View Full Version : PA Challenge - Character / Landscape - KOryH
02-06-2002, 11:44 PM
Well here is my first post.
Hopefully I will actually finish this one. I am looking forward to this particular challenge because it is so different than my normal stuff.
The concept is..."NUCLEAR Winter Olympics 2102"
Cheesy, yes. Could be interesting and fun, We will see.
I am going to attempt a Mike Mignola kind of style for the character and a retro-future look for the environments.
so on with the pics...
Finally... hehehe... I've been waiting for a bit to see some mignola infulenced 3D stuff that was worth looking at! Like the drawings a lot, hope you'll pull it off for the 3D! I also like the graplin idea... And, of course, the snowboards style venicule. Would be very interresting to see guys surfing on rubble... hehehe... Good luck.
02-07-2002, 02:59 AM
Here is what I did during lunch.
It looks alittle slick right now, but the textures will make it look VERY used. At least, that is what I am planning on.
02-07-2002, 04:57 AM
it looks good, i want to see more :D____,
02-07-2002, 08:26 AM
Here is a glamour shot of my PA Dude.
I still need to clean up and refine some of my ideas on the helmet, but I think this will give you a pretty good feel of the direction I am going in.
02-07-2002, 08:55 AM
Cool design, i like the proportions, Yeah Mike Mignola has a great style... I like the glamour shot... but is he going to have a mask???
the goggles remind me of the Oakley design sunglasses that go the same way...
Great stuff, keep goin m8
02-07-2002, 11:03 AM
I like the cell shading on the board....just make the outline a little less obvious....+ add some sort of foot straps if you can:) :)
02-08-2002, 07:48 AM
Yeah, he will have some sort of mask thing. But he never puts it on all the way. He will also have some ear phones.
I have added some more stuff to the board.
Take a look...
02-13-2002, 03:23 AM
Here is another fun update.
The modeling is going well. And I am just doing some color and layout sketches like this to see what kind of scene would work.
This one was about 15-20 mins.
I like how the style is evolving. I am shooting for the Retro look.
Any feedback would be cool.
I should be scanning in a mess load of pages from my sketchbook soon. So stay tuned!
02-13-2002, 09:59 PM
I love your sketches...
Can you provide some info on your techniques ?
*Old school acryl* or waccom+photoshop ?
Do you have a link to good tutorials or some more sketches
of this quality ?
Ah, the idea is also marvelous,btw. a bit like my
favourite Batmancomics - or the TV series.
02-14-2002, 05:56 AM
Thanks to everyones comments and compliments so far.
I am really having a good time thinking about this guy.
He is quickly moving up my list of subjects for my next short film. All I need is a good story and the rest should come nicely.
Here are those sketches I promised.
I made them pretty in Photoshop. You can see the mask and new costume design. I am really trying to push the Deco/ Streamline look. I am a sucker for that stuff.
Tim: I did most of these in PS only. The last ones were scanned and then messed with. I come from a traditional background so that sure helps. Also, I have an unquenchible desire for all good images. My harddrive is getting full of reference and inspiration. (no not porn!)
I feel like the more I look at, the more I can see and understand. Simply put, I try to surround myself with good art and hope that it's magic finds it way into my own work.
cab: one word...THANKS!
02-14-2002, 06:09 AM
I just like your character...but your technique is really really great and your way of painting made me a fun of yours.Great work!:)
02-14-2002, 07:30 AM
I have some of your sketches in my references/inspiration folder now.
02-14-2002, 07:58 AM
really great stuff, I like it allot. Great character.
02-14-2002, 08:27 AM
great character development .. love the style..
the character it self has some really good proportions. the clothing is well thought out.. reminds me of the rocketter.. and a model i did a while back
here's my old model if you would to look (http://www.cnaworks.com/ooze/old/portfolio/character/model/)
but anyways some really nice work.. are you going make him in 3d?
Dude I love it the sketches rock ...........good style all your own
that board! :))
I'm impressed .
02-14-2002, 06:30 PM
Hey aAH, DUde..............
UM, Idon't know if I said this to you before.......
YOU KICK ARSE!!!!!!
Keep On Keeping On
02-14-2002, 07:25 PM
Very cool design!!!
It make me think to Frezzato+AmericanComics(franck miller)!
I'm very impatient to see how it will be in 3d.
02-14-2002, 09:04 PM
and master mignola too oh well it looks like you made your own style with great inspiration! five stars!! :D :D :D
02-14-2002, 09:43 PM
Yes my friend, the italian artist, Frezatto artwork rules and it looks to have that look and those color pencils touch. Good work. Just awesome.
02-14-2002, 11:06 PM
Like I said before this is turning out to be very fun.
I think some of your comments have really pushed me.
So I thank you again.
As some of you noticed, this is inspired by some very specific comics and artists. I also like to look at the old Max Fleicher Superman cartoons. There is definatly some Rocketeer in ther as well. Dave Stevens more than the movie. I am definatly stuck in the 30's and 40's. Other things that inspire me are the early American Illustrators like Pyle, Wyeth, Parrish and Lyenendecker.
Well some of you asked for some 3D stuff so here is a little some thing to whet your whistle.
And because I love you all and it is Valentines day...
