .....:banghead:

arturro
01 January 2005, 09:08 AM
Great work on him. I love the details around the sword. I think you should dirt the shirt a bit, to break the similarity of it.

eatbug
01 January 2005, 12:13 AM
hurry up! friend.although You have had some very nice models!

I admire you work. :thumbsup:

ihamid
01 January 2005, 04:39 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105418344_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105418344_large.jpg)

well all the characters are finished .... less then orignaly planned.will be back with some real upates soon

arturro
01 January 2005, 09:41 AM
wonderful characters. The dude on the left rocks:) I like that they have their own style. I'm waiting for your next move:)

Kragh
01 January 2005, 01:17 PM
Hi friend

Sorry for this late comment on you latest submissions, am sick as hell.

Looking good, very nice clothing. Nice details too, and even though I was a little skeptic on your first head submissions, I think they are very good now, really good actually. Just hope youīll manage to find time to make good posses and so. But you will.

Just read a big article about the maldives in a danish news paper today. -and that your biggest income as a country comes from tourism. I hope theyīll return soon, as it seem like itīs a crucial issue that they do.

See u soon

shabriri
01 January 2005, 04:30 PM
damn man!! looks pretty good...
looks like ur non stop work for this challenge has really paid off

ihamid
01 January 2005, 04:53 PM
eatbug: thanks man! im hurring:)

arturro: thanks ! ur always a source of motivation for me:)!

Kragh:oh sorry to hear that! hope u get well soon:thumbsup::)! u crits are always to the point an d gives me much improvemnt , heheh without u this thread would be so empty:)!

shabriri: Glad u dropped by again . heheh u are the one who pulled me into this compo in the first place. thanks .

im still a little behind but u guys are helping me a lot here ! thanks ur support mean much:bounce:

ihamid
01 January 2005, 08:30 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105475425_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105475425_large.jpg)

posing tests to see how the body deformes with the skin cluster.

arturro
01 January 2005, 08:47 PM
good job on that pose. I only thin kthat the elbow in the right arm is too much up, and generaly the right hand is bended too much, I think that while running the arm which is behind is more streight.

Kragh
01 January 2005, 02:02 AM
Hi Hamid

You just show all of your talents now...:) Great pose. I do have something, though. This pose is kind of a "panic run". Meaning, itīs almost like someone has just thrown a grenade behind him, and heīs trying to escape it. And I think youīre looking for a more joyfull running style here. To get that, I think he needs to bend less in his spine, removing this "almost-running-away-from-his-head" feeling, which is a little cartoonish. This is just a test, I know, so Iīll follow your progress, and get back to you.

Actually never posed a character in 3d, only modelled static views. Even thoug Iīve been in 3d for many years, I have only really tried to understand and learn this field for the past 3 months, starting by joining this challenge. Drawing is still my main approach to the creative area.

It seems like you have skills in all 3d areas, only thing I donīt know, do you make character animation as well?

See u

ihamid
01 January 2005, 02:24 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105496682_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105496682_large.jpg)

will make the run a little more dynamic!

ihamid
01 January 2005, 02:36 AM
arturro : well these are intial poses but thanks for the crit ! got it!:)

Kragh: yes im specialy involved in skining and animation:)! and the guy is actaully running kinda panickly;)! heheh i have again changed the concept a little bit! i have compeletly changed the bg since it does not give a feeling of space to me! so im on the process of making another back. will post another male pose in a sec!

ihamid
01 January 2005, 02:58 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105498699_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105498699_large.jpg)

male pose ..hm he will actauly be holding the sword in one hand. and also they are not exactly running ... riding something....;-)

Virtuoso
01 January 2005, 12:04 PM
I like them Hamid..........very nice poses,very fluent and natural,athletic........very nice job.....Keep it strong to the finish line and all the best to you.....:arteest: :arteest:

Kragh
01 January 2005, 01:06 PM
Hi Hamid

I agree very much with virtuoso. Very smooth and natural poses. Though I do have a hard time, imagine the story in this pose, very different from a normal run. But good, donīt misunderstand it. So youīve changed the concept again:). Well, as long as you can make it on time, go for it. Looking forward to see, what you have in mind.

