View Full Version : Environment: Factory, Meny Hilsenrad (3D)
11 November 2004, 06:13 AM
Title: Environment: Factory
Name: Meny Hilsenrad
Software: 3ds max, Photoshop
I recently finished this work. i used 3dmax and
photoshop for the texture and some postwork.
visit this link for more images and some sketches:
and here some credits:
Sketches and concept art by Sherban.
I want to thank Ruzz for it's input and
his great feedback. also thanks to Ilan,
Oren and Yair.
11 November 2004, 11:37 AM
:applause: Very nice work - the loaders give a great sense of scale. Fantastic work.
11 November 2004, 12:15 PM
The first version is so cool. Greatly modelled and textured, you also picked up a good lighting and depth. Great work!!! :thumbsup:
11 November 2004, 12:55 PM
the chimney things with the red checkers really stand out though.....
id look at moving them into the background a bit more
11 November 2004, 02:08 PM
this is really nice work! I love everything about it-love the sense of scale. nicely done:thumbsup: i think you could use a slight DOF for the bkg though..but just knit picking here
11 November 2004, 02:09 PM
Nice!!! I love the mood of this scene! Great modeling, great details, great lights
11 November 2004, 03:18 PM
very fine detail. you really got what they call SPECIAL.
i wonder what if after render...
11 November 2004, 04:21 PM
Lovely details. Something is bothering me about the colors in both scenes I really cant tell what it is. But render itself is gorgeous.
11 November 2004, 06:00 PM
fantastic work, excellent design! :)
11 November 2004, 06:03 PM
I like this piece... but I too feel that the red checkers stand out way to much. The overall feel of the scene is cold. An overwhelming amount of machines with little to no life. I would consider adding figures. In a place as vast as this, it is tough to take in the whole scope without some workers not riding around in loaders. Yet I guess that if you were trying to show a diminishing workforce due to machinery, then bravo. Hit the nail on the head.
11 November 2004, 09:40 PM
Outstanding concept and execution. Very well acomplished sense of magnificence with sense of scale. However I think that more variation in color will benefit this image, Iīm talking about some accesories, hoses, flanges, tubes... in different color than main structures. At first look, you canīt tell differences in material between parts. They look as the same material.
11 November 2004, 10:08 PM
Very nice! Second one has a great atmosphere :thumbsup:
11 November 2004, 08:13 AM
Very nice details and design. Amazing work:thumbsup:
11 November 2004, 01:27 PM
:applause: Nice work maan , liked the lighting very much n G8 modeling too...
P.O - * scene needs some texture variation ( may be of same colour but diffrent intenseity ) * change texture on the two tallest towers ( did'nt fit the mood of the scene) * N if you wanna go further - then try to improve the enviroment on the farest side ( may be you have to make the horizion more bright) .....Anyways maan i realy like the lighting ...love da work :thumbsup: :thumbsup:
11 November 2004, 01:47 PM
11 November 2004, 01:54 PM
that's exellent work! nice atmosphere, although i'm missing some smoke or dust somewhere.
11 November 2004, 02:47 PM
amazing modeling and texturing work
11 November 2004, 07:01 PM
thats pritty cool try makeing something for the grand space opera contest you have a great chance to suceed. love this model.
11 November 2004, 01:51 AM
disgustingly sick with mad details!!! and I mean that in the most positive sense... really and truly inspiring work. Where might I ask did you find the patience to do such a detailed piece ?
I'm totally impressed !
:eek: :thumbsup: :twisted:
WOW! man AWESOME!!!
11 November 2004, 12:08 PM
Thanks alot for the feedbacks!!
I really appreciate your comments and suggestions.
here's a link for the making of:
11 November 2004, 01:09 PM
Outstandig, but i would really like to see more colors in it, im sure it would change the mood, but its worth trying and testing what would come out. And also some close up renders would be nice, with so much detail lost with distance... :applause:
11 November 2004, 03:35 PM
Great sence of scale . Excellent ! :thumbsup:
11 November 2004, 05:49 PM
I like the second one best, as the first one has a sky that is too "clean" or unpolluted, which with all the chimneys etc, is difficult.