02-15-2002, 12:53 AM
niiiice ! I love the style! bravo!
Must.... contain... so many things to do.. so litle time http://www.gamegen.com/fightgen/art/gifs/new6/wolvie-claws.gif AAAaaargh!!!
02-15-2002, 01:01 AM
Very tight indeed. I'm a huge fan of Hellboy and you can definitely see the influence but it's also all your own style. The translation from your sketches to 3d is amazing! Look forward to the progression.
02-15-2002, 01:03 AM
love the style of this guy. very Mignola.
i really like your interpretation of the PA theme. :cool:
great colors, great composition
and I really like the model.
my new favorite.
02-15-2002, 01:57 AM
Simply the BEST!!! 5 and respect!!!
02-15-2002, 02:16 AM
Hey thanks all!
The replies are very inspirational. I have to becarefull and do my job first, and of course spend time with my wife. But then get back to the challenge!
It's like having a party in high school with your friends from the chess club and then the Football players and Cheerleaders show up. And they brought a keg, and then one of the cheerleaders says your cute. Yeah, it's kina like that.
02-15-2002, 03:00 AM
Hey...But who is the Cheerleader here in this list?
I hope it's not me...Too fat for that! :D
02-15-2002, 04:40 AM
I love the sleek design, the sharp edges and cartoon looks
Hey you live in SF? You should apply to Pixar as a concept artist
02-15-2002, 04:50 AM
cool, i'm impressed, i love it :D .a vgery goo facial expresivity
02-15-2002, 05:07 AM
impressive KOryh.love his face!!great expression very good style and concept.
02-15-2002, 05:22 AM
Wow, too many amazing artists here! The design is just off the rocker. The best of both worlds, like a good comic book. The jaw and mouth just make it (well obviously sorry for my babble)
Only crit would be to maybe Harden/toughen up his glasses ?
Humbled even more . . .
02-15-2002, 05:31 AM
Hey, awesome character! I really like the face. No offense but you way outdid your sketches with that model. :)
02-15-2002, 07:09 AM
Mucho Grande Stupende
CHAKA KAHN. CHAKA KAHN
02-15-2002, 01:28 PM
excellent KoryH, the best work in this challenge, glad to see that the creativity get the upper hand on the technic, and it's essential
I really appreciate the style
I have a lot to learn from an artist like you
02-15-2002, 02:03 PM
hope your 3d arts will be appreciated as the sketchs are...
great style indeed...
02-15-2002, 02:46 PM
as totich said : RESPECT
02-15-2002, 04:33 PM
The sketches are Marvelloussly Awesome.
But the 3D is Awesomly Marvellous.
Now I'm going to commit suicide... ...but in fact on somebody else than myself.
02-15-2002, 10:56 PM
Sorry no updates on this( Valentines day yesterday and all)...But I do have a thread in the regular 3d works area that you could check out. It is drasticly different than this style, but the love and care remains the same.3D illustrations (http://www.cgtalk.com/showthread.php?s=&threadid=2348)
I am also going to be finishing up with a tempoary online portfolio, due to popular demand. I hop to have it functioning within the hour so check it out as well.
Later and keep Surfin
02-15-2002, 11:11 PM
Hey! Great work you have there. Its really wonderful how you transcend the very essence of your sketches into 3d.
02-16-2002, 12:04 AM
All theese are fantastic!....eeeeuuh....i'm impresed! I'm really happy for being able to watch your work from 2d to 3d. I need to see more.I'm adicted! NEED MORE!
02-16-2002, 12:27 AM
02-16-2002, 02:31 AM
Thanks again and respect back to you all!
I added some more subtle textures on the board and some"nose art" baced on WWII bombers and stuff. I think its cool and I hope you do too. this is so much fun!
NO! NO NOOOOOO!!!!
I was all geared up to give this challenge another try... hadn't looked at any posts for a few days, got my spirits up - and then I just HAD to go and load this page up didn't I??
Your work is aboslutely fantastic, perfect design and flawlessly executed to boot.
I may have to stop doing 3D all together (or at least enter new "Sphere man" into the challenge) :p
Mind boggling stuff...
02-16-2002, 05:07 AM
I liked your 2D sketches a lot but after looking at the 3D model I've had to crouch to pick up my "jaw" :p . I could have been more ruffian here :D Great, great job man! Congratulations.
02-16-2002, 06:44 AM
flawless, but... :-)
I find the placement and detail of the boardtexture
(the éightball girl) too much or overdetailed.
the idea is cool but somehow I´d expect a more handdrawn
look (color+outline or disney/warner aka color w/shadows).
imho this would fit better to the appearance of the
from your drawings,sketches and the propdesign sofar, I
would have guessed you´ll shot for a more *classic* toonlook
for texturing, lots of color with some dirt and grease to make it lively. Sort of mapping your *PA_DUDE_jump_sm.jpg* to the
02-16-2002, 07:08 AM
BTW. The rendering looks a little pixelated...Do you have your antialiasing on?...I agree with tim; it will be better to use one of your own "mignola look" drawings for the board art.
02-16-2002, 11:07 AM
hm... what can I say that won’t sound to fanboy’sh? How about WOW!
I really dig your work. I can definitely see a Mignola influence. I check this thread every day hoping to catch a new piece of your masterful work. Great job and keep the images coming. :)
02-19-2002, 07:08 AM
Thanks for the comments again.
