View Full Version : PA Challenge - Character - mrjosh

02 February 2002, 04:09 AM
:D Howdy All
I've been a spectator for a few weeks, so I thought I'd get involved. I'm a student, working on several projects so I probably won't have time to model this guy. Just in case though, here's a quick sketch of my PA character...

A few notes about him:
-No Protective clothing??? There are few men left on the planet. Women have taken over most of the remaining cities and they ravage men who make the mistake of coming too close. His only protection is to not bathe and wear ragged clothing incase they get a hold of him, his smell will drive them away. (He has long, nappy hair too something that would be a real modeling challenge).

-Special Footwear: He came across a deadman with comfortable shoes. They were too small, so he cut off the end of them.

-Weapons: Since weaponry and ammunition are no longer produced, and hard to come by, primitive weapons prevail. I gave him a hockey stick and a baseball bat. A friend said he looked like Casey Jones from the Teenage Mutant Ninja Turtles. DAMNIT!!! Not exactly what I wanted, so I added some blades and a knife attachment. If any of you are Ninja Turtle freaks, I'm sorry for the similarity, but it was unintentional.

Well, maybe I'll get some time to model him. If anyone wants to try, feel free. Any suggestions would be great. Thanks


02 February 2002, 12:51 PM
Well I found some time to start a model. It's plain and not much to look at, but it's my first humanoid character, so I'd love some good crit from you pros... I'll hopefully find some time this weekend to start adding some detail, hands, feet and a head. Thanks!

-MrJosh :D

02 February 2002, 05:54 AM
Worked on the arms a bit today. I'm reasonably satisfied with the back of them, but the front looks odd. Any suggestions?


Adam Klein
02 February 2002, 06:06 AM
yeah, looks nice, the arms might look strange because the elbow has its own 'section' it needs to blend more into the bicep and forarm, typically with them being the two biggest arm buldges.
the way it is now, makes it look like the dude has really skinny bones.
hope that helps.


02 February 2002, 11:53 AM
Thanks for the suggestion Adam. I worked on the elbow a bit today, and made a couple of other small adjustments. What do you think? Slowly but surely.

-Always looking for more suggestions.


02 February 2002, 10:59 AM
Well, got tired of working on the body. Worked on the mask today, and got tired of modeling all together. So did a bit of texturing. I was going for the worn out/beaten up/rusted look. Glad to hear suggestions.

The mask and filters aren't connected yet, BTW.


02 February 2002, 05:24 AM
Finishing up the mask. Comments? Need some suggestions...

02 February 2002, 10:05 AM
Started modeling the head. This is my first human head, so please help me out with some suggestions. I know my sketch is covered with hair, but I need to learn to model facial features anyway. So if you're reading this, please reply with some suggestions! THANKS!!


02 February 2002, 10:19 AM
Haven't been getting much feedback, but I guess I'll keep posting updates anyway. Working on the head. Still going slow. I'm learning though. If you get a sec, let me know what you think


02 February 2002, 11:55 AM
nice start. and i'm hury to see the final character...

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