See u.

ihamid
01 January 2005, 01:28 PM
hi Michael...thank u....always dropping by to give a boost of kind words:)!

i think Kragh u will understand the poses once i post the new bg!:twisted:thanks for the continues support!:)


well i did not change the main concept ! its still a water filled galaxy but in the current compo the ocean is laying below and the planets half sticking in water like islands . well its kinda normal u know in space u dont have up or down but here it gives a general earthy landscape so im doing a new compo with the ocean above and below and inbetween. still some work left in the bg so i can post it very late. but ill be trying to use the same color theme though!

and once again thanks a bunch for the total support friends!:)

ihamid
01 January 2005, 02:55 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105541730_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105541730_large.jpg)

here is the new scene i was thinking of! hope its ok! btw the tornado like things are the galactic ocean !

arturro
01 January 2005, 03:23 PM
I think the new poses are perfect. As the new idea is concerned I with ya, as long as you will manage to finish it:) Not sure if it looks better, but it's quite promising. So develop it a bit more to hear my opinion:):) good luck

Kragh
01 January 2005, 04:11 PM
I really must see this piece finished, canīt imagine where youīre heading. I had thought at one time, about your gravity based water, in a universe with no ups and downs. But had gotten use to it. Now you expect of me, to take a whole new approach in my understanding of your concept...:)

It seems more dramatic, thatīs for sure. I did kinda like this joyfull "At-last" feeling in the old concept. But Iīll follow you...:)

See u

ihamid
01 January 2005, 04:38 PM
heheheh!

hmm this pic of the new cocept doesnt give away much. let me post a colour rendered version of the pic!but remember it will be very temp! far from the finished look!:arteest:

this pic i posted is also actauly a render!!;). its a fog gone crazy. but i like the style! hehehe:)

ihamid
01 January 2005, 04:49 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105548544_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105548544_large.jpg)

ok here is the one! should not be too confusing.right now they look like rocks!but its the ocean and the ppl seems to be runing on them but it will not!and the ocean from to and bottom continues in to the horizon!

arturro
01 January 2005, 05:06 PM
you have wonderful imagination my friend. I like it and am waiting how it develops.

ihamid
01 January 2005, 05:12 PM
thanks arturro i know! u never miss an update from anybody i think:)!

Kragh
01 January 2005, 05:36 PM
Well, Hamid. Now Iīll try to explain what I think Iīm watching. Please correct me if Iīm wrong, need to know what this is....

The intergalactic waters has spread in all directions. This means, there are no surface of the water, and no sea floor. It has destroyed the whole galaxie, simply by surrounding it from all sides. ok. Now these people is running in some sort of water vacuum (like an air bouble in real water), and these tornado look-a-likes, is the water trying to close this vacuum, and the people is trying to save them selves...But where will they run to, is this really the end???

Even if I donīt get it, it has a lot of drama this newest submission, but totally the upposite of the original concept. I really like this, Iīm getting stressed just by watching these beings, trying to escape.

Cool

I do agree with artorro about your level of imagination, really original.

See u

ihamid
01 January 2005, 05:50 PM
heheheh Kragh !;). u know what u have almost told the rest of my story!but i think ill postpone the rest a little bit ;)!and thanks!

ihamid
01 January 2005, 12:00 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105574429_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105574429_large.jpg)

a compositing effects test before i go to sleep...! the textures are not final and all the other ocean funnels will be orbited by small rocks like in the big one !and the bg is not there yet.;-)

Kragh
01 January 2005, 02:18 AM
You were right, I now understand why your charaters has the "panic-run" poses...:)

This is really shaping up to be great...