As for the low quality of the renders, You are exactly right...I have no antialising on. These renders took about 20-25 seconds max. I like to do this so I can see changes right away. It is just a working method of mine.
And for the textures and stuff. I am hopeing that I can have a fairly detailed character and environment and use lighting to go in and out of details. I am going to try to light it Noir style, but with neat colors. A stretch, maybe, but I will try anyway.
Well Here are the fruits of a couple hours of work this weekend,
I hope to have some more soon. Sorry for the crappy res.
02-19-2002, 07:24 AM
woooHeeee!!! ain't that good looking!!
Remember though..He must have a breathing aid and a weapon.....(keep the PA theme in mind.);)
02-19-2002, 07:24 AM
woaah very interesting:D
cool pose and jacket.hope to see more soon.
i just likeeeee it.
just one thing the hands seem to be a little flat.
Maybe i'm wrong...
02-19-2002, 01:02 PM
no matter, this is the best character
you WIN! PERFECT! AH AH AH
02-19-2002, 01:31 PM
Absolutely wicked. The sketchs are awesome.
I love your style. Nice job on the model also. :)
02-19-2002, 02:38 PM
Really cool design. Reminds me a bit of Mignolias Hellboy, and that's never bad!
02-19-2002, 03:17 PM
design, style,... excellent modeling...I like it very much !!!
02-19-2002, 03:25 PM
What can I say buds, this is going to be an excellent piece when its done. I couldnt really tell cause of the noise in the renders if you have textured him up at all. If not have you thought about texturing up the clothing and material pieces to look fairly real and leaving the face as is. Besides that its really kicking ass, wicked style. Keep it up.
02-19-2002, 06:15 PM
Just one critic: Fingers look all the same(All the same length),And are maybe too flat.
The rest is excellent!
Do you think you will make an animation with this character and the background...I hope you will!
GREAT STYLE! 5+++++++++! :D
02-19-2002, 06:21 PM
ooh always been a fan of the batman animated series style :)
lovin it. could do with some extra detailin and it appears as if the ripped pantpiece is lacking any thickness ;)
02-19-2002, 07:55 PM
Perfect style. I hate you. :) :D
02-19-2002, 11:18 PM
Yes, it is comming along. I have to add some more subtle detail to the clothing and work on thoes hands.
I agree with all comments and suggestions. And I am working on it, when I have the chance. I will be busy here at work for a couple of days, but I will try to do something.
In the mean time, I have done a quick little animation of the Dude on his board. The board is just a stand in. I have got into the habit of having a very low, low res stand in for every thing that moves, especially characters that I animate. As cool as Lightwave is, it is still a little slow for character animation. I have this workaround and it seems pretty cool. I can have instant feedback and close to real time playback with out previews. I can explain my process further to anyone who uses lightwave if you want.
Anyway here is the Ani.
DISCLAIMER: I am NOT a professional animator, just a big fan of making things move. You will see poor timeing and popping. I only spent about an hour on it, so be kind.
I give this to you in the name of fun, not to show off my animation skill.
02-19-2002, 11:48 PM
your anim is excellent...very clean at least
Don't be that humble dude!!!
02-20-2002, 01:43 AM
Man -moped is right, excellentanimations. Wish I had good ass results from animated sketches.
For Faster response - get project:Messiah for Lightwave.
If you just got 1.5.7, you will find rigging and animtion response so quick,it'll break your wrist.
02-20-2002, 02:56 AM
Are you a skater KOryH? I have been for 22 years and it looks like you have the motions for a fs180 olie down. Nice animation, I really like your style and concept. Can't wait to see more!
02-20-2002, 03:01 AM
moped and Julez I was not going for false humility. I just feel that animation is not my forte, eventhough I would rather animate than anything else.
Yeah, I used Messiah on a couple of projects and it saved my ass.
Then again it was in the 5.6 days. Now, however, I have grown dependent on morph targets and weight maps. As for rigging, Automated character setup is what I use for a base on all my stuff. I can't say enough good things about this guy. his name is
Lukasz "Pazur" Pazera and he does some kick ass work. His rig is a complete l-script and you can change it anyway you like. once again cool stuff. here is a link.
Back to messiah...it is absolutly amazing and I plan on using it more as time goes on, for now I have my little system going. Although, I still have linked scene kookyness. Oh well.
I should have another qick update in a couple of hours. I am sneeking in some modeling between sketches and paintings here at work.
See ya soon.
PS YAM the man... I wish! I absolutly love to watch surfing, skating and snowboarding. I have tried but don't have the skillz. So I will live vicariously through my animations. the rest of the move will be a grind and maybe a kick-flip off the end.
02-20-2002, 02:06 PM
great job !!
i suppose you like Mignola ? me too....
big respect :)
02-20-2002, 03:31 PM
dude, you inspired me to do some of the same stuff after this challenge. I am SOOOOO in love with this style that I just GOT TO GIVE IT A SPIN :)
Would love to see some storyboarding & lowpoly mesh & stuff :)
really good ,great character ,and the landscape look really good to,i stand for some update with better res !!!;)
02-20-2002, 08:46 PM
Cool! I'm sure living in SF you are exposed to it quite a bit. I lived there when I was young and then in Orange County. The kickflip will be the hardest, but with reference I'm sure you can pull it off.
