View Full Version : Grand Space Opera 3D Entry: James Heathcott

11 November 2004, 06:40 AM
James Heathcott has entered the Grand Space Opera 3D.

Challenge Page (

Latest Update: Modeling: auxiliary engines (

I decided to go off on a different tangent for the piggy ship, I was thinking of using the first pig model attached to an breakaway engine structure. This is the start of those engines.

11 November 2004, 07:37 AM
...and here we are... caramba ! Soapy it's time to rock :buttrock:
good luck friend !!!


11 November 2004, 09:34 AM
Welcome soapy - looking forward to seeing what you do! :thumbsup:

11 November 2004, 11:41 AM
Hey soapy, nice to see you enter!


11 November 2004, 03:22 PM (

Here is my concept sketch. Explanations to follow.

11 November 2004, 08:56 PM
The year is 2114 and man has moved into space. Robotics has evolved into a truly incredible process and allowed for space exploration and habitation. However, fast and easy interstellar space travel is still a thing of the far distant future.

Robots work in crews to build manufacturing, mining, recycling and processing facilities. There are mining machines, construction robots and repair robots, with further specializations in each of these categories. The cost has fallen due to the fact that once you get a good working set of bots they will build and maintain more of the same. Only certain scarce raw materials are expensive to obtain. Much of the low level design for bots is in the public domain. Only new and more sophisticated designs have cost.

The planets and asteroid belt have become the main source of ore and a base for manufacture. On earth there are specific rules pertaining to mining and manufacture and these activities are very strictly controlled by the world government. Most all environmentally sensitive activities have been moved off world. For instance: no nuclear power generation is allowed earth-side except by special permit. However when you go topside just about anything is allowed provided you are away from structures belonging to others and certain planets and asteroids. The dirtiest activities are undertaken in remote locales.

Advancements in the sciences of biology have allowed for the growth of both zero-g biospheres and artificial gravity space farming. However most large-scale food and biological resource production takes place on the planets.

Most robotic activities in space are undertaken without human supervision. These mines and factories are monitored remotely and rarely visited except through wireless transmission. Repairs, maintenance and replacement of machines is all taken care of by various robots and only occasionally requires human intervention for troubleshooting.

Because of the relatively low cost of space manufacture and the physics of space travel ship designs have taken on all manner of fanciful design and grown to an epic scale.

End transmission.

11 November 2004, 07:38 PM
Looking forward to see how you handle this. Looks great so far.

11 November 2004, 08:09 AM
hey... u know me and english are not always good frineds... but what I can understant that sound good... looking foward too :wip:


12 December 2004, 01:08 AM (

Well I finally got back to my space project and will work on it through the holidays. I know my concept sketch doesnt show a spacewalking figure but I always had one in mind to add close foreground interest. Though I am working backwards a bit I decided to get started by building the new character first. Even though my image takes place in the distant future I decided my astronaut would have a retro-styled pseudo-apollo era spacesuit. It will have some elements of that type of suit plus some other retro looking fittings and some of the modern stuff of the time. Here is what I have so far.

12 December 2004, 11:04 PM
Ah, we're now seeing some progress. GET TO WORK!! :wip: :arteest:

Great looking astronaut guy. :thumbsup:

12 December 2004, 04:34 PM (

Well I made few extra parts for the astronaut model. I dont know how much stuff I will add, any ideas? Right now I guess I will move on to the other modes I will need.

12 December 2004, 05:14 AM
quite an imagination you've got there soapy! looks good so far-as for the astronaut..maybe some tubes going from his body to the helmet?

12 December 2004, 05:47 AM (

Well I took some time off from the astronaut to try my hand at building an asteroid. I put it in as a modeling milestone but most of the effect is displacement. I decided to see how close to a real asteroid picture I could get with hand drawn texture maps. Needs more work but I think this might work out nicely. Thoughts?

12 December 2004, 05:17 PM
Yesterday I jotted down a few more notes that fill out the back story:

Hank McNabins was a hero from the war of 2074 fought against the Ooglonites, he single-handedly destroyed an oogs class III battle cruiser. Ultimately the war stalemated almost entirely due to the fact that earth bio material is extremely lethal to the ooglonites. So in spite of the fact of the ooglonites having superior firepower and technology the war was very costly for the oogs because one small package of earth bio-matter inserted into oogs atmosphere was lethal. Earth acquired a lot of oog technology but mostly mechanical and electronics. The oogs also use extensive bioengineered tech, however earth has very little knowledge of this since oog bio matter melts down very quickly when exposed to our probes.

