02 February 2002, 01:36 PM
You need 3 keys for this to work. One at paramater-100, one at 0 and one at +100. You also only need your object to have weight values of 0 all over and +100 where you want your texture. Then your gradient can be eiither an alpha for underlying texture layers( use -100,0,100 and black, black, white for paramater and alpha values) or a color gradient( use 0,0,100 for alpha values at -100,0,100 again and whatever color you like).
You may want to take a look at the bottom of the page here: http://www.blochi.com/gfx/gradients_en.html
02 February 2002, 03:50 PM
Thanks for the reply! Yeah I tried the tutorial, and that was exactly the way I had done it. But I must have messed it up somehow.
I got it to work finaly though. I'd messed up the weightmaps somehow, I tried different ways of applying weights and it finaly worked!
01 January 2006, 01:39 AM
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