I know you've watched a bunch of skate vids but just in case you haven't seen this one I'd get the Tony Hawk Trick Tips II dvd. It has some excellent camera shots and slow-mo's of street tricks. Because it's an instructional vid it really breaks down the mechanics of each trick and might help you more than watching a traditional skate vid.
Keep up the awesome work!
02-21-2002, 01:31 AM
Again - I am floored by the talent floating around this world. I've seen it in music, and now I see it in art. I am convinced that the best stuff is always done by the unknown.
I am really impressed at how close your 3d models are to your drawings.
And as a snowboarder/sk8er, your FS180 movement is PERFECT. Really good job. Cant wait to see that kickflip! How about a nose grind to a kickflip?!? Tho it might be a cool idea to go totally nuts with a crazy trick. Something completely unbelieveable, or something ultra-hard ... Ever hear of a "darkslide"? Imagine doing half of a kickflip so that your board lands grip-tape down, and then railsliding, and half-kickflip out.... You have to see it to believe it!!!
anyway - just an idea....
02-21-2002, 04:09 AM
i must say, thats tottaly terrific. exelent job- you got my respect. i cant barely wait to see it finished, perhaps with a bigger animation of him and his skate in high speed.
02-21-2002, 06:25 AM
Well here is an update for all you art junkies.
I did a pass at the noir lighting that I talked about earlier.
I think it's working fairly well and will continue to add details to the character model. I am also changing the board a little. Mostly following some of the great suggestions given in previous posts.
I will also try to work on the cityscape some more later in the week.
On a related but not challenge note:
As I continue working on this character he seems to be creating himself and his world. It is now evident that there is quite alot of things about this guy that need exploring. So I have decided to do a short film with him in the lead role. I have some cool ideas that will suprise and delight some of you. I am pretty excited and will be working hard on keeping all of you up to date.
I will be setting up a website devoted to the process. I will be an adventure worth taking.
thank you all so much for the support so far.
See ya soon
Here are the pictures...
02-21-2002, 06:33 AM
Man, that's great work! I think he'd work perfectly for a comic-style story, he just has that classic hero look to him. Great stuff, I'm loving this dude!
02-21-2002, 06:41 AM
Great decision for making a short film!!!:D
For details...I'm not sure you are right!
Your character and your graphic style are perfect like that...
it won't be the same with more!!!
Keep it like this!
For the next challenge,i think lot of people will put less detail on there character(after they have seen your work!),and you, you will put more!!!
It's like this! We change our minds each others! Here we can see how good is this forum for all of us!
long life to CG Talk!
02-21-2002, 06:52 AM
timothyD thanks I'm having fun
Totitch I totally agree with you. I will be very conservitive with the amount of detail I add. I am very concerned with the silloutte of the character, so I won't add anything that detracts form the overall feel. However, I want to create some interest in the shadows and and transitional values that flat color and simplified geometry won't allow me to get. I am not completely interested in making a 3D version of Batman or Mignola's comic work. I want to do something that feels like it, and has that sencibility in design, but has an extra layer of richness that a 3D rendering can provide.
Thanks again for you support!
02-21-2002, 11:23 AM
I love the character, and the animation looks very good. I especially like the secondary animation on the landing. I think it would look even better if the begining of the jump had the same amount of anticipation (ie, a crouch before the jump). But hey, it's better than I could do! :P
02-21-2002, 11:53 PM
No major updates, for now. I still have to scan some more drawings in. I have started developing some additional characters and I have some cool ideas for transportation and mechanical things. I just have to get it out of my head and on to the page. Beleive it or not I also have a short outline done for the script. Fun, Fun,Fun. I can't stop! I am a fool with a mission. As promised, I have started a website devoted to the process of finishing this project.
check out the site...
Sorry no major content yet, I still have to transfer the old stuff to the new directories.
02-22-2002, 12:11 AM
Well, Kory, you've got my vote !!!!:D
aMAZING STUFF (ops, Caps Lock on ;))
I'd love to see him in a jump like the one on one of your first sketches, down the mountainside.
BTW: What happened to his prosthetic hook?
02-22-2002, 02:59 AM
Killer stuff kory. I really dig your sketches and the model is right on. Looking forward to watching the short, good luck.
02-22-2002, 04:11 AM
% 1 0 0 A M A Z I N G S T U F F
(Caps Lock on for you)
02-22-2002, 04:17 AM
no crits, nice man very nice, just love the rocketeer/batman look about your characters.. http://184.108.40.206/forums/images/smilies/thumbsup.gif
02-22-2002, 04:48 AM
I have a feeling we'll be seeing you on CG elite very soon :D
02-22-2002, 09:19 AM
Your character is great!
One thing though, hope I don't say this incorrectly. And it is just an opinion, I don't want it to seem like a diss.
But, I really liked him with the t-shirt, really looked cool.
He looks really great in the "rocketeer" type clothes, I personally love art deco style.
But the t-shirt from your illustrations made him more "independent". Which definetly vibes good. I been snowboarding for like 8 years and when I saw your prelim sketches I loved the feel they conveyed. He seems more "establishment" now.