Good night Hamid, too late at night to say more:)

ihamid
01 January 2005, 10:46 AM
thanks Kragh! hmm now its time for to start final renderings!

arturro
01 January 2005, 11:02 AM
I like watching your project development:) nice test, it's geting a unique spirit. How did you make those rocks? particles? and how you made them all different:) I don't see any repetitive elements. I would only add some dust to make it more real.

ihamid
01 January 2005, 11:24 AM
hi arturro,

yes i used particle shapes

first of all the funnel is made from a nurbs tube and did some tweeking to get the shape then i offseted it about three times then making them each live painted particles on them so i got about three particle systms there. then i made some rocks some high some low, then i instanced them to the particle systems and wrote a little expression to vary there sizes,rotation so they look diffrent. there are six rock polys exactly!

hope this this explains it!

arturro
01 January 2005, 11:28 AM
Yap, thanks mate:beer:

Gunilla
01 January 2005, 05:02 PM
Hey - some really nice updates here! The panic running poses are really good and the new concept a real thrill - good luck :thumbsup:

shabriri
01 January 2005, 06:12 PM
woah!! ur concept now is really different from the first chicken holding concept hehe..

looks really like the people are facing some disaster, mmm ur final render it kinda is taking up a lot of space on the screen isn't it ... i mean am looking foward to seeing where u put all those people and ur very final composition .. so far its looking pretty good

ihamid
01 January 2005, 12:42 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105663346_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105663346_large.jpg)

i was wondering which color scheme to use! please i need some suggestions if u have them on this ! thanks all!!:-)

Kragh
01 January 2005, 12:56 AM
Hi Hamid

A little drunk right now, just gor home from a party....:beer:
Sorry to make posts when Iīm like this, all written in this post isnīt to be taken too serious.

Color theme 1 and 5 works best in my cross eyed sight at the moment. Maybe I change my mind tomorrow...:)
Most interesting.

Was a little surprised to see, that you had to make an expression to do this random rotate scaling thing, never had to do an expression to do things like that...

Looking good friend, but misses some dust for scaling sense.

Good nightzzzzzzzzzzzzzzzzzzzzz

ihamid
01 January 2005, 01:13 AM
Hi Kragh
lol !:) so ur having parties out there when we are sleepless!:rolleyes:! heheheh u better hit the sack ! yup tommrrow u can give me some ideas !:scream:

yeah its easy to do expressions if u wanna say place some 12000 rocks around .would have done some manuly but the time:banghead:!

but luckly render times are about 6 to 8 minutes at resolutions 5120X2880!view!

see u

Kragh
01 January 2005, 01:27 AM
You thought I was sleeping, right??? Well, Iīm not. Yet....

You misunderstood me, about the expression thing. Am well aware of the fact, that putting thousands of randomly placed objects into a scene, is better done with an expression, than doing it manually. I just meant, that I think in this case it should be done in an easier way, than the method you used. Just a particle system, with insatnced mesh as particle type. Adjusting some random, scaling properties for making it look random.

Was just surprised, that you had to make an expression, to make the effect, you present here...

Almost goodniight

ihamid
01 January 2005, 01:38 AM
:) yes its true! but its not that complicated anyway!:) and the dust and stuff will come too in the final!:)

ok then good night ... i m also going to crash for a while. comp needs to cool off for few hours;)! i have practicaly strped its casing!!

ecura
01 January 2005, 02:13 AM
I personally like either colour theme 03 but its probably just a little bit too bright, if it is seen in a full blown size it might be to strong to see your focal point. Down grade the intensity a slight down one notch. The elements shows up well, its not flat and the reflective surface with the green tint works well compare to the others. Well that is my opion. Going well.

vrf
01 January 2005, 07:06 AM
Hmmm. Color scheme #1 seems to create the best sense of depth, to my eyes. (Warm colors appear closer, and cool colors appear further way.)

Vance

AmazeMe
01 January 2005, 07:17 AM
Color scheme #1 looks to be the best in my liking, although # 5 also looks good. I would definitely stick with #1. Really looks good.

arturro
01 January 2005, 11:21 AM
My vot ealso goes to the 1st one:)

ihamid
01 January 2005, 12:21 PM
thanks very much guys! yeah i like the first one too.and also the 3rd one!:)

almost done now!

