View Full Version : Character not keyable after referenced

12 December 2004, 08:54 AM
Helo everybody
I have a problem when keying my character that has a character set.

After I had referenced my model into a new scene, when I tried to key an action, the command line said "Warning: Current manipulator and active objects have no keyable attributes".
But it was keyable in the original mb file. Anyone knows what were wrong with my setup or procedures?? And, the Channel box appears yellow color, is it keyable?

Thank you alot!


12 December 2004, 09:33 AM
If it's yellow, I don't believe it's keyable. I'm not positive, but I think that has occurred to me when I have something connected to it through the connection editor. Not positive though.

I'm pretty sure that means it's non-keyable though, and that it already has incoming connections.

12 December 2004, 01:39 PM
You probably keyed the original node. Go back to the file youre referencing and delete the keys

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