Also, I thought his grappling hook was awesome! That alone immediately constituted a backstory. You immediately ask the questions like: How did he lose his hand? How will he use that thing? Is he a good shot with it?
Again, no disrespect, just liked the rustic feel of the drawings. Is the guy with the grappling hook his twin? :D
02-22-2002, 10:11 PM
Great ! I would be glad to have half your talent .
But sucking balls don't make things get better, so I go on the "bad point" : to me, your inspirations are great but maybe too clear . The board has this external power just like the ones in episode I, and the helmet of the guy is almost the exact replica of the cops'one in the fifth element .
If you haven't seen those movies, I apologize . But if you did, that's bad, man :D
No, seriously, it's one of the most difficult challenge in arts : remembering all what you've seen and make the difference between your own ideas and a souvenir . I have this prob all the time !!
Once again, your skills are great ! Hope to see a tutorial soon on your site : I'm really bad with colors and it makes me sad...
02-23-2002, 12:05 AM
dingo-- Yes I have had those concerns myself. I was just looking at those early drawings yesterday and was thinking about the T-shirt. I am going to try to come up with a better compromise. ( Capt'n too) And as for the grappling hook, it is still there; I just haven’t finalized the design. It will be a Forearm piece and he still has both of his hands. Sorry. It will be kind of like a gauntlet.
El Tonio--- thanks for the advice. I see what you mean about the lightning thing from Episode I, I actually was inspired by those goofy things found in all laboratories in 50's horror films. They were always called things like "The Transponder" or " Refractulator" or some sort of psudo-medical industrial term.
And the Helmet, yikes! I will have to look at that movie again. I had no idea. Though from what I remember, both 5th Element and I are pulling from similar influences. Great minds? Maybe or maybe not. I will be sure to check it out. Thanks for the tip.
Everyone else--- thanks for the kind words and constructive comments. They all are very helpful.
Talk to ya soon.
02-23-2002, 04:44 AM
It's hard to explain what I feel when I see so cool models like this one. I'm very fastinated with the results... so only I can say:
02-26-2002, 12:26 AM
Your stuff is great
from the concepts to the renderings
i think you gonna win this
02-26-2002, 01:10 AM
Hey thanks for the replys!
I have been a little slow on the character modeling, but I do have an update. I have been working on real work stuff and finalizing story ideas and other characters for the short film.
I think I will have the opening sequence boarded out by the end of the week. so stay tuned.
Allllriiiight on with the little update.
I think I need to tweek his porportions a little. maybe the head needs to be smaller. to give it that animated coolness feel like in my drawings. Huh? waddaya think?
02-26-2002, 01:40 AM
yup, true, you should shrink your head a little ... for now there's still something (little thing) missing.. your drawings make him look cooler.. just a question of proportion I guess ;) push it a little bit more...
02-26-2002, 01:42 AM
Not only you got terrible 2D skills, but you also go 3D !! Nice .
Concerning the proportions, I would say head is small enough regarding the size of chest & arms . I would make the legs a little bit longer (if I really had to say something) .
Good continuation !
02-26-2002, 02:27 AM
I agree with Pascal when he says to shrink the head.
It will give him, a more "adult physic", and the look he has got on your sketches!
Very very nice...as usual! :)
02-26-2002, 02:35 AM
Thanks for the suggestions guys.
I shrunk the head slightly and lenthened the legs. It gave him more heroic porportions and I like it. Here is the quick update.
I need to re-rig some of the stuff because of the new lenths and all, but it should be easy, just no cool pose this time.
Any more suggestions would be great!
once again, thanks everyone!
02-26-2002, 02:42 AM
Props are fine to me!!THe design is excellent and I'm still amazed by the leather look of the jacket!!
Just great Character!!
02-26-2002, 03:09 AM
But the body must be bigger now....
No...Just a cheap joke!!! :D
It's perfect now! :D
Really good! I want to see an amazing movie now!!!!
02-26-2002, 03:36 AM
That "richness and sensibility" in design is certainly coming across well. There is a good amount of detail in this character and not so much detail as to destract you a good balance I think.
02-26-2002, 03:50 AM
Really great !
But if you REALLY want to have suggestions, I can be really pernickety (in fact, I am) :D
So, here we go :
-maybe the chin could go to a bit more rectangular (vs trapezoid) form, to go closer to an old 50's hero-like face . In fact, like in some of your first sketches .
-his waist could be just a little bit thiner because as a sk8ter, this zone has to be really flexible, and right now, it's a little bit (very little bit ) too "tuby" .
-his right trousers leg (the long one) is strange in the knee zone . Imo, should be larger (with maybe pleats) .
That all for the moment, but still watching ! :D
Once again, really nice job .
02-26-2002, 04:15 AM
still lovin it man, but imho the old proportions were much better :o it gave him this chubby "anti"-hero look which I liked very much . . . the new one imo is to heroic for his own good.
Just a thought on my behalf ;)
02-26-2002, 04:16 AM
Like Batman/ or JL animated series....
they tend to have the shoulders to balance or direct the action, in this last pic, he simply doesn't that Bruce Timm appeal, maybe not anatomy correct if u made some shoulders, but definitely style in-keepings (yeah i made that up).