Virtuoso
01 January 2005, 12:24 PM
My vote goes for the last one actually....But the first one is a very close second........happy choosing hamid.Nice work,and results.....:arteest: :arteest:

Kragh
01 January 2005, 02:54 PM
Hi Hamid

My eyes are now fully functional again, and I stil vote for no. 1 and 5.
Hope it helps

Kragh
01 January 2005, 02:56 PM
Btw. didnīt go to sleep last night, as I said I would. Did a some touch ups on an image in someones thread(Darkone-and-some-digits). Really funny to work drunk and cross-eyed...:)

ihamid
01 January 2005, 03:02 PM
yeah! sure no problem:bounce:! well gotta go now its rendering time again ...but sadly i m not satisfaid with the total out come but then again it been very helpfull no time wasted.perhaps in another challengne ill try more!

melkao
01 January 2005, 09:15 PM
hey man, is nice your work. but i like more the theme 5, it has more contras with the lights nad is more realistic:wavey:

Kragh
01 January 2005, 06:35 PM
Hi Hamid

Has been away for 2 days, and come back, finding no updates. I hope this is because youīre working your head off...
Looking forward two see some progress, only 1 day left. You better finish this one, have spend too much time in here, to see you fail...kidding, you just do what you have to do...AND FINISH THIS THING!!!.....alright?

See u:)

ihamid
01 January 2005, 07:30 PM
yeah ! just doing that! thanks man u rule!:love:. will post something i think from 3 or 4 hours from now all of the bg layers are complete!( about 13layers and 3 fog layers) now just placing the chars for the final ! :buttrock:! hey u sure one day left??:shrug:! im having kinda doubts.

Kragh
01 January 2005, 08:58 PM
Ok, I was joking, you still have one whole week to work with this image. Just relax.
Looking forward to some uploads, but remember: No rush, plenty of time left...

arturro
01 January 2005, 09:11 PM
Ok, I was joking, you still have one whole week to work with this image. Just relax.
Looking forward to some uploads, but remember: No rush, plenty of time left...

week? I thought that the end is on 17th at 24:00 GMT... so I would advice tu hurry up, because it wouldn't be good if such a promising work wasn't finished on time.

ihamid
01 January 2005, 09:21 PM
oh hehehe! im hurring what i actualy had doubts about was how many hours exactly do we have now! :rolleyes:! i mean the time that shows on the page where we submit stuff ..is it the REAL time left .... ??

so arturro hows it goin eh? :buttrock:

hehe kragh i almost wish !:sad:

Kragh
01 January 2005, 09:25 PM
Hi Hamid

Write me the post time on your latest post, and Iīll calculate how much time you have left...you just continue working.

arturro
01 January 2005, 09:26 PM
I'm rockin' my friend! as fast as I can:) Hope to show my final in within 4 hours... and yes, the time on the submitting page is real one left;) I heard that in previous challenges(it's my first one, and first time I'm on cgtalk) they gave some extra time to upload final tiffs...

ihamid
01 January 2005, 09:30 PM
i think u misunderstood kragh what i mean was when u go to submit a milestone in cgnetworks there will be a time left indicator .... this thread GSO Challenge - Closing soon! (showthread.php?t=199450) talks about it and said to look at that if ur unsure .....just wanna hear some reasurance!:)!

Kragh
01 January 2005, 09:32 PM
Yeah, that should be the time left, actually havenīt seen that time counting on submission page...:)

ihamid
01 January 2005, 09:49 PM
thanks guys! im jumping up and down now!:bounce::bounce:
ok im submiting one last image before the final! stay tuned:)!

ihamid
01 January 2005, 09:53 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105912418_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105912418_large.jpg)

ok almost there now! missing are ofcourse the robot, some background elements. the swords look shit.the colours secheme are not final yet! .....other then that :-). btw just now almost crashed the comp...hard drive alomst full when i just checked on a hunched...veiw!!

