dickma
11 November 2004, 04:57 PM
I have a character that is wearing a swimming glasses, that is sticking tight to his head, and it is using a weightmap and bone that is the same to his head.
Now I would like the character that he is removing his swimming glasses but the swimming glasses' back is still sticking to his back of his head, and lateron his glasses is stick to his forehead.
This is the question: Can I create a null, that can control a part of the vertexes of the swimming glasses, so I can animate a group of vertexes by moving a null. I would like not to change the bone setup or change the weightmap.
Thankyou.
Now I would like the character that he is removing his swimming glasses but the swimming glasses' back is still sticking to his back of his head, and lateron his glasses is stick to his forehead.
This is the question: Can I create a null, that can control a part of the vertexes of the swimming glasses, so I can animate a group of vertexes by moving a null. I would like not to change the bone setup or change the weightmap.
Thankyou.