02-26-2002, 04:27 AM
Thanks for the suggestions.
I am leaning quickly, that you cannot make all of the people happy all of the time. Also quick ambiguous sketches are great because everyone can fill in the blanks with what they want.
No worries though. All the suggestions are valid. And I take them all to heart. There is some thing to be taken from them all. I feel like I have a pretty good vision for the end product and, of course, how the character will look in context. I hope everyone will at least appreciate the final, even if you feel that you would have had made some different decisions.
See ya soon!
02-26-2002, 11:25 AM
*ahh, missed the last page, scrap some of it*
as pascal put it, a little bit of tweaking.
The waist belt seems distorted, maybe due to
a prefinal skinning.
One thing i don´t like yet is his right lower leg, the
long pant doesn´t crease naturally enough and the
knee is a bit too much (?).
I does look cool on the left side though.
02-26-2002, 12:22 PM
Awesome. Could we have an overall lighting shot to see all the detail, please :). I want to check out the bits and bobs. :D
02-26-2002, 09:09 PM
Looks cool and gets better every day
I think the proportions are great now
the materials rock and i can´t wait to see the finished short
i allready bookmarked the site
02-26-2002, 11:38 PM
Hey there Kor the progress is totally leet ass!
And what drawing tablet do you use? Just wondering.
02-27-2002, 12:29 AM
wow, that's a very cool character.
no crit here.
02-27-2002, 01:57 AM
over 100 replies!!
You like me, you realy like me! ( bad Academy Award quote)
I have been struggling with those pants for weeks. I have been avoiding them at all costs. I have found a small action figure that has some very simple yet cool pants that I have started to use as reference. I will have an update in a day or so. I will post a well lit render for those who want to see the details, or lack there of, whichever the case may be.
For now, here are some location shots. One is a sketch of the opening shot. It is a pan, or crane shot. It starts on the puddle of water and moves up to reveal the city at dusk. The next is a few shots later and is a down shot (obviously). Note: modeling and lighting are NOT final. Suggestions are more than welcome.
Thanks for all your help and support!
PS I use a big 11" Intuos at work and an old small wacom at home. the pressure settings are the most important thing to get right.
02-27-2002, 04:24 AM
It looks very nice KOryH !
Just something to say:
The 3d backgroud looks too clean for a P-A one!
And it's very different from the sketch whick is better and really great!
But i suppose it's just a start?
You are very fast man!
Ps: The second one really looks like batman BG! :D :D :D
(sorry for this other reference...I'm stupid!)
02-27-2002, 05:16 AM
simply stunning stuff man.
02-27-2002, 08:22 AM
I like the 50's style and look.
02-27-2002, 04:26 PM
Your stuff is absolutely amazing. No disrespect to everyone else who is posting for the challenge, but your idea was fresh and original to start with - and the modelling is great. There are a few too many 'pipes and masks' design styles, even if the modelling is wicked, among some other posts IMHO...
Oh yeah -you draw like a god :) Love your style. The retro influence is sooo nice, just a fresh spin on things and keeping clear of the cliches. I know we won't be voting *purely* on design alone, but I think that even the best models are diminished if they haven't been planned out first.
It's looking at stuff like this that inspires me - like looking at the beautiful new 'art of monsters inc' book - to do more work and try and improve myself.
Well done and thanks for sharing your work!
02-28-2002, 04:35 AM
I am finally getting close to the end. No MAJOR changes, but little things here and there that make me happy. Woops I lied...I did redo his right pant leg. The last thing is to figure out what kind of material would be best for the pants. Any last minute suggestions before the end of the month?
Thanks for all the comments so far!
02-28-2002, 04:43 AM
very cool bud, like I said b4 I love the style implemented, kudos :) what app do you use again?
02-28-2002, 04:49 AM
hey, i love your style, and the city...it's like gotham city of batman, the animation serie, i loove it :]
02-28-2002, 04:51 AM
i'can't wait to see an update of this town.it's great!
cool pose too:)
keep on the good work as you're use to say
03-01-2002, 01:32 AM
All right I gotta couple of more days than I thought.
So instead of a character update, I will give you some moving goodness. This was done as a test for the animatic process I will try to use. Basically, a proof of production methodology. I only spent about 2 hrs from concept to completion. The animation is NOT cleaned up in any way; as a matter of fact most of the keys are linear. Well, with that said. Enjoy.
Btw I changed the pants again. I will try to put up a render later today!
See Ya on the flip side
MOVIE CLIP (http://retroactive.homestead.com/files/DEVOPMENT/HAHA_FULL.avi)
03-01-2002, 01:42 AM
You are a Work-Machine???
Do you sleep sometimes? Or are you on vacation now?
great stuff! I can't see your real work 'cause the .avi is a bit compressed !
just one critic: The rain doesn't fall in the same perspective than the background...
But i suppose it's just compositing...
The animation is maybe a bit slow...But...
Great KOryh...The Forum is really living with you!
Now...We want a new post every day! :D :D :D
03-01-2002, 03:08 AM
This may be a little late for my input but I liked that proportions of
this sketch the best
The things that I liked about it is
thickness of the wrist
thickness of the pants
I also see that you are trying to push the exaggerated superhero
proportions but I think the sketch has a more aestetic beauty
P.S. Any word from Pixar yet?