taavi
01 January 2005, 10:06 PM
Hi! i think U are on the right way :) :thumbsup:
maybe U need to add some blur to the flying stone-tornados while doing postwork.
Can U add some reflextions to swords? Those are not s***y at all :)

arturro
01 January 2005, 10:10 PM
Keep workin this way mate, it's a good way:) but shpow us more final version to hear something more constructive:)

Kragh
01 January 2005, 10:26 PM
(Finger hurts from pressing f5...:))

Hi Hamid

Very nice....Overall. To be honest Iīm having a problem with the watershader/material. Itīs a little too solid, even thought it has these liquid moves. I donīt know what it is, but I think, that if this was the first time I saw this image, and if I knew nothing about it, I would think these tornadoes were some sort of trees or something.

Iīll try a listing approach:

Things I like:
1) Poses(as already said, much life)
2) Cloth(very much)
3) DOF effect. very balanced. very realistic.
4) The story. So refreshing and original.
5) Male and female models(As said). Looks like lovers(Are they?). Anyways, they just fit each other very much...

Problems:
1) Watershader. Too solid. Maybe add some more spec. like drops(Go out, turn on you water and watch the water coming out. Lots of flickering spec. lights in it. Try capture this effect in these tornados...(Maybe...?))
2) Color palette. (No. 5, please...?). Actually, like it somehow. A little monotone, I donīt know. Maybe Iīll get used to it. The colors fit each other, thatīs for sure.
3) Faces of models. Stone faces.(Not the model, but the expressions!)
4) Where is the moon? Putted this image into space, now it could be everywhere(Like a lit underground cave or something....)
5) Flying rocks. Too blockish(If thatīs a word...) Need some fractal stuff. And more dust, not on groundlevel, but in the air.

Very unsure, on how to approach this image, and how to crit and comment. Very unlike anything I have ever done....:)

Sorry for writing mostly "problem"-stuff. Guess you need this more right now, than "Halelujas".
I wish I could help you right now(Damn rules!) Have nothing to do tonight....

If thereīs something in this post you donīt get, donīt hesitate to ask.
So much potential in this.

See u....

eatbug
01 January 2005, 10:51 PM
good morning,:thumbsup: ,:thumbsup: ,that's great!yunisirees,so dynamic,the scene is alien.

go on!only one day!:bounce:,best wish!!

ihamid
01 January 2005, 10:52 PM
yeah i know what u mean Kragh!:) i actually there is some kinda of speuliar in it now too! let me submit a close up. yeah i tried it but the thing is its so huge the speculiar effect becomes like a big noise. u can say i have done the models close to real scale! so what i have tried to do is show like an ocean ... but i will try some more if time gives.:sad:

the rocks i kinda liked it :)! but u r right...maybe i fell lazy there!!

and about the stone faces heheh i kinda liked it too...see they look tough like that...:)

hey ill post some close ups so ull see better!

thanks !

ihamid
01 January 2005, 11:04 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105916644_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105916644_large.jpg)

here are some close ups .

Kragh
01 January 2005, 11:05 PM
ok.(waiting...)....not waiting anymore(edited)

If you want them to look tough, youīve succeded, no need to change faces then. Just having a hard time imagine anybody staying tough under these surcumstances:)

Kragh
01 January 2005, 11:16 PM
Hi Hamid

Water looks cool this close....hmmm, canīt you add some transparensy falloff to the perpendicular/parallel chanel. To sort of making it look transparent near the sides of these tornado tubes?

Rocks look very good this close!!! Hard to see anything in these low-rez submission. You donīt wanna make any changes on them, good as they are. Still some more dust in air.

Faces doesnīt look tough, just stoned...:) Maybe make some eyebrowse work, there is no expression here, at all...hehe, sorry for that:)

Why are the characters colorburned on left side?

Nice too get a close up. See u

ihamid
01 January 2005, 11:29 PM
hullo again !:) i will render a separate speculiar pass with more water effects and combine the layers manualy ..that will give more controll.....heheh ok ill work a liitle on the faces....thought i could get away heheh:arteest:! and actualy in the final image( for print) they will be bigger!

and yes the dust wil work on it!!

