this is the first thread I post here on Character Rigging. I just want see how useful it results! ;)
well... my question is... is there something similar in the skin modifier to controllate the tension between two bones? I search something like the tension option in the link sub-object of the Physique modifier (Character Studio).
And, by the way, what about use the commun bones of max but with the physique modifier? do you think it would be better than skin?
Thank you very much! :)
note: if you don't understand what I mean... I would like you ask me!