03-01-2002, 01:25 PM
you working working working day and night !!!!
and no tired no tiredness at night???
you're a work machine ...get on up....
just a critique: I've seen in your animation that you don't animate the fingers and it make the character too rigid, maybe you don't "bonesed" it?
03-01-2002, 02:35 PM
The animation is sweet. I would like to see him do a huge bomb drop after he hops on his board (follow him down the hill with the pearl harbor bomb camera style). It would be cool too it he scrapes some of the junk/buildings he's hoverboarding over down the hill ... get some of that grindage in. But then you would have to add particle systems and deflection and .... uggghhhh no sleep for you ...
03-01-2002, 04:23 PM
it looks ok, but there are some points begging for attention.
1st of, it looks like you didn't bone/animate the fingers. his hand is way to rigid while swining it around.
The rain is indeed not aligned with the perspective of the shot, which makes me think its composited, which is good, but make sure it's raining down in the same perspective as the character. add some motion blur to the rain too.
He jumps awfully fast on his board to . . . give it some time to get a hovergrasp on the ground before he takes of.
and it looks as if his neck stretches when he bends it forward . . .
but keep going, see what you can do to fix these points . . .
03-01-2002, 04:48 PM
The animation is cool
03-02-2002, 12:47 AM
SHHH here is a secret animation I did last night...
PS I do sleep, alot!
...I have mastered time travel is all.
03-02-2002, 01:00 AM
WOW THAT'S COOL!
ok ok Shhhhhh.... :D
03-02-2002, 01:05 AM
ups... :eek: sorry sorry.
03-02-2002, 02:36 AM
I just realized that a guy at work couldn't see the visual part of the avi experience. Is anyone else having the same problem?
Because there is picture with the sound.
03-02-2002, 02:38 AM
works fine here :D
03-02-2002, 02:42 AM
I almost thought you guys were being sarcastic.
03-02-2002, 05:47 AM
niiiice. very nice.
03-02-2002, 06:21 AM
HOLY FLAMMIN" PIXELS!!!..YUK!!! it sucks like a straw. Redo all of it :D :D
btw. the only problem is with the sound...totally awful.
03-02-2002, 07:17 AM
Looking good, but the poses look a little funny. Especially the last where he's about to step up on the hoverboard. It looks as if his shoulders are pulled way back, the way girls do to emphasize their... lungs... ;) But it's a cool character and I'm looking forward to seeing more of him and the environments!
Keep us posted, preferably once a day :D
03-02-2002, 08:48 AM
VERY WICKED!!!! Well im inspired, love how this character turned out. yah you rock!!!
03-02-2002, 12:10 PM
Hey, hey, hey! Who turned off the tv before the show times were listed. I really want to watch that cartoon!!! Maybe I will check TV guide. HaHa!!!
But seriously, seriously nice work!!!! Can't wait to see him in a short or maybe even full feature(that would make my dream come true! well, maybe I would want more to be able to model/ANIMATE like you but hey can't be too greedy) !!!
03-04-2002, 02:37 PM
Homemade music ??
you're better at modeling... :-)
03-05-2002, 01:54 AM
Yeah, Yeah, Yeah,
I know that the quality of the music was bad. It will be all the more impressive when the real music is in there. You know contrast and all. thanks for the kind words though.
I have found a guy that I will be working with too make sure the music is as amazing and cool as the visuals. I am very excited to work with him. He has alot of experience doing this sort of thing.
I have moved on from character modeling to story stuff. I have a few little things to fix and tweak on the main dude, but he is where I want him for now. I will put up a quick turnaround for some eyecandy. Hopefully some final renders later this week, and of course before the deadline!
Well that's it for now.
PS I made some changes to the board. the one in the movie is just a stand in. Hopefully that was obvious.
03-05-2002, 02:24 AM
truly magnificent work! Did you study painting at Art Center in Pasadena by any chance? Your artwork reminds me of Michiko Stehrenbergers work who was also a graduate there.
Keep up the good work!
03-05-2002, 02:52 AM
skygunner---As a matter of fact I did go to Art Center, but I feel the similarities a re purely coincidental. Both of our styles were not encouraged at that time at Art Center. While I certainly learned great fundamental skills and an amazing work ethic while attending ACCD, it wasn't until years later did I realized what I enjoyed to draw and paint.
I love Michiko's work and wish I would have known her at school, I think we missed each other by about a year.
Thanks for the compliments.
03-05-2002, 03:21 AM
is turn_1.avi older or newer than the cool intro.avi ?
I just wondered that the longpant/right leg looks
better than in the intro ?
Ah, sorry to be so picky on his lower leg.
*arghh arghh,little dog going for the postman*
you waste me...:-)
03-05-2002, 05:47 AM
I have envy of you!
03-05-2002, 03:30 PM
Really nice work. I like your character and your sketches. Relly nice.
I watched your turn around, nice pose, maybe you should add some details to the trouser, some folds.
03-05-2002, 05:23 PM
WOW!! GREAT ANIMATIONS!!