Kragh
01 January 2005, 01:55 AM
Alright, sounds good. Always good to have the possbility to make some last minute changes, without having to re-render anything. Will go to sleep now, just so damn tired.

About the faces, donīt take my word for it, just my opinion. Seems like you have plenty of work on your hands, donīt want you to work on something, that you actually like yourself....which is still the most importend one to please....ok?

Good night my friend, been a real pleasure meeting you in this challenge:)

Aethyrprime
01 January 2005, 09:01 AM
nice work, kinda funny that at a glance I first thought the guy was Bruce Lee! Hehe, good job, I cannot wait to see the final image!

ihamid
01 January 2005, 04:06 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105977968_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105977968_large.jpg)

hooooooooo!! well finaly the final image! enjoy!!

arturro
01 January 2005, 04:25 PM
Yeah! you did it, my congratulations! It looks great and has unique mood.I only don't get one thing... why/how the are running if they are on some sort on the hover platforms which I understand move with them:)?

ihamid
01 January 2005, 04:46 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105980410_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105980410_large.jpg)

ok um a few changes! hehe

Kragh
01 January 2005, 06:27 PM
Hi Hamid

You did it, my friend. I love this different approach to the gso theme. Very refreshing. So how is it? -to finish this thing? I feel so empty myself, would really like to be the one with a final image....:sad: But so it goes, no need to regret. I have enjoyed this thread very much, and would like to see other things from you in the future!

Are there going to be more last updates to the final? If there is, I think, that the first final had better colors than the sec. More sharp, more saturated. But removing the little moon to the left, was a good thing in the sec. attempt. was a little too blurred and not doing anything good to the image. If this is the final final, then good luck in the judging. But Iīll talk to you again before that...

See u soon

Kragh
01 January 2005, 06:29 PM
Couldnīt you make a closeup of the faces, as you did last night? Would like to see if you did anything to them, and what.

Kragh
01 January 2005, 08:07 PM
http://www.geocities.com/k_r_a_g_h/Jumper.gif


Anything new Hamid? Thought you need a giant Bounce smillie right now, showing how good I think your work is...

See u

ihamid
01 January 2005, 08:09 PM
thanks arturro : u have followed my thread and always encouraged me! without a miss!:applause:

thanks Kragh: ur the best!:thumbsup:! ur been following this thread more then me! and thanks again for the continues support and crits my friend ! they are sure source of improvement to me!
ok ill upload close ups!
and thanks to all who dropped comments and crits ...u guys rock!:buttrock:

its been three nights without sleep to finish this and now i feel ......hehehe ...u know!:argh::argh:

ihamid
01 January 2005, 08:12 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105992750_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105992750_large.jpg)

just tuned the brows a lil bit !

ihamid
01 January 2005, 08:34 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105994076_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1105994076_large.jpg)

................

ihamid
01 January 2005, 10:23 PM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1106000579_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1106000579_large.jpg)

........final.........

Kragh
01 January 2005, 10:30 PM
You sure itīs the final, still got some time left....:):)

ihamid
01 January 2005, 11:21 PM
heheh yeah! its actauly 18th july here:)! cgtalk and cgnetworks are so busy today eh? wonder y:rolleyes:!

here is a jump for u Kragh! :bounce::bounce::bounce::bounce::bounce::bounce::bounce::bounce:... well they are smaller but more ....lol:deal:

see u.

essencedesign
01 January 2005, 01:49 AM
Those spacE tornados look awesome..very imaginitive !!

vrf
01 January 2005, 03:01 AM
Great modeling and idea. I love the story told in the image.

One thing I'm not fond of is the depth of field. For an image of this scale, the shallow DOF makes it look like a miniature. For this type of scene, the depth of field should be much deeper. Maybe you can play with a different version for later.

Make sure you submit this to Expose 3! I'd enjoy seeing it in print.

Vance

blackdragoncg
01 January 2005, 03:36 AM
Wow awsome result! very different and imaginative:bounce:

Good luck to you i hope you do well! this is nice work.

