View Full Version : Grand Space Opera 3D Entry: Carlos Tenorio
11 November 2004, 07:08 PM
Carlos Tenorio has entered the Grand Space Opera 3D.
Challenge Page (http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=5169)
Latest Update: Final Image: The Final Image
ammmm the finished work.
11 November 2004, 08:02 PM
My frist Challenge
This is the concept of my idea, I hope I have not to change it too much je je je.
I will like to know your opinion and what the image tells you at just see it.
This is to know if the image itself can explain what I want to show.
I miss some details that I will working on it until I finish the whole idea.
Thanks: vianey & ozo
11 November 2004, 08:18 PM
je je je je sorry :rolleyes:
01 January 2005, 08:32 PM
ya te cache canijo jaja ya postea los modelos q tienes y esos shows :applause:
01 January 2005, 01:10 AM
I can't post attachments somebody help me!!! :cry: (misc.php?do=getsmilies&wysiwyg=1&forumid=0#)
01 January 2005, 01:28 AM
puras mermas sr puuras mermas jaja pa k kereis atachments sube las imagenes desde la pagina de http://www.cgnetworks.com/challenge/grandspaceopera/ y dale en submit entry, todo lo q teneis q subir son imagenes y todas las imagenes las tienes que subir desde esa pagina asi como subiste la de el sketch ņe
01 January 2005, 05:40 AM
This is the frist concept.
01 January 2005, 06:24 AM
The modeling phase of the starship.
I make a changes in the modeling phase on the ship. I don't like the frist sketch jiji :)
01 January 2005, 06:34 AM
This is the ship whit textures.
01 January 2005, 07:03 AM
With that many engines it looks like this ship should be massive... how big is it supposed to be? If massive is what you're going for I think you need more detail in the hull.
01 January 2005, 12:55 PM
Hey, do you plan to get its patent? Very strong looking exotic piece of art here.
You must consider "mesh smoothing" a little bir i think.
And if you have time please look at my page. I need comments.
01 January 2005, 12:58 PM
The idea with hand on glass, idea of missing something is good.Gives a fine feeling.
01 January 2005, 01:34 AM
like the modelling. you should put some dirty textures on this modell to give it the real touch
01 January 2005, 09:58 AM
Some tests to prepare for the render
01 January 2005, 10:01 AM
Renders from the diferents models.
01 January 2005, 10:09 AM
I make the render in different layers, and after of the renders I'm blending this diferents layers.
01 January 2005, 10:12 AM
ammmm the finished work.
01 January 2006, 09:00 PM
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