View Full Version : subdividing polygons in xsi similar to in si3d

11 November 2004, 03:19 AM
Is there a method of subdividing polygons in xsi similar to in si3d where you can scroll down the model in v or u and add polys without leaving the window

11 November 2004, 09:52 AM
Its been a looooong time since I pushed Soft 3D around, so I'm not sure what sort of effect you're looking for. Maybe the Knife tool, and then adjusting within the property page?

11 November 2004, 09:02 PM
- If you are looking for the old Subdivide tool from Si3D try this:
- Model>Modify>Poly. Mesh>Dice Polygons

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