Kind Regards
blackdragon

ihamid
01 January 2005, 06:34 PM
hi guys... cant thank you all enough......but still thanks:thumbsup:......hey whats this ....have the time been extended or something......eh?? while i ve been sleeping .....

ihamid
01 January 2005, 06:59 PM
ok found out hehehe ...:blush:......u lucky guys out there....:rolleyes:!

ihamid
01 January 2005, 06:28 AM
http://www.cgnetworks.com/challenge/entries/7/5488/5488_1106116119_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/5488/5488_1106116119_large.jpg)

hi again this is the very final final....since i did the previouse ones compositing at a rush..did it again!

THE STOREY

this scene is after the galactic flooding i have told before.

a group of confedrates calling themselves "the rebuilders intergalacticia" started to search the galaxy into getting inteligent beings to serve them to build a new civilization ...but they were driven to slavery of those who submit...knowing this the ppl began to hide in all the corners of galaxy where no one will look...then the TRI's began to score the galaxy with there massive Subraycons to take ppl out forcefully...and killing...! in one corner of the galaxy known as the space oceania whirls(SWO) a group of the last rescures finds the subraycons battalion in the distance and the triple starts off to warn the tribes that live among the astroid islands in the SWO.

About the image:
renderd about 6 layers...the bg sea..the tornadoes..the particle clouds..the three ppl...the bg planets...the low poly subraycons...the rock belts..

each took about 20 minutes to render.on two dual amd opterons.

compositing done in photoshop.. all layers combined...intergrated some clouds textures...and adjusted the colour...manuel fog...manuel..blurring hmm thats all ..:-)

sumawut
01 January 2005, 06:47 AM
HEY DUDE.........

very great this piece.
I like it.
good LOOK...........
good luck............

arturro
01 January 2005, 07:20 AM
I see that you have used the time given very wel. The new version is much better, my congratulaitons! good luck now my friend. Let the polygon be with you:thumbsup:

Dutchman
01 January 2005, 05:24 PM
:bounce: :eek: :bounce:


WOOOW! Incredibly nice stuff you got here! :eek: Just amazing.... Things I really much like, is the DOF, the fog, and the planets in the BG...!

Drooooooling.... :drool:

offtopic: I feel sorry for you that such a big desaster hit your country... Wish you much strength... Especially if you 'did have something' with that part of the country...

Greetz & good luck at the vote,
Gijs

Virtuoso
01 January 2005, 07:59 PM
Congrats hamid..................A wonderful end result.A picture to lok upon and enjoy.Great to see you finih and finish with fine results,All the best you in this challenge and all else you set out to do......:thumbsup:

eatbug
01 January 2005, 08:32 PM
hi yunisirees,now It's really awesome !:thumbsup: more better than before.best wishs.
Great!

ihamid
01 January 2005, 09:27 PM
Hullo!

sumawut sookvamdee: thanks pal.

arturro:Yup i did!:) and would like to thanks u for ur continues replies.thanks! my friend!

Dutchman: thanks mate! its great to hear comments and crits!:D ....btw heheh there was no specific part of the country hit...it hit all...i had to go to office that day with knee depth of sea water around but thats small compared to other areas....thanks for the concern!:)

Virtuoso: thanks friend! u always take time to reply posts to everyone...and such nice words too...u one of the greatest ppl! thanks again!

eatbug:yup i think so too!:) ! thanks man!

blackdragoncg,vrf,essencedesign: thanks guys ur comments mean much!bt:scream:

btw havent seen Kragh.....:shrug: ! where are u? i bet ull have a load of c&cs to the new final image!:deal: !

and thanks u all who have taken the time to comment and i forgot about....realy sorry!wish guys all the best!

Aethyrprime
01 January 2005, 02:09 AM
Great job on your entry, I don't know how I missed so much of its progress.. I have just been sooo busy the last month I have barely slept. Congrats on finishing in fine fashion. You have done a fantistic bit of work man. GL, in the final.

