LC #42 Pipers Alley

View Full Version : Anything like Maya Paint Effects in XSI?

11-17-2004, 01:15 PM

I have recently switched to XSI from Maya and was wondering if there was anything like Maya's Paint Effects in XSI? I'm trying to recreat the hair effect used in the animated short Emelia, detailed here . Any ideas on either how to replicate this effect or on how to get other slightly toony hair effects would be appreciated. Thanks,

-- AKS (

p.s. I am using Foundation so do not have access to the higher-end hair shaders.

11-17-2004, 01:50 PM
really anything and anywhere.. paintfx is paintfx.


11-19-2004, 12:56 PM
ok... Did I mention that I'm new to XSI and that I didn't really get into the rendering side much even when I was in Maya? A little more direction would be appreciated. I don't need a step by step, but a "hey you might find something like that if you were to look into _____ area of the program" would be cool.

-- AKS

11-20-2004, 01:12 AM
Heh, I think francesca was suggesting that paintfx is a pretty unique tool - and you're not going to find the equivalent in xsi. Weight maps will get you close to gap and artisan, but nothing like paint fx.

I just skimmed the article, and it looks like he's using the pfx hair brush to create maps that flow along the geometry? I suppose you could try the same thing with geometry - I'd just try to create something on a plane and then use the uvs of the nurbs geometry to flow it along. Dont' know if you should try extruded cylinders or what. Displaced geometry? I think there's a legacy fur shader in even foundation somewhere. Don't think it does a lot of flowy long hair though, even if it's just to generate a flat texture.

11-21-2004, 02:59 PM
Great, thanks for all the info. That was what I needed to know. If I get anything good working I'll post it up here.

-- AKS

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