Very good work
11 November 2004, 03:56 AM
Thats really awsome! that mustve been really hard to make!
i was working on a counter-strike map sort of like that.. nowhere near as complex
11 November 2004, 06:07 PM
i have to say this looks awsome i would love to play some type of video game with this type of style.
ROCK ON:twisted: :buttrock:
12 December 2004, 03:13 PM
.....cool work man.......a good combination of lighting n texturing.........n nice render as well. :thumbsup:
12 December 2004, 10:58 PM
great work meny! maz"lat :thumbsup:
12 December 2004, 05:10 AM
great randering.I like it.congratulation!:thumbsup:
12 December 2004, 09:02 AM
Wow, great work!:thumbsup:
very nice atmosphere, although there is something strange in the position of the sun and the shadows...
12 December 2004, 02:15 PM
there is something wrong in the position of the sun and the shadows...
but otherwise it's perfect!:applause:
12 December 2004, 01:43 AM
Wow, Amazing detail....hats off
12 December 2004, 04:38 PM
LOVE your lighting!
12 December 2004, 04:12 AM
12 December 2004, 04:54 AM
12 December 2004, 01:32 PM
I think that the background buildings should be not so high positioned ...in terms of perpective pov
12 December 2004, 10:12 AM
My wallpaper now!
:thumbsup: It's the kind of picture people have to take a little time to watch in deep!
Just one small critic on the bending of the right side tubes.
But don't you care. You gave us a nice piece of environment!
keep it up!
12 December 2004, 11:39 AM
The balance between the tubes and flat surfaces really make this fun to look at!
12 December 2004, 08:49 PM
Great modeling!How about more colours?
12 December 2004, 09:31 AM
12 December 2004, 11:00 PM
im lovin it !!!
01 January 2005, 04:24 PM
Fantastic!!! how long do you finish the work?
01 January 2005, 11:56 AM
very very nice! :thumbsup:
01 January 2005, 09:52 PM
It would look even cooler with smoke coming out from some of the chimneys though
01 January 2005, 10:01 PM
Brilliant stuff!! I love the design and I think your model really does justice to the concept art. I also love the train pics..nice lighting there also..
Keep em coming!
01 January 2005, 11:08 PM
You should do a "night scene" with the same factory. It would be cool to see a day vs. night compairison. Otherwise, it great!
01 January 2005, 12:24 AM
:thumbsup: very very very nice job !
I like it so much .
But U know what I mean ... !
01 January 2005, 12:45 PM
it's you!i had seen a demo reel in a cd of "CG WORLD" or "CG MAGZINE",I like it very much,but until today i know it's yours,thanks for good job!
01 January 2005, 02:48 PM
01 January 2005, 01:40 PM
i love your lights:applause:
01 January 2005, 05:35 PM
as allways, "magniv" is the word for you my friend !
01 January 2005, 05:12 AM
Great work! nice ilumination!
01 January 2005, 01:20 AM
reminds me of the oil refinery in haifa.
01 January 2005, 01:54 AM
this is great work very good job I love this buildings WOW
01 January 2005, 06:19 AM
Very cool. Also appreciate that your site shows it in wireframe, flat shaded and textured.
01 January 2005, 04:58 PM
i really like the lighting. its super bright, high contrast, and very white. has a mesmerizing feel almost.
01 January 2005, 10:40 AM
Yop!!!... :bounce: Beautiful work!!! I like much the environment which emerges as well as the design from modeling... Good continuation!!!... :buttrock:
02 February 2005, 10:30 AM
:buttrock: do I have to say it? :buttrock:
IT TOTALLY KICKS ASS
love that arkitecture
02 February 2005, 02:59 PM
it is really excelent.
07 July 2005, 06:43 PM
no comments dude
09 September 2005, 03:58 PM
All I want to say is my and all my colleagues are lookind at ur designs as a rule model....great..no no...amazing work
05 May 2006, 01:18 AM
very very good
07 July 2006, 04:28 AM
very nice lighting and atmosphere. how do guys come up with a scene a like this? i mean, what lights to use? thanks :D
07 July 2006, 04:28 AM
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