Kragh
01 January 2005, 01:39 PM
Hi Hamid

Sorry for being away...Have been very busy making vacation houses. Also got another job besides. Building a database for a company, but also making the application running on top of the database...very fun. Specially making the form layout, colors etc. is very funny, I think. Really trying to get away from the grey windows form look, which I hate, from a creative view.
Fun, fun.

Seems you people got a little extra time, working on the final image. Now I really hate my decision on quitting the challenge. These two extra days could have made the difference, and I probably could have made some kind of final image. If Iīd only knew...-no need to regret, tons of other challenges coming.....:)

I think you have used the extra time very well. You have removed the platforms, and I honestly never found them very appealing. Just didnīt want to say at that time, seemed a little late. Also, you have made the picture more saturated, which I , as I mentioned, missed a little before. Nice colors now:thumbsup:

The overall background is a little more detailed now, with clouds and all. Very nice. The last improvement: The robot...Has been made bigger(Not actually bigger, but he seems bigger), which suits "him"(I asume itīs a male robot, has had the feeling since he had the "thing"...you know...:)). In denmark we have a word of what the robot looked like, when he(it) was "smaller" in the picture. I donīt know if itīs a understandable word in english: a match man(Like a man build of matches...makes sence???) Anyways, more details can be seen on it now, works better...:)

I think you can do very well in this challenge, your picture has something alot of other pictures donīt; Artistic visions, and great composition. A lot of pictures in this challenge, are technically very nice, but lacks some kind of meaning. Just a bunch of models and textures, showing that the person behind, know how to use the software. Seems you master both the technically part of 3d, but also has great artistic skills...:) Nice...
Actually think, that most of the great images is in the 2D section. Just more overall meaning in the images there...Hope you have had the time to check them out, nice stuff in there. If not, go do it now!

I need to go now, have to go get my daughter, sheīs staying at my place untill tuesday. Looking forward. Have just bought a new bed for her, bigger and better...Hope sheīll like it.

Anyways, "see" u soon, and all the best of "luck" in the final voting. Btw. do you know, if only challengers can vote? Would like to vote also, just not sure if I can...

Bye

Kragh
01 January 2005, 01:48 PM
Btw. I asume the floating things in the background, are the ones you call: "Low poly subraycons"...What does that mean...have no clue at all:)

ihamid
01 January 2005, 02:30 PM
oh busy eh? good for u Kragh:thumbsup::deal:! yeah the 2d section is the best ..yup seen the works there! and the last time i checked the FAQ everybody whos registered at cgtalk can vote:)!
...and i didnt remove the platforms(yeah they were last minute jobs so dont look nice)but kinda hid them in the cloud layer so if u look closely its still there....btw dont hold anything back i wouldnt mind any hard crits ;)! thw subraycons are ships thats capable of going through ocean and space and are search units , they vey large almost the size of a mother ships so can contain enormous number of passengers! and also heavily armed!...yup undertsand what u mean by the robot:)!

thanks for the kind words it mean very much! :D!

ihamid
01 January 2005, 07:20 PM
hi all!

ok done voting:)! it was a tough one.....heheh and tommorw is the parlemntary voting in our country ...heheh !....there sure was nice ones that i didnt see before!:thumbsup:!and the 2d section rocks!:). and of course there were outstanding stuff in the 3d section! and this has been a great journey!!:bounce::bounce:

Kragh
01 January 2005, 09:59 AM
Hi Hamid

Been without internet for 3 days. Some major cable problems with my provider. Also havenīt had regular telephone, only cell phone. Hard thing for a danish guy in the year 2005. But about some real problems: How is things in the maldives, getting back on track?

About the challenge, when will there be some kind of public voting result? Looking forward to see how long you can take this.

Well, bye for now. Have a nice day.

ihamid
01 January 2005, 06:53 PM
oh sorry to hear that! it seems the results will be anounced on feb 14th! well not much hope there!:) .....but anyway its fun and a start!:)

and as for the situation here...i think its starting to get better !

yrd4snd
09 September 2005, 09:16 AM
great concept very original! good luck

melkao
09 September 2005, 01:32 PM
hey i want to see more updates!:twisted:


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