I love 360º Animation because I can see it all :D
Do you have more animations? :D
03-06-2002, 01:16 AM
hehe. I knew it!! I could tell by the Art Center quality and your over thought process. you silly human.
tell me. that one color sketch you did like in 20 minutes. it is so dramatic. I am trying to understand and practice painting in color myself using photoshop. is there a course at art center or book you can recommend to me to start off? i was never really interested in painting before but i have always dabbled in illustration. whats your secret?!! :eek:
03-06-2002, 01:40 AM
As far as books go? I can honestly say, anything that you like is a good start. I just look at something that I like and try to figure out why I like it and what makes it work.
There is one website that I look at everyday, or at least the pictures that I downloaded.
Check out the "museum." It has cataloged hi-res images from artist throughout time. An amazing resource!
For formal instruction? Art Center at night. Or, and my personal preference, check out Associate in Art
The instructors there are incredibly talented and working industry professionals.
I think that is a pretty good start. Good luck!
Remember it is all about mileage, meaning practice.
Oh yeah check out www.goodbrush.com
Craig Mullins is another Art center Grad. He has copied a paper by John Singer Sargent that anyone interested in visual arts should memorize.
03-06-2002, 03:26 AM
I would love to take Feng's class myself, he teaches at both Associates In Art and Gnomon. It's a shame there are not programs like that in Texas. i have a feeling it will be a cold day in hell before i can pack up the wife and kids and head to LA to go to school.. :(
Your imagery is great Kory. keep it up. I have your Retro site bookmarked now.
03-06-2002, 06:19 AM
Thanks for the tips. :)
I've been working on a PA guy myself that i might post tonight and i got some of my inspiration from some great talents including yourself.
03-07-2002, 04:19 AM
Here is a render that I think is pretty close to being final. Any suggestions, make them now, or forever hold your peace.
I have been working hard on some real work stuff, but have managed to fit some time in for some script stuff and started the storyboarding and animatic process. I think I have the first act just about done. i will post the animatic when it has progressed a little further and someone other than me can tell what the heck is going on.
Thanks for all the support so far. And don't forget to check out
for updates that don't make it here.
03-07-2002, 04:25 AM
Awesome character. That board is wicked!
Great style KOry. Im really lookin forward to seeing him move.
03-07-2002, 04:26 AM
Here is another one. sorry for the crappy compression, it was a mistake and I forgot to save the non jpg. version. It will change in a few hours anyway.
03-07-2002, 05:22 AM
Hey KoryH...you don't want to put him in your background for the final picture?
It will be nice! But you have already my vote!
i saw your web site...I really like the stuff you made for children books! (Adam in 2d, and all the 3d pictures)...Give us more!
03-07-2002, 01:01 PM
Excellent job !
I like it a lot .
I think the pinup on the board is too blended with the base material . It would be nice to have it looking a bit more like a decal . But the idea is very cool .
03-07-2002, 07:50 PM
I'm sure you will win!
Here is another vote!
03-07-2002, 08:02 PM
great work KoryH !
you have my vote to !!
and thanks for the links, especially this one http://www.artrenewal.org
03-07-2002, 09:27 PM
Originally posted by El Tonio
I think the pinup on the board is too blended with the base material . It would be nice to have it looking a bit more like a decal . But the idea is very cool .
Mmmmh .. The pinup looks perfect to me ... :))
She really looks old and "washed" ... perfect pic
03-08-2002, 03:16 AM
I put this together last night. This whole thing for me is still on ongoing WIP, but here is the final for this month.
I will put up some technical thing when I get the chance.
Tanks to every one that said nice things and to those that didn't. And most of all congratulations to all of the people who stepped up and worked on this last challenge. It truly was an inspiration.
03-08-2002, 03:21 AM
So just keep checking your personal site for the updates? I can't wait to see that still image animated! Very nice work for the challenge as a whole, congrats!
03-08-2002, 03:22 AM
Hey, don't go ! I want a bigger render !!!
That's, that's... ...uh, I give up !
03-08-2002, 03:41 AM
OOOOOOOOOOOOOOHHHHHHHHHHH! So nice!
Great Koryh! Very very Great!
The green bubble-Smoke is amazing!!!
But Why did you cut the picture like this????
Show us the building on top! And the sky....
It will be wonderfull!
03-08-2002, 04:27 AM
I made a rest to do this comment, because I couldn' stop looking it.
It's so perfect that I can't write anymore.
03-08-2002, 06:11 AM
Love the character design on this, so simple but so effective. Stylisation and setting are equally cool too. Look forward to keeping tabs on your site to see where you take this.
Damn .. these people are soooooooooooooo good!!! :p
03-08-2002, 08:42 AM
What I expected and more - What a nice job - really hope to see you back here for another challenge :)
03-08-2002, 09:31 AM
I love the colors of this image
hmm maybe for the sky put some pinks oranges and light blues
it may look better
thats realy put together well man nice job :>
03-09-2002, 01:03 AM
No time to re-render, but i did tweek it a bit. i changed the sky according to Psumos good suggestion. It is a little pixelated but I will eventually fix it, so no worries. I am at video resolution not print so the quality or size isn't suited for highend moniters. I think I will start designing for DVD or HDTV that shlould help. It will also increase to render times. Oh, well.
03-09-2002, 01:51 AM
Your conceptualization process was a treat to watch . . . thanks for sharing!
01-13-2006, 01:39 AM
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