View Full Version : Controlling Intersecting/Crashing body parts.

12 December 2004, 04:19 PM
As you can see from the images, I have a character with a fat mid-section. So when the arms rotate Z they intersect. I did a quick test with Set driven keys and it works OK, but i would like a more natural reaction, is there another way to automata this kind of action? some sort of simple dynamics, deflectors?
Thanks for any ideas.

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