The Porcine Explorer mark V is only the 15th ship designed and built by the earth pig-men. The pig-men are an earth race/species that resulted from a series of bioengineering experiments done in the 40s. There are almost no pig-men on earth, they live almost entirely in space and dont much enjoy earth time due to the stringent environmental rules bottom-side. The porcine explorer got its unusual shape after a meeting with a race of aliens that run huge bio ships that take alien animal shapes and in a sense are living organisms populated by yet smaller organisms. The pigs decided this was all pretty cool and thus was born the Porcine Explorer mark I, the first in the porcine series.

The Captain America Starfighter was built by a group of nostalgic comic lovers descended from american ancestors. Earth no longer has nationalist groupings and is governed by a world body divided into provinces that are divided roughly along former country state lines. However there are lots of historical recreationist groups that build ships in the form of antique vessels or war machines of the past. The captain america is a sort of crazy quilt mix of this sort of thing.

The oogs are a species from Epsilon Double Prime quadrant. They are about 15 times the mass and size of the average human. Their body shape is somewhat globular and very flexible. They have a very non-porous and rubberlike skin which allows them to move freely in outer space without extra protection. They do however have to carry with them a supply of their local atmosphere and other elements.

End Transmission.

12 December 2004, 05:38 PM (

Just for a laugh I thought I would throw in a render of the humble beginnings of the first spaceship model. I thought I might upload a lot for this model to show the process. In the sketch it show a very blocky porcine explorer but I think I will start from a very organic rendition and work it up from there.

12 December 2004, 12:07 AM (

Here is the pig ship as it stands now. I didn't think I would build it this organic looking, but I suppose it is a good start. I am not exacly sure how I am going to convert it to a spacecraft. But it will have lots of add- ons so I dont think I will take the base mesh to a more detailed level for now.

12 December 2004, 12:11 AM
Squeal !!!

End Transmission.

12 December 2004, 09:06 AM
Hi soapy

This has great humour, cant wait to see the final image, pigs in Space!

my link

Paul P Patina!

12 December 2004, 04:53 AM (

More work on the porcine explorer. I am ok with the legs but the head connection doesn't quite feel right. I will just pick away at this guy I guess.

12 December 2004, 04:58 AM
Lol, good idea you have here.

12 December 2004, 04:26 PM
You have got one crazy imagination! :eek:

12 December 2004, 07:55 PM
Soapy, love the pig model! the exhaust 'flange' is interesting!! I like the asteroid too

12 December 2004, 10:58 PM
Hey thanks guys for the kind words. I am not quite sure how I am going to handle piggy, it may go through some changes, I might just use the pig model as an attachment to a larger ship. I am not that fond of the cut up version of the piggy.

The asteroid should work out well too I think, once I put in some intermediate sized crators. It has a really small noise element in the bump that doesnt show up on this render.

12 December 2004, 11:01 PM
yap, you are creazy, and I like it:twisted: nice job! I hope you will finish this in this cool style

12 December 2004, 12:07 AM (

I decided to go off on a different tangent for the piggy ship, I was thinking of using the first pig model attached to an breakaway engine structure. This is the start of those engines.

01 January 2005, 01:03 AM
oops I did it again. Oh well life got in the way again and I never finished my challenge... booo hooooo. Oh well I am happy I got another really decent model out of the attempt anyways.

Thanks again for all the kind words and comments.

cheers soap

01 January 2005, 07:51 AM
Until the last post you really made excellent modelling and everythig is absolutely accurate... it will be for another challenge james... a big :thumbsup: for your post until the final post and i hope to see you soon around the web...


01 January 2005, 08:27 AM
hey Soapy-at least you gave it a go, and yes, you've got some nice new models for your collection-good attitude!

01 January 2005, 08:37 AM
Yeah, you gave it a try and ended up with some nice genuine Soapy-models so I think you did well. :)


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