View Full Version : Backface Culling & Maya Software Renderer

11 November 2004, 12:37 PM

I know you can enable backface culling in the display windows by going to Shading > Backface Culling, but how can you enable the same thing for the Maya Software renderer?

Thanks for your help.

11 November 2004, 07:18 PM
Turn off "double sided" for the surface.

11 November 2004, 08:39 PM
that worked, thank you

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